My new low-power Quest: Choose sets for me!
Inspired by the lujo's Sarpadia/Fallen Empires thread and a wave of nostalgia, I've decided to embark on a new Forge Quest. Unlike previously, where I've tried to limit my Suests to specific eras, I've decided on a different theme for this Quest: this time, I'm trying to specifically limit my power by deliberately picking weak or 'underpowered' sets only, for added challenge and to force me to use cards I would never normally use.
Invasion block or earlier only. I don't want to pick Starter level sets, not because they are generally pretty low level (which is good) but because their mechanics are too simplistic. They don't challenge my brains or creativity enough. I don't mind low power but I want enough complexity.
Tentatively, I'm thinking of going with Chronicles, Fallen Empires, Homelands, Nemesis and Prophecy. Five sets for enough variety but no more. However - I'm letting YOU make my final choice. Use the voting buttons - I will try whatever you choose for me. I will pick the sets with the most votes for this Quest.
Unfortunately, the poll lets me list no more than 10 options, so I've selected 10 notoriously low-powered non-Starter sets from the early era for the poll (Planeshift may be a stretch here but the other options were not much better). Aside from a handful sets, I deliberately omitted large sets (such as Ice Age, Mirage, Urza's Saga etc.) because they tend to have enough variety to actually make them work. Legends is an exception because its Commons were terrible, the other two (CHR and MMQ) were relatively low power anyway.
Please vote!
Other things to consider:
Which opponents should I play? I don't want enemies with vastly more modern cards, so my first choices would be the stanrdard Shandalar or Jamuraa opponents, or my custom Encyclopedia opponents (basically Shandalar opponents and some extra Hard & Very Hard opponents that use all pre-Mirage sets) but I have designed private Worlds for every block from Mirage to Invasion.
Should I play these expansions only or add a core set for staple cards? Obviously, if I end up with 5 disparate small sets, that'll be much more of a challenge, so I guess that's the way to go. But against Hard and Very Hard opponents, it may be frustrating if I have no access of any kind to regular core cards. Maybe unlock a core set later on in the Quest?
How many sets should pick? Is 5 too much, maybe 3 only?
I don't want to pick my bias color yet - that will depend on which sets you give me. Or should I just pick random/balanced distribution and work it from there?
Quest log to follow later...
Invasion block or earlier only. I don't want to pick Starter level sets, not because they are generally pretty low level (which is good) but because their mechanics are too simplistic. They don't challenge my brains or creativity enough. I don't mind low power but I want enough complexity.
Tentatively, I'm thinking of going with Chronicles, Fallen Empires, Homelands, Nemesis and Prophecy. Five sets for enough variety but no more. However - I'm letting YOU make my final choice. Use the voting buttons - I will try whatever you choose for me. I will pick the sets with the most votes for this Quest.
Unfortunately, the poll lets me list no more than 10 options, so I've selected 10 notoriously low-powered non-Starter sets from the early era for the poll (Planeshift may be a stretch here but the other options were not much better). Aside from a handful sets, I deliberately omitted large sets (such as Ice Age, Mirage, Urza's Saga etc.) because they tend to have enough variety to actually make them work. Legends is an exception because its Commons were terrible, the other two (CHR and MMQ) were relatively low power anyway.
Please vote!
Other things to consider:
Which opponents should I play? I don't want enemies with vastly more modern cards, so my first choices would be the stanrdard Shandalar or Jamuraa opponents, or my custom Encyclopedia opponents (basically Shandalar opponents and some extra Hard & Very Hard opponents that use all pre-Mirage sets) but I have designed private Worlds for every block from Mirage to Invasion.
Should I play these expansions only or add a core set for staple cards? Obviously, if I end up with 5 disparate small sets, that'll be much more of a challenge, so I guess that's the way to go. But against Hard and Very Hard opponents, it may be frustrating if I have no access of any kind to regular core cards. Maybe unlock a core set later on in the Quest?
How many sets should pick? Is 5 too much, maybe 3 only?
I don't want to pick my bias color yet - that will depend on which sets you give me. Or should I just pick random/balanced distribution and work it from there?
Quest log to follow later...
or
too much in their mana costs.
or
, I want to try a 17/23 land/spells ratio. This is what I come up with: