Re: Forge Beta Release: 08-02-2016 ver 1.5.55
Just posting to make my 5 post limit so I can post my bug report. (post #3) Sorry folks!
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Did you see this thread already? viewtopic.php?f=26&t=18921Xzarf wrote:Description: Game Startup crashes when it get to "Loading Quest"If anyone can help with this is would be great. I have been helplessly addicted to this game again and am suffering serious withdrawal symptoms. *Twitch twitch*
- RuntimeException | Open
I was 52 games into a Quest Game when this happened.
First occurred with an older version of both the game and Java. Have updated both and same crash still happens every time. Have deleted both game and Java and reinstalled.
Alrighty then, that seems to have fixed things.friarsol wrote:Xzarf wrote:Description: Game Startup crashes when it get to "Loading Quest"
Did you see this thread already? viewtopic.php?f=26&t=18921
Your quest file got corrupted, but there should be a backup if you can find the Forge data directory.
You reported that bug more than 3 times before, and I did say it's already fixed in trunk.DaniUG wrote:Description: My turn has just ended. Testing an Animar deck. There isn't anything in the stack and at the beginning of its turn the AI plays Brass Herald and the game crashes. The AI has enough cards in the deck. Noothing werid going on, no effects that are going to be applied when the cards enters the battlefield....
- UnsupportedOperationException | Open
Looks like this is fixed in the trunk already.cocii wrote:Bug with Conflagrate
If you cast Conflagrate from your hand for 0, the spell won't go to the stack and will neither go to the graveyard. Instead the log just says: "CAn not add Conflagrate to the stack". I suppose the spell somehow expects at least 1 target or something.
So, summary:
What I do: Cast Conflagrate for 0 from my hand.
Expected behaviour: Spell should go to the stack, resolve with 0 targets and go to the graveyard.
Actual behaviour: Spell just disappears, does not go to the stack nor to the graveyard (making flashback impossible)