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Re: Card Requests

PostPosted: 17 Mar 2011, 13:17
by Agetian
Hello,
I'm curious if it's possible to implement the "double" cards from the Apocalypse set, such as "Night/Day" - I realize that it requires a possibility to code an alternative mana cost (B for the Night part versus 2W for the Day part), yet I'm not sure if it's possible...

Re: Card Requests

PostPosted: 17 Mar 2011, 21:29
by friarsol
Hi Agetian,
Split cards aren't yet possible due to the primary Casting Cost. We can put both spell parts on a single card without a problem, but there still needs to be more work before they are doable.

Re: Card Requests

PostPosted: 17 Mar 2011, 21:44
by Replika
I saw that there is a new TapsForMana trigger and that Mirari's Wake is already done (although hardcoded). Is there any hope for Mana Flare and Heartbeat of Spring?

Re: Card Requests

PostPosted: 19 Mar 2011, 07:38
by slappysquirrel
. Tidal Warrior
and what about Jester's Cap hey i started playing w/ ice age

Re: Card Requests

PostPosted: 19 Mar 2011, 14:04
by friarsol
Isn't Jester's Cap in the game? I'm 100% positive I wrote that up.

Re: Card Requests

PostPosted: 19 Mar 2011, 14:35
by slapshot5
friarsol wrote:Isn't Jester's Cap in the game? I'm 100% positive I wrote that up.
It's in one of my main decks. I know it's there.

-slapshot5

Re: Card Requests

PostPosted: 23 Mar 2011, 03:55
by timmermac
jannypan wrote:Not exactly. I'm using the code that comes with the download.Rift Platinum
WoW Gold Cheap
Runescape Gold
Buy Maplestory Mesos
There's a Weird Al song that describes you perfectly. Jester's Cap is in the game. I have it in my collection.

A couple of requests:

Rhox
Thorn Elemental

Re: Card Requests

PostPosted: 23 Mar 2011, 11:44
by DennisBergkamp
Deleted spam in various threads.

Re: Card Requests

PostPosted: 23 Mar 2011, 21:09
by ZzzzSleep
timmermac wrote:
jannypan wrote:Not exactly. I'm using the code that comes with the download.
SNIPPAGE
There's a Weird Al song that describes you perfectly. Jester's Cap is in the game. I have it in my collection.

A couple of requests:

Rhox
Thorn Elemental
If you're going to reply to spammers, please don't quote their links. Otherwise you're just helping them with their job.

Re: Card Requests

PostPosted: 28 Mar 2011, 16:03
by CardKeyOh
Hey guys, - great work! - the new search function is wicked sick!

ok, I would like to see some of these cards implemented:

Diligent Farmhand
Tooth and Nail
Gaea's Touch
Veteran Explorer
New Frontiers
Elvish Guidance <-- already implemented
Wirewood Channeler <-- already implemented
Natural Affinity
Mana Reflection
Charisma
Paradox Haze
Heart of Bogardan
Magmatic Core
invigorate

I would really love to see invigorate implemented!!
Which is apprently not even in this data base included^^
http://magiccards.info/mm/en/254.html

Thanks in advance to everyone who will help implementing those cards
and thanks to those who helped forge on the way before that
and cheers to everyone!

Re: Card Requests

PostPosted: 28 Mar 2011, 16:51
by Bundy
Would it be possible to add Browse to the cards?
Then i can make a Browse/Digger deck again with Soldevi Digger :D

Re: Card Requests

PostPosted: 28 Mar 2011, 19:47
by eidolon
Could someone add Dark Tutelage so that one can play the T2 BR Vampire deck?
It shouldn't be too much work, since Dark Confidant is already implemented, which uses the same ability.

Re: Card Requests

PostPosted: 31 Mar 2011, 17:36
by rjp14
Would love to see Summoning Trap, Both Jace Planeswalkers (Jace Beleren & Jace, the Mind Sculptor) and Into the Roil added. And Tezzeret, Agent of Bolas please.

Thanks in advance for all the great work you guys do.

Re: Card Requests

PostPosted: 31 Mar 2011, 19:28
by eidolon

Re: Card Requests

PostPosted: 04 Apr 2011, 19:42
by Replika
Faith's Fetters and Arrest are different.

Gideon Jura is not really the same as Alluring Siren.

Crystal Shard - "Unless$ 1" only works for soft counters as far as I know and not for abilities in general.

The problem with Wild Dogs is that the player with the highest life total might change between the triggering and the resolving of the trigger, I think.

Impulse -like cards with "look at/reveal the top X cards" have to be hardcoded so far.

There is no "sacrifice me unless you do something"-mechanic implemented yet, which is why cards like Gilded Drake and Glint Hawk aren't scripted so far.

Myr Battlesphere is not doable with triggers (at least for me). I tried to script it in quite a few ways, but none worked.

Rebound is pretty hard to implement, like "copy a spell" effect in general.

Banefire is probably doable, although as sort of a workaround. I'll try it.

Chain Lightning needs a way of making choices when the spell resolves, and it copies spells.

Flip cards and split cards won't be implemented during the near future I guess.

Profane Command - X-spells with the X influencing what can be targeted are pretty tough. "up to X" is even tougher, and a card with two of those and two other abilities that use the same X is probably impossible at the moment.

Hero of Bladehold is implemented. Hero of Oxid Ridge isn't, because the can't-block-effect has to be independent of its source and the creatures it affects, which isn't possible so far (with some exceptions like simple fog effects).

Unrealistic is unrealistic.

Sundering Titan makes you choose more than one card and then destroy all of them. You have to able to choose the same land twice or more, and that makes most easy ways of scripting the Titan incorrect.

Terastodon can destroy up to three noncreatures, that works. But checking whether or not those are put into a graveyard as a result is not possible.