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Forge for Android v1.6.15.003

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Which version of Android are you using on the primary device that you run Forge on?

Poll ended at 01 Aug 2017, 08:12

Android 4
3
9%
Android 5
4
12%
Android 6
10
29%
Android 7
17
50%
 
Total votes : 34

Re: Forge for Android v1.6.2.001

Postby Deadpool » 25 Aug 2017, 13:32

Quest Mode: How can I change how often a tournament "token" is awarded or tournament opportunity appears?

Is this tied to duel wins? I don't see an option in Preferences.
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Re: Forge for Android v1.6.2.001

Postby Valforte » 25 Aug 2017, 19:53

In the last versions of the android app I can't play any Variant except for (none), I mainly use the app for Commander. Anyone else with this issue or how to fix?
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Re: Forge for Android v1.6.2.002

Postby Agetian » 26 Aug 2017, 18:57

UPDATE (08/26/17): Forge for Android v1.6.2.002 has been released. It's an incremental update featuring bug fixes and various improvements. The most notable changes for this build are:

- Create a Puzzle -
A simple "create a puzzle" mode has been added, which presents you with a clean battlefield and allows you to use Developer Mode functions to set up the battlefield state for the puzzle. The "Dump Game State" dev mode command can then be used to save the state with a simple puzzle metadata template to a text file, which can then be hand-edited in a text editor to complete the puzzle file. Please note that you need Developer Mode to be enabled in Forge preferences for this mode to be of use. Also, very importantly, keep in mind that rule enforcement is active in this mode, so, for example, players will lose for drawing out of an empty library.

- Targeting Overlay -
The planeswalker attacker targeting arrows now use a distinct color from the blocker arrows, to make them easier to distinguish during a complex combat scenario. The default theme uses orange targeting arrows for this purpose, but they can be redefined in custom themes by editing sprite_icons.png (please consult the updated default file for details).

- Mobile Forge: Minimize on Screen Lock (option) -
A new option is available in Mobile Forge, which sends the game to background ("minimizes" it) when the screen is locked. This might help in case you are experiencing graphic issues (missing card pictures, black squares instead of font letters, etc.) after locking the screen for some time. This option is opt-in for now, and is thus off by default. This option and the fix were suggested by kevlahnota.

- Mobile Forge: Texture Filtering -
Texture filtering is now enabled by default for new Mobile Forge installations on Android. After extensive testing this mode has shown no noticeable performance downgrade on modern Android devices while offering a significantly higher quality of card rendering on the battlefield. Older installations will not be affected by this and you will still need to enable the feature manually if desired (in Forge preferences). If you are on a significantly older or low-end device and you are experiencing inadequately low game performance, please try disabling this option in case it is enabled on your installation.

- Developer Mode improvements -
The Developer Mode panel has been reorganized, many buttons were grouped by function. Several new functions have been added to make debugging and setting up game states easier: Add Card To Library/Graveyard/Exile, Repeat Last Add Card (which repeats whichever add card operation you have performed last automatically), Remove Card from the Game (which completely removes the card, leaving no trace, which may be useful if a card was added to the game by mistake).

Enjoy!
- Agetian
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Re: Forge for Android v1.6.2.002

Postby Mtguser13 » 26 Aug 2017, 22:22

Hello,

I just updated today and it's now freezing and crashing every time my screen turns off. I have tried turning off memory optimization but so far no luck. On the previous version I never had a crash like this (though once or twice I had the resources unload).

Using an ZTE Zmax Pro running Android 6.0.1
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Re: Forge for Android v1.6.2.002

Postby NouvelleVoix » 27 Aug 2017, 00:41

Just wanted to chime in that I'm having the same problem. With the newest update, Forge now crashes whenever I tab to a different app.
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Re: Forge for Android v1.6.2.002

Postby Mtguserl3 » 27 Aug 2017, 02:37

Just got a crash with a error report to submit, see below

Description: [describe what you were doing when the crash occurred]

ConcurrentModificationException | Open
Code: Select all
Forge Version:    1.6.2.002
Operating System: Linux 3.10.84-perf-gcdba782-00692-gf675825 armv8l
Java Version:     0 The Android Project

java.util.ConcurrentModificationException
   at java.util.ArrayList$ArrayListIterator.next(ArrayList.java:573)
   at forge.screens.match.views.VCardDisplayArea.layoutAndGetScrollBounds(VCardDisplayArea.java:169)
   at forge.toolbox.FScrollPane.doLayout(FScrollPane.java:141)
   at forge.toolbox.FContainer.setBounds(FContainer.java:92)
   at forge.screens.match.views.VField.doLayout(VField.java:158)
   at forge.toolbox.FContainer.setBounds(FContainer.java:92)
   at forge.screens.match.views.VPlayerPanel.doLayout(VPlayerPanel.java:246)
   at forge.toolbox.FContainer.setBounds(FContainer.java:92)
   at forge.screens.match.MatchScreen$FieldScroller.layoutAndGetScrollBounds(MatchScreen.java:548)
   at forge.toolbox.FScrollPane.doLayout(FScrollPane.java:141)
   at forge.toolbox.FContainer.setBounds(FContainer.java:92)
   at forge.screens.match.MatchScreen.doLayout(MatchScreen.java:295)
   at forge.screens.FScreen.doLayout(FScreen.java:88)
   at forge.toolbox.FContainer.revalidate(FContainer.java:107)
   at forge.screens.match.views.VPlayerPanel.setSelectedTab(VPlayerPanel.java:117)
   at forge.screens.match.MatchController.showManaPool(MatchController.java:258)
   at forge.match.input.InputPayMana.<init>(InputPayMana.java:59)
   at forge.match.input.InputPayManaOfCostPayment.<init>(InputPayManaOfCostPayment.java:14)
   at forge.player.HumanPlay.payManaCost(HumanPlay.java:882)
   at forge.player.PlayerControllerHuman.payManaCost(PlayerControllerHuman.java:1605)
   at forge.game.player.PlayerController.payManaCost(PlayerController.java:227)
   at forge.game.cost.CostPartMana.payAsDecided(CostPartMana.java:147)
   at forge.game.cost.CostPayment.payCost(CostPayment.java:140)
   at forge.player.HumanPlaySpellAbility.playAbility(HumanPlaySpellAbility.java:154)
   at forge.player.HumanPlay.playSpellAbility(HumanPlay.java:131)
   at forge.player.PlayerControllerHuman.playChosenSpellAbility(PlayerControllerHuman.java:1138)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:960)
   at forge.game.GameAction.startGame(GameAction.java:1565)
   at forge.game.Match.startGame(Match.java:87)
   at forge.match.HostedMatch$2.run(HostedMatch.java:224)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1113)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:588)
   at java.lang.Thread.run(Thread.java:818)
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Re: Forge for Android v1.6.2.002

Postby Agetian » 27 Aug 2017, 03:17

Mtguser13 wrote:Hello,

I just updated today and it's now freezing and crashing every time my screen turns off. I have tried turning off memory optimization but so far no luck. On the previous version I never had a crash like this (though once or twice I had the resources unload).

Using an ZTE Zmax Pro running Android 6.0.1
Hotfixed in 1.6.2.003. Thanks for reporting! :)

- Agetian
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Re: Forge for Android v1.6.2.003

Postby Kawashy » 27 Aug 2017, 12:00

After updating to last version, the program does not open more, it says "Forge stopped".
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Re: Forge for Android v1.6.2.003

Postby Agetian » 27 Aug 2017, 12:04

Kawashy wrote:After updating to last version, the program does not open more, it says "Forge stopped".
This does not reproduce on any of my devices. Is there anything in the file Forge.log in your Forge data directory?

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Re: Forge for Android v1.6.2.003

Postby Kawashy » 27 Aug 2017, 12:24

Only this appears
Attachments
Screenshot_2017-08-27-09-20-40.png
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Re: Forge for Android v1.6.2.003

Postby Kawashy » 27 Aug 2017, 12:27

The program does not open. Automatically it says it does not open and closes at once.
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Re: Forge for Android v1.6.2.003

Postby Agetian » 27 Aug 2017, 12:43

Hmm, not sure what's up yet, it's difficult to help without being able to reproduce it or have any clues as to why this might be happening. Hopefully reinstalling the APK manually (from the link in the first thread), potentially after deleting (or moving) the assets folder, would help - let me know if it does. If not, I might be able to whip up a custom .apk to try a couple things out, but like I said, without seeing the issue on my devices, it's tough to help :/

- Agetian
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Re: Forge for Android v1.6.2.003

Postby Kawashy » 27 Aug 2017, 12:55

It has a log file in the "Data" folder. Can he serve anything? I just can not open the file on my phone so I can copy the information.
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Re: Forge for Android v1.6.2.003

Postby Agetian » 27 Aug 2017, 12:57

Kawashy wrote:It has a log file in the "Data" folder. Can he serve anything? I just can not open the file on my phone so I can copy the information.
Yes, that file might prove to be of help. It's a simple text file, so you might be able to open it easier if you rename it to Forge.txt or something.

- Agetian
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Re: Forge for Android v1.6.2.003

Postby Kawashy » 27 Aug 2017, 13:02

This is the file
Attachments
forge.txt
(717 Bytes) Downloaded 133 times
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