Crash when using Skyship Plunderer ability
by mtgrares
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Crash when using Skyship Plunderer ability
by mfanta » 21 Jan 2017, 17:43
When I try to use the ability of Skyship Plunderer to add more counters to target creature/player after he dealt damage, the game crashes.
This is the stack trace:
Description: [describe what you were doing when the crash occurred]
Martin
This is the stack trace:
Description: [describe what you were doing when the crash occurred]
- ClassCastException | Open
- Code: Select all
Forge Version: 1.5.58-r-1
Operating System: Mac OS X 10.11.6 x86_64
Java Version: 1.8.0_40 Oracle Corporation
java.lang.ClassCastException: forge.game.card.Card cannot be cast to forge.game.player.Player
at forge.game.ability.effects.CountersPutEffect.resolve(CountersPutEffect.java:138)
at forge.game.spellability.AbilitySub.resolve(AbilitySub.java:119)
at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1290)
at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1271)
at forge.player.HumanPlaySpellAbility.playAbility(HumanPlaySpellAbility.java:169)
at forge.player.HumanPlay.playSpellAbilityNoStack(HumanPlay.java:230)
at forge.player.PlayerControllerHuman.playSpellAbilityNoStack(PlayerControllerHuman.java:243)
at forge.game.trigger.WrappedAbility.resolve(WrappedAbility.java:470)
at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1290)
at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1271)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:514)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:981)
at forge.game.GameAction.startGame(GameAction.java:1460)
at forge.game.Match.startGame(Match.java:95)
at forge.match.HostedMatch$2.run(HostedMatch.java:220)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
Martin
- mfanta
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