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Re: Card Requests

PostPosted: 26 Oct 2010, 18:24
by Professor
I'd love to see Fireblast. I'm kinda surprised there hasn't been more of a groundswell for it. These kids too young to remember how good it was? :lol:

Re: Card Requests

PostPosted: 26 Oct 2010, 18:54
by friarsol
Professor wrote:I'd love to see Fireblast. I'm kinda surprised there hasn't been more of a groundswell for it. These kids too young to remember how good it was? :lol:
Too bad. It's already done. Fireblast was all sorts of beastly back in the day.

Re: Card Requests

PostPosted: 26 Oct 2010, 20:23
by mewtill8
any chance of Elvish Spirit Guide?

Re: Card Requests

PostPosted: 27 Oct 2010, 15:54
by Professor
friarsol wrote:
Professor wrote:I'd love to see Fireblast. I'm kinda surprised there hasn't been more of a groundswell for it. These kids too young to remember how good it was? :lol:
Too bad. It's already done. Fireblast was all sorts of beastly back in the day.
Oh, does that mean it's in the next release? If so, thanks!

Re: Card Requests

PostPosted: 28 Oct 2010, 16:53
by Kurai
Sloth wrote:
PhoenixAvenger wrote:(By the way, does Mountain.Basic et al. work? Something about the code said otherwise to me...)
Mountain.Basic works. It's the very last check in isValidCard that checks for secondary types.

PhoenixAvenger wrote:EDIT: Kurai, Echo needs to be typed as such:
Code: Select all
K:Echo:2 G
Oh, and which card did you base Hunting Moa off of? I wasn't sure if Whenever/+1+1 Counters could have a target beyond the originating creature itself, but I can't find any of those cards right now...
The targeting of the whenever keyword only works properly for damage dealing (but non targeted damage dealing has AI issues) and maybe tapping but not much else.
Ah... That makes sense. Didn't really use another creature as a base, I made it from what I thought I knew.

Also suprised this hasn't been added:
Code: Select all
Name:Selesnya Guildmage
ManaCost:GW GW
Types:Creature Elf Wizard
Text:no text
PT:2/2
K:abMakeToken 3 G<>1<>Saproling<>G 1 1 Saproling<>Controller<>G<>Creature;Saproling<>1<>1<>None<>Put a 1/1 green Saproling creature token onto the battlefield.
K:abAllPump 3 W:YouCtrl:+1/+1:Creatures you control get +1/+1 until end of turn.:Selesnya Guildmage - creatures get +1/+1 until EOT.
SVar:Rarity:Uncommon
End

Re: Card Requests

PostPosted: 28 Oct 2010, 18:29
by slapshot5
Kurai wrote:Also suprised this hasn't been added:
Name:Selesnya Guildmage
Added to SVN. Thanks!

Re: Card Requests

PostPosted: 30 Oct 2010, 02:53
by SoulStorm
:Chronozoa, because Mirror-Sigil Sergeant needs a buddy.

Re: Card Requests

PostPosted: 30 Oct 2010, 09:33
by Kurai
Code: Select all
Name:Fertilid
ManaCost:2 G
Types:Creature Elemental
Text:no text
PT:0/0
K:etbCounter:P1P1:2
A:AB$Fetch|Cost$1 G SubCounter<1/P1P1>|Destination$Battlefield|Tapped$True|FetchType$Land.Basic|FetchNum$1|SpellDescription$Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
SVar:Rarity:Common
End
Tried to add this myself... Few problems though, was wondering if there was a way to set it so that the basic land is put under target player's control instead of under your control and Tapped$True doesn't seem to have an effect.

Thanks in advance.

Re: Card Requests

PostPosted: 30 Oct 2010, 13:49
by friarsol
Kurai, Fetch currently doesn't take a Target Player parameter. It wouldn't be too much work to add it, but I'm not sure when someone will have the time to do it. The Tapped parameter wasn't available in the last Beta if that's what you are using? It does work just as it should in the SVN.

Re: Card Requests

PostPosted: 31 Oct 2010, 13:42
by slapshot5
Kurai wrote:
Code: Select all
Name:Fertilid
I've had Fertilid half-done in my local codebase since last week. Ran into the same problem you did. Perhaps I'll take a look at implementing Target Player for Fetch.

-slapshot5

Re: Card Requests

PostPosted: 31 Oct 2010, 15:10
by slapshot5
friarsol wrote:Kurai, Fetch currently doesn't take a Target Player parameter. It wouldn't be too much work to add it, but I'm not sure when someone will have the time to do it. The Tapped parameter wasn't available in the last Beta if that's what you are using? It does work just as it should in the SVN.
I have made the update to AbilityFactory_Fetch and added Fertilid to SVN.

-slapshot5

Re: Card Requests

PostPosted: 31 Oct 2010, 21:05
by DemoneNero

Re: Card Requests

PostPosted: 31 Oct 2010, 23:06
by Ulthwithian
I've tried doing Contagion Clasp. Definitely seems like a worthy addition, and rather easy. It didn't work, though. Any possibility that it and Throne of Geth might be added sometime?

Re: Card Requests

PostPosted: 01 Nov 2010, 03:24
by slapshot5
DemoneNero wrote::D
Charisma
Lure
Venom
Heh, just added Lure this afternoon. It's in the 10/31 beta.

Re: Card Requests

PostPosted: 01 Nov 2010, 12:31
by DemoneNero
I guess it's my lucky day ... well thanks mate :D