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Multiplayer bug

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Multiplayer bug

Postby Morden » 14 Oct 2016, 21:19

Hi guys,
here I have a strange behaviour of the program during an online game.
I'm using version 1.5.56, my friend too. We are using Teamviewer VPN to play from our home, connection is fine. On my side everything is good. I'm also the server of the game, his only a "client". When he draws his opening hand, a pop up appears showing this:

RuntimeException | Open
Code: Select all
Forge Version:    1.5.56-r-1
Operating System: Windows 10 10.0 x86
Java Version:     1.8.0_101 Oracle Corporation

java.lang.RuntimeException: java.lang.reflect.InvocationTargetException
   at forge.net.GameProtocolHandler$1.run(GameProtocolHandler.java:59)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$500(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.awt.EventQueue$3.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: java.lang.reflect.InvocationTargetException
   at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
   at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
   at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
   at java.lang.reflect.Method.invoke(Unknown Source)
   at forge.net.GameProtocolHandler$1.run(GameProtocolHandler.java:55)
   ... 14 more
Caused by: java.lang.NullPointerException
   at forge.game.player.PlayerView.getMana(PlayerView.java:370)
   at forge.toolbox.special.PlayerDetailsPanel.updateManaPool(PlayerDetailsPanel.java:143)
   at forge.screens.match.views.VField.updateManaPool(VField.java:207)
   at forge.screens.match.CMatchUI$1.run(CMatchUI.java:193)
   at forge.GuiDesktop.invokeInEdtNow(GuiDesktop.java:74)
   at forge.FThreads.invokeInEdtNowOrLater(FThreads.java:30)
   at forge.screens.match.CMatchUI.setGameView(CMatchUI.java:188)
   ... 19 more
He doesn't see anymore pics of the cards, and some cards are foil (randomly......this is MY setting however, very strange). One thing that can help: our settings are very different (local directories most of all)....maybe this is the problem? When he doesn't play online he sees no problems.
Thanks to everyone who will help!! [-o<
Morden
 
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