Dash Hopes is broken almost all the time
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Dash Hopes is broken almost all the time
by AlexFolland » 17 May 2016, 01:30
I have seen Dash Hopes break in me vs. AI, but it is especially broken in LAN multiplayer. If I play it and my opponent answers "yes" to whether he wants to pay 5 life to counter Dash Hopes, his life is reduced by 5 and his spell is still countered. So, Dash Hopes becomes a {b}{b} Counterspell that also causes the opponent to lose 5 life.
From my small amount of testing against the AI, this doesn't always happen against the AI, but does most of the time. It makes my "Sophie's Choice" deck hard to test.
In my more extensive testing in multiplayer, it always happens. We tried having me answer "No" first before my opponent answers "Yes", and vice-versa. It happened both ways.
From my small amount of testing against the AI, this doesn't always happen against the AI, but does most of the time. It makes my "Sophie's Choice" deck hard to test.
In my more extensive testing in multiplayer, it always happens. We tried having me answer "No" first before my opponent answers "Yes", and vice-versa. It happened both ways.
- AlexFolland
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