Page 6 of 8

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 31 Aug 2016, 02:58
by noratora
Looks like Gravecrawler is always castable from the gy, regardless of whether you have a zombie on the field or not.

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 01 Sep 2016, 17:21
by masterdark1905
Description: [When i set the deck editor Group=set and pile=Color or pile=CMC the game crashes]

Forge Version: 1.5.55-r-1
Operating System: Windows 10 10.0 amd64
Java Version: 1.8.0_101 Oracle Corporation

I can't put the code because it says Your post looks too spamy for a new user, please remove off-site URLs.

PD:Sorry for my bad english.

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 02 Sep 2016, 00:07
by Ldcs8T4EAnj8h5ZMD8rf
After multiple games of testing, it appears that the AI will not cast Hangarback Walker even when it is the only card in hand and AI has 10+ untapped mana. I have seen no problems with the user playing Hangarback Walker.

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 02 Sep 2016, 12:02
by Pande
Description: Playing in Quest Mode, Draft Tournament, Avacyn Restored, computer vs computer. Riders of Gavony seem to trigger it every time.

UnsupportedOperationException | Open
Code: Select all
Forge Version:    1.5.55-r-1
Operating System: Windows 7 6.1 x86
Java Version:     1.8.0_31 Oracle Corporation

java.lang.UnsupportedOperationException
   at java.util.Collections$UnmodifiableCollection.removeAll(Unknown Source)
   at forge.ai.ComputerUtil.chooseSomeType(ComputerUtil.java:1752)
   at forge.ai.PlayerControllerAi.chooseSomeType(PlayerControllerAi.java:350)
   at forge.game.player.PlayerController.chooseSomeType(PlayerController.java:163)
   at forge.game.ability.effects.ChooseTypeEffect.resolve(ChooseTypeEffect.java:66)
   at forge.game.spellability.AbilitySub.resolve(AbilitySub.java:119)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1290)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1271)
   at forge.ai.ComputerUtil.playNoStack(ComputerUtil.java:271)
   at forge.ai.PlayerControllerAi.playSpellAbilityNoStack(PlayerControllerAi.java:313)
   at forge.game.replacement.ReplacementHandler.executeReplacement(ReplacementHandler.java:242)
   at forge.game.replacement.ReplacementHandler.run(ReplacementHandler.java:134)
   at forge.game.replacement.ReplacementHandler.run(ReplacementHandler.java:71)
   at forge.game.GameAction.changeZone(GameAction.java:221)
   at forge.game.GameAction.moveTo(GameAction.java:471)
   at forge.game.GameAction.moveTo(GameAction.java:452)
   at forge.game.GameAction.moveToPlay(GameAction.java:559)
   at forge.game.GameAction.moveTo(GameAction.java:609)
   at forge.game.GameAction.moveTo(GameAction.java:601)
   at forge.game.spellability.SpellPermanent.resolve(SpellPermanent.java:72)
   at forge.game.zone.MagicStack.resolveStack(MagicStack.java:516)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:974)
   at forge.game.GameAction.startGame(GameAction.java:1460)
   at forge.game.Match.startGame(Match.java:95)
   at forge.match.HostedMatch$2.run(HostedMatch.java:220)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 02 Sep 2016, 13:27
by gos
The extra mana Winter's Night adds to the pool doesn't seem to be snow. I can't use it to pay Cover of Winter 's cumulative upkeep.

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 03 Sep 2016, 06:46
by Marek14
gos wrote:The extra mana Winter's Night adds to the pool doesn't seem to be snow. I can't use it to pay Cover of Winter 's cumulative upkeep.
That's correct. The mana is produced by Winter's Night, and Winter's Night isn't a snow permanent.

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 03 Sep 2016, 21:50
by phenox1707
Marek14 wrote:
gos wrote:The extra mana Winter's Night adds to the pool doesn't seem to be snow. I can't use it to pay Cover of Winter 's cumulative upkeep.
That's correct. The mana is produced by Winter's Night, and Winter's Night isn't a snow permanent.
As the mana generated by Winter's Night references the type of mana produced by the snow lands, wouldn't that make the produced mana also snow mana?

Edit: Forgot my bug report!

Description: Version 1.5.55. I used a Liliana, the Last Hope's +1 ability, targeting an opponents' Sejiri Merfolk. The error popped up when the Merfolk hit the graveyard. Opponent had three Island, one Plains, one Coastal Tower, and one Thalakos Lowlands, as well as a Thistledown Duo. I controlled, two Swamp, three Mountain, and a Sin Prodder. I believe that is all the information I can give.

NullPointerException | Open
Code: Select all
Forge Version:    1.5.55-r-1
Operating System: Windows 10 10.0 x86
Java Version:     1.8.0_91 Oracle Corporation

java.lang.NullPointerException
   at forge.view.arcane.PlayArea.selectCard(PlayArea.java:577)
   at forge.view.arcane.PlayArea.mouseLeftClicked(PlayArea.java:536)
   at forge.view.arcane.CardPanelContainer$2.mouseReleased(CardPanelContainer.java:165)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 04 Sep 2016, 06:25
by Marek14
phenox1707 wrote:As the mana generated by Winter's Night references the type of mana produced by the snow lands, wouldn't that make the produced mana also snow mana?
No. This would work with Mana Reflection that increases the amount of mana produced by a source, but not with an effect that simply generates additional mana.

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 04 Sep 2016, 07:04
by DAS
I get crash reports after duels in a quest mode. Medium Difficulty, duels against Sol'Kanar.
Two consecutive duels with 2-0 wins resulted in two crashes.

NullPointerException | Open
Code: Select all
Forge Version:    1.5.55-r-1
Operating System: Windows 8.1 6.3 x86
Java Version:     1.8.0_73 Oracle Corporation

java.lang.NullPointerException
   at forge.screens.home.quest.PnlEvent.<init>(PnlEvent.java:49)
   at forge.screens.home.quest.CSubmenuChallenges.update(CSubmenuChallenges.java:166)
   at forge.screens.match.QuestWinLose.actionOnQuit(QuestWinLose.java:74)
   at forge.screens.match.ControlWinLose$3.actionPerformed(ControlWinLose.java:54)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
   at java.awt.AWTEventMulticaster.mouseReleased(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.awt.EventQueue$4.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Upd. If I continue after getting the report and click the "Great" button again, I get a new crash.
UPD2. Problem seems to be in unlocked challenge or unlocked set whatever it should mean. Anyway I have this reports since 20th win.

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 05 Sep 2016, 09:02
by gos
Marek14 wrote:
gos wrote:The extra mana Winter's Night adds to the pool doesn't seem to be snow. I can't use it to pay Cover of Winter 's cumulative upkeep.
That's correct. The mana is produced by Winter's Night, and Winter's Night isn't a snow permanent.
Wow, that's unintuitive :)

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 10 Sep 2016, 07:36
by Garryvalent
is there anyone who already play multiplayer online? i got crash report and also my friend too.

is multiplayer online function functional?

really need anyone help...
thank you

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 10 Sep 2016, 12:25
by DaniUG
Description: I had a ton of creatures, as I was making Angel tokens with Luminarch Ascension (easily more than 70) then the AI casts Ugin, the Spirit Dragon for its -5 wiping the board and then crashed.

RuntimeException | Open
Code: Select all
Forge Version:    1.5.55-r-1
Operating System: Windows 10 10.0 amd64
Java Version:     1.8.0_91 Oracle Corporation

java.lang.RuntimeException: AbilityFactory : getAbility -- Godsend has no SVar: TrigForget
   at forge.game.ability.AbilityFactory.getAbility(AbilityFactory.java:115)
   at forge.game.trigger.TriggerHandler.runSingleTrigger(TriggerHandler.java:500)
   at forge.game.trigger.TriggerHandler.runWaitingTrigger(TriggerHandler.java:314)
   at forge.game.trigger.TriggerHandler.runWaitingTriggers(TriggerHandler.java:290)
   at forge.game.zone.MagicStack.unfreezeStack(MagicStack.java:167)
   at forge.game.zone.MagicStack.finishResolving(MagicStack.java:572)
   at forge.game.zone.MagicStack.resolveStack(MagicStack.java:521)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:974)
   at forge.game.GameAction.startGame(GameAction.java:1460)
   at forge.game.Match.startGame(Match.java:95)
   at forge.match.HostedMatch$2.run(HostedMatch.java:220)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
   at java.lang.Thread.run(Unknown Source)
2016-09-10 14_22_53-Greenshot.png

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 10 Sep 2016, 13:59
by Xzarf
Description: At Forge launch game crash and this is the popup.
It is saying Loading Quest when it crashes.

Apparently I cannot post anything here because every crash report comes up with this auto response:

Your post looks too spamy for a new user, please remove off-site URLs.

Anyone with a suggestion?

Edit: From looking at the crash report it seems it is filled with references to Java so i am not sure if Java is the problem. I have installed the newest version of Java and have the newest beta of Forge. When it initially crashed I had an older version of both and even with the updated versions I get the same crash report.

I have a screen shot of the crash report but the forum is not letting me post it from Photobucket link.
Is there someone I can email it to or some other way to post it?

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 12 Sep 2016, 03:35
by Xzarf
Just posting to make my 5 post limit so I can post my bug report.

Re: Forge Beta Release: 08-02-2016 ver 1.5.55

PostPosted: 12 Sep 2016, 03:36
by Xzarf
Just posting to make my 5 post limit so I can post my bug report. (post #2) Sorry folks!