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Forge Multiplayer Error Update.

PostPosted: 09 Mar 2017, 09:16
by D2Vincent
I figured just in case the devs wish to use this as feedback for how Online is doing I'd post what's going on with online.

On occasions I've been attempting to get Forge's Online component to work and I might have made a little bit of progress.

On 3 separate occasions, I managed to host a server and I got people to join (by using the External IP instead of the Local IP that Forge Copies to your clipboard). However, when starting a game they all ended up losing connection to my end of the server.

After the 3rd attempt, I tried to join another's server and my client simply java error crashed on me.

Here's the error code it gave me.

ConnectException | Open
Code: Select all
Forge Version:    1.5.60-r-1
Operating System: Windows 7 6.1 amd64
Java Version:     1.8.0_20 Oracle Corporation

java.net.ConnectException: Connection timed out: no further information: /:36743
   at sun.nio.ch.SocketChannelImpl.checkConnect(Native Method)
   at sun.nio.ch.SocketChannelImpl.finishConnect(SocketChannelImpl.java:716)
   at io.netty.channel.socket.nio.NioSocketChannel.doFinishConnect(NioSocketChannel.java:208)
   at io.netty.channel.nio.AbstractNioChannel$AbstractNioUnsafe.finishConnect(AbstractNioChannel.java:281)
   at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:528)
   at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:468)
   at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:382)
   at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:354)
   at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:116)
   at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:137)
   at java.lang.Thread.run(Thread.java:745)
I'm not asking for help or anything, but I figured it might help out in regards to online play on Forge.