3+ Player Lag
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
3+ Player Lag
by Asellia » 19 Jan 2017, 12:49
I've noticed that when playing commander at least with 3+ players (well, one player and 2+ ai obviously), that after awhile it'll go from playing well to just... absurd amounts of lag- my cpu spikes to 90% and upwards (I am on an older i7, but still an i7), and it just wont quit until i close the program. Is there a way to fix this, or is it just a current limitation?
- Asellia
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Re: 3+ Player Lag
by timmermac » 20 Jan 2017, 01:16
You can try changing the java heap size.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: 3+ Player Lag
by Asellia » 20 Jan 2017, 03:19
Thanks! I made a bat to the jar, and set it to 4gb instead of whatever it had by default, and it didn't lag at all despite having a few hundred tokens/cards out.
- Asellia
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