Vintage and Forge
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Vintage and Forge
by azaleth » 17 Dec 2016, 05:02
Hello,
It could be that I am doing something wrong, but every vintage deck I attempt to make and playtest, errors out.
Im just now personally stepping into this format, and trying to playtest decks against other vintage decks. Every deck I make, when I click 'start', I get a crash report (see below).
Is forge restricted to certain formats?
I hope someone can shed some light on this, for I just got a bunch of old school magic players started on this, and we are all building vintage decks.
Thanks,
Description: [describe what you were doing when the crash occurred]
It could be that I am doing something wrong, but every vintage deck I attempt to make and playtest, errors out.
Im just now personally stepping into this format, and trying to playtest decks against other vintage decks. Every deck I make, when I click 'start', I get a crash report (see below).
Is forge restricted to certain formats?
I hope someone can shed some light on this, for I just got a bunch of old school magic players started on this, and we are all building vintage decks.
Thanks,
Description: [describe what you were doing when the crash occurred]
- NullPointerException | Open
- Code: Select all
Forge Version: 1.5.58-SNAPSHOT-r-1
Operating System: Windows 7 6.1 x86
Java Version: 1.8.0_111 Oracle Corporation
java.lang.NullPointerException
at forge.game.spellability.SpellAbilityRestriction.checkZoneRestrictions(SpellAbilityRestriction.java:229)
at forge.game.spellability.SpellAbilityRestriction.canPlay(SpellAbilityRestriction.java:493)
at forge.game.spellability.Spell.canPlay(Spell.java:102)
at forge.game.spellability.SpellAbilityView.updateCanPlay(SpellAbilityView.java:57)
at forge.game.spellability.SpellAbility.setActivatingPlayer(SpellAbility.java:311)
at forge.game.spellability.SpellAbilityRestriction.canPlay(SpellAbilityRestriction.java:477)
at forge.game.spellability.Spell.canPlay(Spell.java:102)
at forge.game.spellability.SpellAbilityView.updateCanPlay(SpellAbilityView.java:57)
at forge.game.spellability.SpellAbility.setActivatingPlayer(SpellAbility.java:311)
at forge.game.card.CardFactory.copySpellAbility(CardFactory.java:646)
at forge.game.spellability.SpellAbility.copy(SpellAbility.java:679)
at forge.game.card.CardFactoryUtil.makeAltCostAbility(CardFactoryUtil.java:3747)
at forge.game.card.CardFactoryUtil.setupKeywordedAbilities(CardFactoryUtil.java:2538)
at forge.game.card.CardFactory.buildAbilities(CardFactory.java:350)
at forge.game.card.CardFactory.getCard(CardFactory.java:257)
at forge.game.card.CardFactory.getCard(CardFactory.java:249)
at forge.game.card.Card.fromPaperCard(Card.java:6892)
at forge.game.Match.preparePlayerLibrary(Match.java:193)
at forge.game.Match.prepareAllZones(Match.java:257)
at forge.game.Match.startGame(Match.java:83)
at forge.match.HostedMatch$2.run(HostedMatch.java:220)
at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
- azaleth
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Re: Vintage and Forge
by azaleth » 17 Dec 2016, 05:03
Sorry, using version: Forge Beta: 10-26-2016 ver 1.5.57
- azaleth
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Re: Vintage and Forge
by Agetian » 18 Dec 2016, 16:05
Can you please post a decklist of a deck that crashes for you like that?
(I'm pretty sure that this is fixed already and the upcoming Beta version will not crash like that, but to make sure, I can take a look at the decklist that you're trying to load in Forge).
- Agetian
(I'm pretty sure that this is fixed already and the upcoming Beta version will not crash like that, but to make sure, I can take a look at the decklist that you're trying to load in Forge).
- Agetian
- Agetian
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