MTGForge 11/25 (unofficial BETA) version
by mtgrares
Moderators: timmermac, friarsol, Blacksmith, KrazyTheFox, Agetian, CCGHQ Admins
MTGForge 11/25 (unofficial BETA) version
by DennisBergkamp » 25 Nov 2009, 20:20
Latest version... it might have some new bugs, since it has so much new stuff. But then again, it has a lot of bug fixes too.
2331 cards total.
Features/Fixes:
- Fixed Sky Swallower (shouldn't move the manapool anymore).
- Elvish Fury and Capsize's buyback (go back to hand) abilities shouldn't happen if the spell is countered in the case of illegal target.
- Fixed Goblin War Paint manacost, fixed Archon of Justice AI issue.
- Fixed some issues with Planeswalker's abilities.
- Fixed Ashes to Ashes (although I think you can still target the same creature twice).
- Fixed some issues with Archon of Justice.
- Readded Magus of the Library (which somehow disappeared).
- Wojek Embermage's Radiance ability shouldn't damage creatures with protection from it anymore, and it should also correctly deal damage when multicolored creatures are involved.
- Memnarch "gain control of target artifact" ability shouldn't trigger leaves play effects anymore.
- Added "This creature can't be blocked except by creatures with flying" keyword.
- Added "This creature can't attack unless defending player controls an Island" and "When you control no Islands, sacrifice this creature" keywords.
- Fixed Loxodon Hierarch.
- Fixed Karakas AI targeting code.
- Removed Corrupt from CardFactory_Creatures and readded it into CardFactory.
- Duress, Ostracize, Distress and Thoughtseize will now first reveal the entire hand, then reveal the narrowed down options to discard.
- Fixed Rebel/Merc fetch, can only get permanents now.
- Added Vasiliy's deck download option (type in a URL from http://magic.tcgplayer.com and a deck will be downloaded, unsupported cards will not be added), pretty cool, I never thought of this.
- Enchant creature Auras will get destroyed if the permanent which they enchanted ceases to be a creature (eg. Mishra's Factory).
- Fixed Mishra's Factory ability text.
- Removed Legendary type of all planeswalkers, and added in code to destroy planeswalkers if there are multiple of the same subtype in play.
- Fixed Sluggishness.
- Fixed an issue with Planeswalkers where their abilities can be used when there are other abilities on the stack (even during AIs turn).
- Fixed Strangling Soot AI bug.
- Chris fixed a bunch of cards in cards.txt.
- Zerker added some input stacking support (eg. Mudbutton Torchrunner + Goblin Grenade should work for 5 + 3 damage now).
- Zerker fixed some issues with Angel of Despair and Drekavac.
New cards:
A lot of new cards, some of the highlights: Ajani Vengeant, Time Walk, Jace Beleren, Spell Snare, Timber Protector, Qasali Pridemage, Meekstone, Sword of the Meek, Thopter Foundry, Tinker, Goblin Charbelcher, Umezawa's Jitte, Vendilion Clique, Staff of Domination, Barren Glory, Kaervek's Spite, Academy Rector, Goblin Chieftain, Dwarven Pony, Zhou Yu, Chief Commander, Vodalian Knights, Merfolk Sovereign, Femeref Enchantress, Conqueror's Pledge, Seal of Removal, Seal of Fire, Seal of Cleansing and Seal of Primordium.
There are some really strong cards in there, and also some cool combos (Academy Rector + Kaervek's Spite + Barren Glory, or Thopter Foundry + Sword of the Meek for example).
Download here:
http://forgedb.net78.net/mtgforge_releases/MTGForge1125.rar
or here:
2331 cards total.
Features/Fixes:
- Fixed Sky Swallower (shouldn't move the manapool anymore).
- Elvish Fury and Capsize's buyback (go back to hand) abilities shouldn't happen if the spell is countered in the case of illegal target.
- Fixed Goblin War Paint manacost, fixed Archon of Justice AI issue.
- Fixed some issues with Planeswalker's abilities.
- Fixed Ashes to Ashes (although I think you can still target the same creature twice).
- Fixed some issues with Archon of Justice.
- Readded Magus of the Library (which somehow disappeared).
- Wojek Embermage's Radiance ability shouldn't damage creatures with protection from it anymore, and it should also correctly deal damage when multicolored creatures are involved.
- Memnarch "gain control of target artifact" ability shouldn't trigger leaves play effects anymore.
- Added "This creature can't be blocked except by creatures with flying" keyword.
- Added "This creature can't attack unless defending player controls an Island" and "When you control no Islands, sacrifice this creature" keywords.
- Fixed Loxodon Hierarch.
- Fixed Karakas AI targeting code.
- Removed Corrupt from CardFactory_Creatures and readded it into CardFactory.
- Duress, Ostracize, Distress and Thoughtseize will now first reveal the entire hand, then reveal the narrowed down options to discard.
- Fixed Rebel/Merc fetch, can only get permanents now.
- Added Vasiliy's deck download option (type in a URL from http://magic.tcgplayer.com and a deck will be downloaded, unsupported cards will not be added), pretty cool, I never thought of this.
- Enchant creature Auras will get destroyed if the permanent which they enchanted ceases to be a creature (eg. Mishra's Factory).
- Fixed Mishra's Factory ability text.
- Removed Legendary type of all planeswalkers, and added in code to destroy planeswalkers if there are multiple of the same subtype in play.
- Fixed Sluggishness.
- Fixed an issue with Planeswalkers where their abilities can be used when there are other abilities on the stack (even during AIs turn).
- Fixed Strangling Soot AI bug.
- Chris fixed a bunch of cards in cards.txt.
- Zerker added some input stacking support (eg. Mudbutton Torchrunner + Goblin Grenade should work for 5 + 3 damage now).
- Zerker fixed some issues with Angel of Despair and Drekavac.
New cards:
A lot of new cards, some of the highlights: Ajani Vengeant, Time Walk, Jace Beleren, Spell Snare, Timber Protector, Qasali Pridemage, Meekstone, Sword of the Meek, Thopter Foundry, Tinker, Goblin Charbelcher, Umezawa's Jitte, Vendilion Clique, Staff of Domination, Barren Glory, Kaervek's Spite, Academy Rector, Goblin Chieftain, Dwarven Pony, Zhou Yu, Chief Commander, Vodalian Knights, Merfolk Sovereign, Femeref Enchantress, Conqueror's Pledge, Seal of Removal, Seal of Fire, Seal of Cleansing and Seal of Primordium.
There are some really strong cards in there, and also some cool combos (Academy Rector + Kaervek's Spite + Barren Glory, or Thopter Foundry + Sword of the Meek for example).
Download here:
http://forgedb.net78.net/mtgforge_releases/MTGForge1125.rar
or here:
- Attachments
-
MTGForge1125.rar- (4.37 MiB) Downloaded 306 times
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DennisBergkamp - AI Programmer
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Re: MTGForge 11/25 (unofficial BETA) version
by mtgrares » 25 Nov 2009, 20:41
2331 cards is insane. Umezawa's Jitte is a great card, that I'm glad I can use. Thanks to whoever coded Time Walk, I tried but I could never get it working. Thanks to Dennis, Rob, Zerker and everybody else.
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Corwin72 - Posts: 793
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Re: MTGForge 11/25 (unofficial BETA) version
by silly freak » 25 Nov 2009, 21:33
pointing out my post about how to use the res-folder effectively to easily keep decks and card pictures...
___
where's the "trust me, that will work!" switch for the compiler?
Laterna Magica - blog, forum, project, 2010/09/06 release!
where's the "trust me, that will work!" switch for the compiler?
Laterna Magica - blog, forum, project, 2010/09/06 release!
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Re: MTGForge 11/25 (unofficial BETA) version
by DennisBergkamp » 25 Nov 2009, 21:56
There's a few cards that don't actually have links in card-pictures.txt, I just noticed. Just copy + paste them in there:
Zerker added Transguild Courier, Door to Nothingness and the awesome awesome Oran-Rief, the Vastwood
- Code: Select all
door_to_nothingness.jpg http://www.wizards.com/global/images/magic/general/door_to_nothingness.jpg
kazuul_warlord.jpg http://www.wizards.com/global/images/magic/general/kazuul_warlord.jpg
seascape_aerialist.jpg http://www.wizards.com/global/images/magic/general/seascape_aerialist.jpg
ondu_cleric.jpg http://www.wizards.com/global/images/magic/general/ondu_cleric.jpg
joraga_bard.jpg http://www.wizards.com/global/images/magic/general/ondu_cleric.jpg
highland_berserker.jpg http://www.wizards.com/global/images/magic/general/highland_berserker.jpg
cruel_edict.jpg http://www.wizards.com/global/images/magic/general/cruel_edict.jpg
imperial_edict.jpg http://www.wizards.com/global/images/magic/general/imperial_edict.jpg
chainers_edict.jpg http://www.wizards.com/global/images/magic/general/chainers_edict.jpg
diabolic_edict.jpg http://www.wizards.com/global/images/magic/general/diabolic_edict.jpg
innocent_blood.jpg http://www.wizards.com/global/images/magic/general/innocent_blood.jpg
transguild_courier.jpg http://www.wizards.com/global/images/magic/general/transguild_courier.jpg
oran_rief_the_vastwood.jpg http://www.wizards.com/global/images/magic/general/oran_rief_the_vastwood.jpg
Zerker added Transguild Courier, Door to Nothingness and the awesome awesome Oran-Rief, the Vastwood
Last edited by DennisBergkamp on 25 Nov 2009, 23:03, edited 2 times in total.
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DennisBergkamp - AI Programmer
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Re: MTGForge 11/25 (unofficial BETA) version
by DennisBergkamp » 25 Nov 2009, 22:09
Vassiliy's new feature is cool indeed, I just tested it using this URL:
http://magic.tcgplayer.com/db/deck.asp?deck_id=466561
It showed me this message, after successfully importing 50 out of the 60 cards:
http://magic.tcgplayer.com/db/deck.asp?deck_id=466561
It showed me this message, after successfully importing 50 out of the 60 cards:
Awesome!Sorry, cards:
Kor Cartographer,
Celestial Purge,
Path to Exile,
not supported in this version of MTGForge.
Deck downloaded without these cards.
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DennisBergkamp - AI Programmer
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Re: MTGForge 11/25 (unofficial BETA) version
by zerker2000 » 25 Nov 2009, 22:47
One down, two to go
.
EDIT: Two down, one to go, logging off forge.
EDIT: Two down, one to go, logging off forge.
O forest, hold thy wand'ring son
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.
--Eladamri, the Seed of Freyalise
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.
--Eladamri, the Seed of Freyalise
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Re: MTGForge 11/25 (unofficial BETA) version
by apthaven » 26 Nov 2009, 03:03
Awesome version!
I've checked the newer cards.. and many of them open up many new cards and new decks for the future. (like kicker)
The 2 new planeswalkers are just dying for decks to revolve around them now.
The strongest cards in the new batch have got to be Time Walk, Tinker and Academy Rector.
Thanks everyone
Keep them coming.
I've checked the newer cards.. and many of them open up many new cards and new decks for the future. (like kicker)
The 2 new planeswalkers are just dying for decks to revolve around them now.
The strongest cards in the new batch have got to be Time Walk, Tinker and Academy Rector.
Thanks everyone
Keep them coming.
"I am a man and real men do not consume pink beverages. Get thee gone woman, and bring me something brown." - Jace Wayland
Re: MTGForge 11/25 (unofficial BETA) version
by Mr.Chaos » 26 Nov 2009, 08:34
Woohoo!
Another great update! Thanks guys.
Goblin Chieftain replaces Goblin General in my gobliiins deck.
Oran-Rief, the Vastwood, now there is a card that screams for Rhys the Redeemed! I forsee a big mess with the game coming to a snail's pace due to an overload of tokens generated each turn.
Then just Time Walk to victory.
Those are the most obvious uses for me, I am sure others will show up soon enough...
By the way: - Fixed Sky Swallower (shouldn't move the manapool anymore).
I never encountered that bug, did not know it was there but reading that made me laught out loud. Imagine that, playing a card that actually makes you lose your manapool! Hilarious!

You should have left it in. Then you could have reïntroduced your famous buffed Llanowar Elves as compensation.
You even could have added "unblockable" to it then as well.

Another great update! Thanks guys. Goblin Chieftain replaces Goblin General in my gobliiins deck.
Oran-Rief, the Vastwood, now there is a card that screams for Rhys the Redeemed! I forsee a big mess with the game coming to a snail's pace due to an overload of tokens generated each turn.
Those are the most obvious uses for me, I am sure others will show up soon enough...
By the way: - Fixed Sky Swallower (shouldn't move the manapool anymore).
I never encountered that bug, did not know it was there but reading that made me laught out loud. Imagine that, playing a card that actually makes you lose your manapool! Hilarious!
You should have left it in. Then you could have reïntroduced your famous buffed Llanowar Elves as compensation.
You even could have added "unblockable" to it then as well.
= coder at work, according to a coder.It does explain some of the bugs. - Mr.Chaos
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Re: MTGForge 11/25 (unofficial BETA) version
by weirdingway » 26 Nov 2009, 13:43
A few things about the Umezawa's Jitte:
I'm trying to figure out how I am doing this, but persist creatures that have a -1/-1 counter that are taken to toughness zero with the Jitte counters don't die but instead get +1/+1 (though the card still says they have a -1/-1 counter)...and the effect is permenant. I know for sure I kept seeing this happen with the Rendclaw Trow. But I was able to kill a Kitchen Finks that had a -1/-1 counter the same way (Jitte counters).
Also on Heartseeker who was equipped with two Loxodon Warhammer, I used the Jitte to take him out of combat (it was my turn and Heartseeker was blocking) and when he came back with his -1/-1 one of the Loxodons automatically equipped him. I was able to duplicate this with other persist creatures.
Not complaining about the bugs! Just trying to help find them.
I'm trying to figure out how I am doing this, but persist creatures that have a -1/-1 counter that are taken to toughness zero with the Jitte counters don't die but instead get +1/+1 (though the card still says they have a -1/-1 counter)...and the effect is permenant. I know for sure I kept seeing this happen with the Rendclaw Trow. But I was able to kill a Kitchen Finks that had a -1/-1 counter the same way (Jitte counters).
Also on Heartseeker who was equipped with two Loxodon Warhammer, I used the Jitte to take him out of combat (it was my turn and Heartseeker was blocking) and when he came back with his -1/-1 one of the Loxodons automatically equipped him. I was able to duplicate this with other persist creatures.
Not complaining about the bugs! Just trying to help find them.
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Re: MTGForge 11/25 (unofficial BETA) version
by atar » 27 Nov 2009, 15:32
Thnx alot for the update! Awesome additional cards and deck downloader, but the later i can't figure out how it works.I mean where i have to copy-paste the URL to dld the deck?Thnx in advance.
Re: MTGForge 11/25 (unofficial BETA) version
by Vecc » 28 Nov 2009, 18:32
Wow, looks like I missed a lot in Forge studying for the admission exams... I'm glad the project is alive and kicking more than ever!
Umezawa's Jitte, pretty dang cool... congratulations on keeping the project updated and full of new cards, guys.
Hope things keep going well for you.
(Also, Jace Beleren
)
Umezawa's Jitte, pretty dang cool... congratulations on keeping the project updated and full of new cards, guys.
(Also, Jace Beleren
Re: MTGForge 11/25 (unofficial BETA) version
by Chris H. » 28 Nov 2009, 20:34
all rarities for Forge 11-25-2009
This archive contains updated rarity files for Forge 11-25. I added the missing rarity values for the new cards that were included in version 11-25. This set is not compatible with earlier versions of Forge.
This archive now contains only one set of rarity files. These files have had a rarity value assigned to all of the cards except for the basic lands, basic snow lands, and Rares three fantasy cards.
As of version 10-02 these rarity files now go inside of the res folder and are now of no use to you if you place them in the root folder. You can place a copy inside of the res folder and a second copy inside of the quest folder.
`
This archive contains updated rarity files for Forge 11-25. I added the missing rarity values for the new cards that were included in version 11-25. This set is not compatible with earlier versions of Forge.
This archive now contains only one set of rarity files. These files have had a rarity value assigned to all of the cards except for the basic lands, basic snow lands, and Rares three fantasy cards.
As of version 10-02 these rarity files now go inside of the res folder and are now of no use to you if you place them in the root folder. You can place a copy inside of the res folder and a second copy inside of the quest folder.
`
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All Rarities 11-25-2009.zip- (18.69 KiB) Downloaded 213 times
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Chris H. - Forge Moderator
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Re: MTGForge 11/25 (unofficial BETA) version
by Niv-Mizzet » 29 Nov 2009, 08:54
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Re: MTGForge 11/25 (unofficial BETA) version
by Marek14 » 29 Nov 2009, 16:36
I noticed that the deck builder saves ALL decks when closed... at least that's what the file dates show.
I got fed up with the extremely basic pictures for some of the tokens, though, so I decided to put up pictures I resized from what I found on slightlymagic.
I got fed up with the extremely basic pictures for some of the tokens, though, so I decided to put up pictures I resized from what I found on slightlymagic.
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newtokens.zip- (1.39 MiB) Downloaded 223 times
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