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Re: Card Requests

PostPosted: 06 Oct 2010, 12:58
by Sloth
PhoenixAvenger wrote:Not sure of the syntax of that last one, but if I understand the parameters of isEnchanting right, then it should be good. Also, I need verification that "Enchant permanent" is legal, even though it should by all rights be after looking in CardFactory_Auras.
Umbra Mystic is not implementable with the stPump keyword at the moment. (And I'm not sure if the Totem Armor would trigger, because the Aura may be on its way to the graveyard and no longer effected by Umbra Mystic ???)

Myr Matrix should be OK. I will add it.

Gaseous Form and Inviolability would work, but ruleswise they wouldn't be correct (they don't give a static ability to the creature) and not interact correctly with Muraganda Petroglyphs.

The Aura code is so chaotic that I can't tell if Indestructibility would work or the AI could play it. Why don't you try it PhoenixAvenger (just create the text file in cardsfolder and it should appear ingame).

Re: Card Requests

PostPosted: 06 Oct 2010, 15:03
by Chris H.
The enPump keyword code assumes that the taget of the aura being cast will be a creature for both the human and computer. I tested the Indestructibility aura and found that it will only taget a creature at this time.

Someone added some generic aura code that tests for types. I guess that this generic aura testing code could be added to enPump, but the additional AI code could become lengthy and more difficult to understand.

Re: Card Requests

PostPosted: 06 Oct 2010, 17:32
by PhoenixAvenger
Sloth wrote: Gaseous Form and Inviolability would work, but ruleswise they wouldn't be correct (they don't give a static ability to the creature) and not interact correctly with Muraganda Petroglyphs.
DennisBergkamp implemented Bubble Matrix this way using an stPump, so if he considers that fair, I consider those two fair as well. (I was also going to add Heart of Light until I remembered that it prevented all damage, not just combat.) Muraganda Petroglyphs is a special case that can addressed when we can flag our keywords as "ability" or "pseudo-ability". After all, according to the rules, Indestructible and Unblockable aren't considered "abilities" either when granted by another effect, such as auras.

While I admit I haven't looked at the code for totem armor, I'm not sure why Umbra Mystic wouldn't work in theory, since as I understand the cards, the ability checks to see if the creature is to be destroyed, intercepts the "destroy this" effect, and puts itself into the graveyard instead of the enchanted creature. So long as totem armor triggers at that flag, whether the aura still has that keyword when it hits the grave should be immaterial.

Thanks for testing Indestructibility for me, Chris. Looks like the enPump keyword needs some work indeed. (Though why we can't just convert that to stPumpEnchanted is another question I have...)

Re: Card Requests

PostPosted: 07 Oct 2010, 17:13
by zioN
Sunburst cards would be cool :)
Suncrusher
Sawtooth Thresher
etc...

Re: Card Requests

PostPosted: 09 Oct 2010, 05:00
by gofishus
. Cranial Plating would complete my affinity deck...

Chandra Ablaze, Venser, the Sojourner, Koth of the Hammer, Gideon Jura and Sorin Markov are all missing...

and having token generator cards such as Myr Propagator, Phyrexian Processor, Riptide Replicator, etc would be nice too...

Re: Card Requests

PostPosted: 09 Oct 2010, 14:59
by slowe
gofishus wrote:. Cranial Plating would complete my affinity deck...

Chandra Ablaze, Venser, the Sojourner, Koth of the Hammer, Gideon Jura and Sorin Markov are all missing...

and having token generator cards such as Myr Propagator, Phyrexian Processor, Riptide Replicator, etc would be nice too...
Venser and Koth are in the latest version (10/2) :D
I doubt we'll be seeing Gideon or Sorin for a while, though - some of their abilities are really difficult, especially with the way Forge is coded right now. That said, Chandra Ablaze doesn't seem too hard (hint hint, devs).

I'd like to second Cranial Plating and ask for Fling. You guys have been doing a great job with costs and sacrificing, so maybe it'll be easier now.

Re: Card Requests

PostPosted: 09 Oct 2010, 20:27
by gofishus
Hmm I think it might be difficult to program copying cards such as Clone, Rite of Replication, etc maybe that's why the token producing cards aren't in either. I think Cranial Plating definitely can be done though, I noticed similar methods in the code used for Master of Etherium so....

Also, Orim's Chant, Abeyance, Silence, Angel's Grace, Luminarch Ascension, etc sound like they just need a check on the opponent on whether they can cast spells, attack, lose life, etc the effect will be similar to Blinding Angel.

Sunburst, spells that have choose options and Convoke have not been properly implemented yet too...

Re: Card Requests

PostPosted: 10 Oct 2010, 23:54
by eljinete7
A bunch of cards I'd like very much to be implemented (perhaps some are difficult to): Arcbound Ravager (hi-tech for Affinity), Tombstalker, Hollow Specter, Needle Specter, Blackmail, Smallpox, Crack the Earth, Incinerate, Chain Lightning, Reckless Abandon (similar to already implemented Goblin Grenade), Browbeat (Wow!), Breaking Point and Jinxed Idol (funny).

And now, patience is a virtue... :wink:

Re: Card Requests

PostPosted: 11 Oct 2010, 00:08
by gofishus
eljinete7 wrote:A bunch of cards I'd like very much to be implemented (perhaps some are difficult to): Arcbound Ravager (hi-tech for Affinity), Tombstalker, Hollow Specter, Needle Specter, Blackmail, Smallpox, Crack the Earth, Incinerate, Chain Lightning, Reckless Abandon (similar to already implemented Goblin Grenade), Browbeat (Wow!), Breaking Point and Jinxed Idol (funny).

And now, patience is a virtue... :wink:
Hmm I think the issue with some of them like browbeat is that its hard to program the PC into accepting logical decisions but a way to do it could be, PC takes 5 damage unless his life < 10, or he sacrifices a creature to jinxed idol when he has more than 5 creatures. As for the rest, I think they're all fair game... chain lightning could just be a lightning bolt too, it might be hard to program the copying part.

Re: Card Requests

PostPosted: 11 Oct 2010, 00:27
by friarsol
. Arcbound Ravager is done, since it's similar to some other cards I just put in. You'll have to wait a bit on the other ones.

Re: Card Requests

PostPosted: 11 Oct 2010, 02:06
by slapshot5
. Reckless Abandon is done. Chain Lightning has been on my list for a while, but the interactivity of that spell is a little complicated for the AI.

-slapshot5

Re: Card Requests

PostPosted: 11 Oct 2010, 21:43
by rjp14
Thanks for all the great work guys.

If it would be possible I would love to see Contagion Engine and Contagion Clasp added to forge.

Ps. Thanks for the cards you added for me in the past. It's much appreciated.

Re: Card Requests

PostPosted: 11 Oct 2010, 21:58
by ZeroSanity666
Where is Unbender Tine? makes a nice combo with some phyrexian colossuses in my WU.
Mirari's Wake
Pariah
Solitary Confinement
Wake Thrasher
Priest of Gix
Prison Term
Gurzigost
Timesifter (Ohh, this one is my personal favorite...)
Tooth and Claw?

Re: Card Requests

PostPosted: 12 Oct 2010, 02:00
by nicolider

Re: Card Requests

PostPosted: 12 Oct 2010, 02:05
by slowe
nicolider wrote:can Emeria angel, Khalni Heart Expedition and Liege of the Tangle be added too?

tyvm!
You're in luck - Emeria Angel and Khalni Heart Expedition are both in Forge already. :D