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3+ Player Lag

PostPosted: 19 Jan 2017, 12:49
by Asellia
I've noticed that when playing commander at least with 3+ players (well, one player and 2+ ai obviously), that after awhile it'll go from playing well to just... absurd amounts of lag- my cpu spikes to 90% and upwards (I am on an older i7, but still an i7), and it just wont quit until i close the program. Is there a way to fix this, or is it just a current limitation?

Re: 3+ Player Lag

PostPosted: 20 Jan 2017, 01:16
by timmermac
You can try changing the java heap size.

Re: 3+ Player Lag

PostPosted: 20 Jan 2017, 03:19
by Asellia
Thanks! I made a bat to the jar, and set it to 4gb instead of whatever it had by default, and it didn't lag at all despite having a few hundred tokens/cards out.