Game crashed in the middle of a match. I was controlling both players.
Here's the log I retrieved:
(ThreadUtil first call): Running on a machine with 4 cpu core(s)
Language 'java.util.PropertyResourceBundle@4233e560' loaded successfully.
Read cards: 17247 archived files in 19699 ms (25 parts) using thread pool
Upcoming set Iconic Masters (IMA) dated in the future. All unaccounted cards will be added to this set with unknown rarity.
Upcoming set Iconic Masters (IMA) dated in the future. All unaccounted cards will be added to this set with unknown rarity.
Send countered spell to Graveyard
Send countered spell to Graveyard
Send countered spell to Hand
Send countered spell to Hand
Send countered spell to Hand
SVar '
X' not found in ability, fallback to Card (
Spell Burst). Ability is (Counter target spell with converted mana cost
X.)
Send countered spell to Hand
SVar '
X' not found in ability, fallback to Card (
Spell Burst). Ability is (Counter target spell with converted mana cost
X.)
Send countered spell to Graveyard
SVar '
X' not found in ability, fallback to Card (
Spell Burst). Ability is (Counter target spell with converted mana cost
X.)
Send countered spell to Graveyard
Edit: I have android 4.4.2 with 1 GB RAM.