It is currently 24 Apr 2024, 17:22
   
Text Size

Time Vault

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Time Vault

Postby DennisBergkamp » 12 Dec 2009, 23:59

How is Time Vault supposed to work exactly? When does "If you would begin your turn" happen ? During untap? Upkeep? Or even before that?
User avatar
DennisBergkamp
AI Programmer
 
Posts: 2602
Joined: 09 Sep 2008, 15:46
Has thanked: 0 time
Been thanked: 0 time

Re: Time Vault

Postby Vecc » 13 Dec 2009, 01:04

Even before that. It would happen right after you opponent had passed his turn back to you, as a replacement effect decision. The most correct way to implement this in Forge would probably be a prompt which would come up as soon as both the player and AI have passed priority at the End Step, but after all Cleanup Step events took place (checking max hand-size, removing damage from creatures, etc.)

I don't know exactly if that's possible in the structure Forge is coded in, but it sounds like it is and would be pretty much correct.

Other than this, I think it's pretty easy to understand Time Vault. Gets sick cheap working in some combos, but other than that it's pretty harmless.
User avatar
Vecc
 
Posts: 178
Joined: 13 Apr 2009, 00:13
Has thanked: 17 times
Been thanked: 5 times

Re: Time Vault

Postby zerker2000 » 13 Dec 2009, 22:38

"Some combos"? Try "anything capable of untapping an artifact" :). I mean seriously, {2}?!
O forest, hold thy wand'ring son
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.


--Eladamri, the Seed of Freyalise
zerker2000
Programmer
 
Posts: 569
Joined: 09 May 2009, 21:40
Location: South Pasadena, CA
Has thanked: 0 time
Been thanked: 0 time

Re: Time Vault

Postby apthaven » 14 Dec 2009, 03:18

Voltaic Key + Time Vault should work well if you ask me.
"I am a man and real men do not consume pink beverages. Get thee gone woman, and bring me something brown." - Jace Wayland
apthaven
Tester
 
Posts: 242
Joined: 20 Jun 2009, 12:34
Has thanked: 0 time
Been thanked: 1 time

Re: Time Vault

Postby Vecc » 14 Dec 2009, 17:05

zerker2000 wrote:"Some combos"? Try "anything capable of untapping an artifact" :). I mean seriously, {2}?!
Very few viable combos in competitive formats, actually. Voltaic Key + Time Vault is probably the only one to show in Tier 1 decks.
User avatar
Vecc
 
Posts: 178
Joined: 13 Apr 2009, 00:13
Has thanked: 17 times
Been thanked: 5 times

Re: Time Vault

Postby Mr.Chaos » 16 Dec 2009, 08:53

That combo is mean though.
Turn 1: land, Sol Ring, Time Vault.
Turn 2: Land (Tolarian Academy is best), Voltaic Key and... I win! (provided you put the right cards in your deck like a series of red direct damage cards or just stick to blue artifact stuff with Master of Etherium.)
](*,) = coder at work, according to a coder.It does explain some of the bugs. :wink:
Mr.Chaos
Tester
 
Posts: 625
Joined: 06 Sep 2008, 08:15
Has thanked: 0 time
Been thanked: 0 time

Re: Time Vault

Postby Vecc » 16 Dec 2009, 17:27

There are lots of nice Vintage lists centered around that combo lately.

http://www.deckcheck.net/list.php?main=Time+Vault

It might sound boring but I love cheap combos. :mrgreen: It's like engineering.
User avatar
Vecc
 
Posts: 178
Joined: 13 Apr 2009, 00:13
Has thanked: 17 times
Been thanked: 5 times

Re: Time Vault

Postby zerker2000 » 17 Dec 2009, 02:13

Why not artifact Land + key; academy + vault + win?
O forest, hold thy wand'ring son
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.


--Eladamri, the Seed of Freyalise
zerker2000
Programmer
 
Posts: 569
Joined: 09 May 2009, 21:40
Location: South Pasadena, CA
Has thanked: 0 time
Been thanked: 0 time

Re: Time Vault

Postby Mr.Chaos » 17 Dec 2009, 07:07

zerker2000 wrote:Why not artifact Land + key; academy + vault + win?
That is a 2 turn combo as well, just like my idea. The point is that you can basically lock the game in just 2 turns, which is ridiculously overpowered. (and no fun for whoever you are playing with at that time.)
](*,) = coder at work, according to a coder.It does explain some of the bugs. :wink:
Mr.Chaos
Tester
 
Posts: 625
Joined: 06 Sep 2008, 08:15
Has thanked: 0 time
Been thanked: 0 time

Re: Time Vault

Postby zerker2000 » 18 Dec 2009, 00:40

Hey, there are some Vintage combos that could net you a Turn-0 win(t1 upkeep playing second) provided you get extremely lucky with your starting hand.
O forest, hold thy wand'ring son
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.


--Eladamri, the Seed of Freyalise
zerker2000
Programmer
 
Posts: 569
Joined: 09 May 2009, 21:40
Location: South Pasadena, CA
Has thanked: 0 time
Been thanked: 0 time

Re: Time Vault

Postby Vecc » 18 Dec 2009, 01:26

zerker2000 wrote:Hey, there are some Vintage combos that could net you a Turn-0 win(t1 upkeep playing second) provided you get extremely lucky with your starting hand.
Classic Flash Hulk was badass... pretty much the reason why they restricted Flash and cheap tutors like Mystical Tutor and Merchant Scroll.

Think Dennis minds us hijacking this thread? :mrgreen:
User avatar
Vecc
 
Posts: 178
Joined: 13 Apr 2009, 00:13
Has thanked: 17 times
Been thanked: 5 times

Re: Time Vault

Postby Mr.Chaos » 18 Dec 2009, 12:30

If any of us get banned from the forum, then yes. :(
Otherwise, he doesn't mind. :lol:
](*,) = coder at work, according to a coder.It does explain some of the bugs. :wink:
Mr.Chaos
Tester
 
Posts: 625
Joined: 06 Sep 2008, 08:15
Has thanked: 0 time
Been thanked: 0 time

Re: Time Vault

Postby zerker2000 » 19 Dec 2009, 02:32

Why would we get banned? Are you saying he isn't the one we should worry about :??
O forest, hold thy wand'ring son
Though fears assail the door.
O foliage, cloak thy ravaged one
In vestments cut for war.


--Eladamri, the Seed of Freyalise
zerker2000
Programmer
 
Posts: 569
Joined: 09 May 2009, 21:40
Location: South Pasadena, CA
Has thanked: 0 time
Been thanked: 0 time

Re: Time Vault

Postby DennisBergkamp » 19 Dec 2009, 02:49

No probs, I don't mind at all.
Besides, I don't have the power to ban you guys anyway, so feel free to highjack all of my threads :lol:
User avatar
DennisBergkamp
AI Programmer
 
Posts: 2602
Joined: 09 Sep 2008, 15:46
Has thanked: 0 time
Been thanked: 0 time

Re: Time Vault

Postby Mr.Chaos » 19 Dec 2009, 07:05

We are career criminals. Where ever we show up, we steal the show. :lol:
](*,) = coder at work, according to a coder.It does explain some of the bugs. :wink:
Mr.Chaos
Tester
 
Posts: 625
Joined: 06 Sep 2008, 08:15
Has thanked: 0 time
Been thanked: 0 time


Return to Forge

Who is online

Users browsing this forum: No registered users and 96 guests


Who is online

In total there are 96 users online :: 0 registered, 0 hidden and 96 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 96 guests

Login Form