Milod wrote:moomarc wrote:njpmtg1000 wrote:Okay I will do so. What do you mean by Half playable?
In the case of
Geosurge and some of the other restricted use mana in the half-implemented cards thread, the card does all that it should except that you have to enforce the limitation yourself. However, if you're a little more patient it looks like mana restrictions are almost implemented (a lot of work has been done on it over the last few weeks), so
should be ready for the next beta release. Thanks to FabioFLX, Max and ArsenalNut!
so do we see somberwald sage and cavern of souls?
if cavern of souls is in u must also make ai make smart use of it
I just wanted to try to manage expectations on how well the AI will use
Cavern of Souls. The way AI is implemented in Forge you basically have two choice, have the AI choose a type that's most prominent in its deck or in its hand. I chose to use most prominent type in its deck. I tested a bunch of the block constructed decks that used
Cavern of Souls from PT Barcelona and I think most prominent in deck works best. There will be situations that the AI will miss like early in a game where it might be better to choose something in your hand so you can cast an aggressive early threat e.g.
Stromkirk Noble or late game when you need a color fix to cast your big threat that is not the most prominent type.