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Forge Release 09/29/2017 ver 1.6.4

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Forge Release 09/29/2017 ver 1.6.4

Postby Blacksmith » 29 Sep 2017, 16:19

Forge: 09/29/2017 ver 1.6.4





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Desktop: https://releases.cardforge.org/forge/forge-gui-desktop/1.6.4/forge-gui-desktop-1.6.4.tar.bz2



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Forge now requires Java 8 (or newer). You will not be able to start the game if you are not yet running Java 8.

We have a Discord server for hanging out with Forge devs and other Forge fans. Feel free to jump on in and say hi!



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New Cards
Celestial Convergence, Divine Intervention, Bosium Strip

Ixalan
All 279 cards of the newly released Ixalan set are available in Forge. We've done our best to fix the issues that you reported with the cards in the pre-release version. If you still see anything wrong with the new cards, don't hesitate to report!

Allow Ordering Cards Put in Graveyard (option)
A new option is available in Forge that makes the game determine when to offer you to order the cards as they go simultaneously into graveyard if, for example, several cards are destroyed, sacrificed or milled at the same time. There are three states: 1) "Never" (which is the default, when Forge does not let you choose the order of cards going to graveyard since in most cases it doesn't matter); 2) "With Relevant Cards" (you will be allowed to order cards in case there is at least one card in your library or on your side of the battlefield that cares about the order of cards in graveyard; currently the following cards are marked as caring about graveyard order: Nether Shadow, Spinning Darkness, Corpse Dance, Shallow Grave, Phyrexian Furnace, Krovikan Horror, Volrath's Shapeshifter, Ashen Ghoul, Phyrexian Grimoire, Nature's Kiss, Soldevi Digger, Guiding Spirit, Barrow Ghoul, Circling Vultures, Zombie Scavengers, Necratog, Mistmoon Griffin, Bone Dancer, Bosium Strip, Alms, Death Spark; 3) "Always" (you will always be prompted to order cards simultaneously put in graveyard, even if there is no immediate detected need for it judging by the contents of your library and battlefield). Note that this option does not affect cards that reorder the graveyard as a part of their effect (Fossil Find). If this option is set to "Never", which is also the default, then no ordering is performed for cards like Volrath's Shapeshifter and the cards go into graveyards in whatever order the game automatically determines them to do so (this is the original Forge behavior). This mechanism is not perfect yet (please report cases in which you were not allowed to order cards in the graveyard, as well as any strange behavior in corner cases, e.g. when some permanents are indestructible, etc.).
NOTE: in Mobile Forge, this option is called "Order Graveyard" due to space constraints in portrait mode common on cellphones and smaller tablets.

Desktop Forge: Personal Card Ratings in Quest Mode
In Desktop Forge, it is now possible to assign personal ratings (from 1 star to 5 stars) to cards in Quest Mode by right clicking them and choosing the relevant context menu entry. It is then possible to filter cards by rating in both the deck editor and the quest shop, which should simplify managing bigger inventories. This patch was provided by Seravy.

Desktop Forge: Rotate Split Card when Zoomed
It is now possible to visually rotate the split card (visualize it vertically or horizontally) when zooming in on it either with the help of a mouse wheel or by pressing the Control button on your keyboard. This may be useful for Aftermath cards. There is a limitation right now: this will not work if a split card is manifested or otherwise face down (a card like that will always be visualized vertically).

Mobile Forge: Partner Commander support
It is now possible to set partner commanders through the user interface in mobile Forge, both in Constructed EDH and in Planar Conquest. When you have a commander that can be a legal partner for your current commander, you will have a new option "Set as Partner Commander" available to you in the dropdown menu that you get when you tap the card in the deck editor.

Mobile Forge: Rotate Split Cards on Zoom (option)
By default, mobile Forge will now rotate split cards when zooming in on them, to aid in seeing their halves without having to rotate the device. This may look too small in three-card zoom mode and escape the screen bounds in single-card zoom when in portrait mode, especially on a smaller device, so if you see undesirable side effects like that, please disable the option "Rotate Zoom Image of Split Cards".

Bug fixes
As always, this release of Forge features an assortment of bug fixes and improvements based on user feedback during the previous release run.



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Images for the latest sets will be available soon.

Online play is unfinished and is not fully operational. While several users have reported moderate success in getting a simple online match going, most users have experienced crashes and/or inability to start a server or connect to it. At the moment, we do not have a dedicated developer actively working on the online play feature, so we do not have an ETA as to when this feature will become finished. If you have working knowledge of Java that, you believe, is adequate to help seeing this feature through to completion, please consider offering your help in our Discord channel.

At least two cards that have a clause that says "if a card cast this way would be put into a graveyard this turn, exile it instead" (Kess, Dissident Mage and Bosium Strip) will fail to interact correctly in corner cases where another card is allowing you to also cast cards from the graveyard at the same time, but allows you not to exile them. This needs a better implementation of a check that would allow to determine that the card is being cast via a MayPlay effect from a particular source.

There is a known issue with the cost reduction for cards that have color-locked X in their mana cost (e.g. Drain Life, Soul Burn). Cost reduction will not apply correctly to these cards if the amount by which the cost is reduced is greater than the amount of colorless mana in the mana cost specified on the card (e.g. 1 for Drain Life, 2 for Soul Burn). Fixing this issue likely requires rewriting the way announced color-locked X is interpreted and paid (most likely it has to be represented with colorless mana shards but still locked to the colors required by the card).

Currently Improvise is implemented as a "clone" of Convoke keyword, which does not work correctly in corner cases (for example, together with an instance of Convoke or Delve). This is planned to be addressed soon.

Replacement effects that happen when a card moves from zone to zone (e.g. ETB replacement effect of Essence of the Wild; Kalitas, Traitor of Ghet replacement effect for a dying creature) need some rework to allow all of them to work in a rule-exact way without the need for special exclusions and hacks (see ReplacementHandler.java:120).

Several people have noticed that the cards displayed on the battlefield will fail to be displayed when the number of cards on the battlefield increases. Maximizing the human panel can help to re-display the cards.

Some time was spent turning the static ETB triggers into the proper ETB replacement effects they should be, mainly to interact correctly with each other. This work is not yet finished. As a result there is currently some inconsistencies with "Enters the battlefield with counters" (Not incredibly noticeable).

A recent contribution to the code base should fix some of the bugs that people noticed with cloning type abilities. At this time there is one remaining issue that we hope will be addressed in the near future:
Copies of cards that setup Zone Change triggers via addComesIntoPlayCommand and addLeavesPlayCommand will not function correctly.




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The Forge archive includes a MANUAL.txt file and we ask that you spend a few minutes reading this file as it contains some information that may prove useful. We do tend to update this file at times and you should quickly read this file and look for new information for each and every new release. Thank you.

The archive format used for the Forge distribution is ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to extract/decompress these ".tar.bz2" archives. We recommend that you extract/decompress the Forge archive into a new and unused folder.

Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html. Mac users can double click on the archive and the application Archive Utility will launch and extract the archive. Mac users do not need to download a separate utility.

Once the Forge archive has been decompressed you should then be able to launch Forge by using the included launcher. Launching Forge by double clicking on the forge jar file in the past caused a java heap space error. Forge's memory requirements have increased over time and the launchers increase the java heap space available to Forge. Currently you can launch Forge by double clicking on the forge jar file without a java heap space error but this is likely to change as we add in more sounds, icons, etc.

- The Mac OS application version -
We haven't been able to distribute the OS X Application version of Forge in sometime. We've recently automated our release tools, and will continue to look in the viability of creating this file now that things are autoamted.




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Postby Blacksmith » 29 Sep 2017, 16:20

DistinctStats.txt | Open
Implemented (Missing) / Total = Percentage Implemented
17223 (97) / 17320 = 99.44 %

Missing (97):
AEther Searcher
Agent of Acquisitions
Animus of Predation
Arcane Savant
Archdemon of Paliano
Backdraft
Backup Plan
Balduvian Warlord
Bronze Tablet
Butcher Orgg
Caller of the Untamed
Camouflage
Canal Dredger
Chaos Orb
Coalition Flag
Coalition Honor Guard
Cogwork Grinder
Cogwork Librarian
Cogwork Spy
Cogwork Tracker
Cruel Entertainment
Curse of Vengeance
Custodi Peacekeeper
Deal Broker
Divine Deflection
Emblazoned Golem
Equinox
Ertai's Meddling
Expropriate
Fade Away
Falling Star
False Orders
Fasting
Garbage Fire
General Jarkeld
Glyph of Delusion
Glyph of Reincarnation
Goblin Artisans
Harm's Way
Hold the Perimeter
Ice Cauldron
Illusionary Informant
Illusionary Mask
Illusionary Terrain
Impact Resonance
Imprison
Infernal Denizen
Krovikan Vampire
Lava Burst
Leovold's Operative
Lore Seeker
Lurking Automaton
Maelstrom Archangel Avatar
Mana Cache
Martyrdom
Mercenaries
Nacatl War-Pride
Noble Banneret
Oracle en-Vec
Orzhov Advokist
Palace Jailer
Paliano Vanguard
Paliano, the High City
Peace Talks
Piracy
Plague of Vermin
Preferred Selection
Primitive Justice
Psychic Battle
Pyramids
Pyretic Hunter
Raging River
Raiding Party
Rebirth
Refraction Trap
Regicide
Season of the Witch
Shadowbane
Shahrazad
Shaman's Trance
Shining Shoal
Smuggler Captain
Sorrow's Path
Soul Echo
Spire Phantasm
Stalking Leonin
Standard Bearer
Summoner's Bond
Tawnos's Coffin
Tempest Efreet
Timmerian Fiends
Urza's Miter
Volatile Chimera
Whippoorwill
Whispergear Sneak
Word of Command
World at War


Overall Editions | Open
Set: Implemented (Missing) / Total = Percentage Implemented
Portal: 200 (0) / 200 = 100.0%
Ugin's Fate: 26 (0) / 26 = 100.0%
Guildpact: 165 (0) / 165 = 100.0%
Zendikar Expeditions: 45 (0) / 45 = 100.0%
Dark Ascension: 158 (0) / 158 = 100.0%
Journey into Nyx: 165 (0) / 165 = 100.0%
Ravnica: City of Guilds: 291 (0) / 291 = 100.0%
Weatherlight: 167 (0) / 167 = 100.0%
Eighth Edition: 342 (0) / 342 = 100.0%
Champions of Kamigawa: 291 (0) / 291 = 100.0%
Theros: 234 (0) / 234 = 100.0%
Mirrodin: 291 (0) / 291 = 100.0%
Battle for Zendikar: 254 (0) / 254 = 100.0%
Born of the Gods: 165 (0) / 165 = 100.0%
New Phyrexia: 170 (0) / 170 = 100.0%
Welcome Deck 2017: 30 (0) / 30 = 100.0%
Welcome Deck 2016: 16 (0) / 16 = 100.0%
Amonkhet: 272 (0) / 272 = 100.0%
Dragons of Tarkir: 254 (0) / 254 = 100.0%
Ixalan: 274 (0) / 274 = 100.0%
Aether Revolt: 194 (0) / 194 = 100.0%
Zendikar: 234 (0) / 234 = 100.0%
Eldritch Moon: 205 (0) / 205 = 100.0%
Time Spiral "Timeshifted": 121 (0) / 121 = 100.0%
Eventide: 180 (0) / 180 = 100.0%
Commander Anthology: 289 (0) / 289 = 100.0%
Revised Edition: 296 (0) / 296 = 100.0%
Planechase Anthology: 222 (0) / 222 = 100.0%
Time Spiral: 286 (0) / 286 = 100.0%
Portal: Three Kingdoms: 170 (0) / 170 = 100.0%
Seventh Edition: 335 (0) / 335 = 100.0%
Scourge: 143 (0) / 143 = 100.0%
Tenth Edition: 368 (0) / 368 = 100.0%
Masterpiece Series - Amonkhet: 54 (0) / 54 = 100.0%
Return to Ravnica: 254 (0) / 254 = 100.0%
Planar Chaos: 165 (0) / 165 = 100.0%
Stronghold: 143 (0) / 143 = 100.0%
Darksteel: 165 (0) / 165 = 100.0%
Planechase 2012: 177 (0) / 177 = 100.0%
Morningtide: 150 (0) / 150 = 100.0%
Lorwyn: 286 (0) / 286 = 100.0%
Modern Masters 2017: 249 (0) / 249 = 100.0%
Modern Masters 2015: 249 (0) / 249 = 100.0%
Commander's Arsenal: 18 (0) / 18 = 100.0%
Prophecy: 143 (0) / 143 = 100.0%
Commander: 303 (0) / 303 = 100.0%
Innistrad: 254 (0) / 254 = 100.0%
Odyssey: 335 (0) / 335 = 100.0%
Masterpiece Series - Kaladesh: 54 (0) / 54 = 100.0%
Dragon's Maze: 156 (0) / 156 = 100.0%
Fifth Edition: 434 (0) / 434 = 100.0%
Iconic Masters: 249 (0) / 249 = 100.0%
Gatecrash: 249 (0) / 249 = 100.0%
Fate Reforged: 180 (0) / 180 = 100.0%
Ninth Edition: 344 (0) / 344 = 100.0%
Fifth Dawn: 165 (0) / 165 = 100.0%
Planeshift: 143 (0) / 143 = 100.0%
Starter 2000: 52 (0) / 52 = 100.0%
Mercadian Masques: 335 (0) / 335 = 100.0%
Shards of Alara: 234 (0) / 234 = 100.0%
Magic 2011: 234 (0) / 234 = 100.0%
Magic 2013: 234 (0) / 234 = 100.0%
Magic 2012: 234 (0) / 234 = 100.0%
Magic 2015: 269 (0) / 269 = 100.0%
Magic 2014: 234 (0) / 234 = 100.0%
Magic Origins: 273 (0) / 273 = 100.0%
Modern Masters: 229 (0) / 229 = 100.0%
Urza's Saga: 335 (0) / 335 = 100.0%
Torment: 143 (0) / 143 = 100.0%
Commander 2013: 341 (0) / 341 = 100.0%
Commander 2015: 327 (0) / 327 = 100.0%
Shadows over Innistrad: 287 (0) / 287 = 100.0%
Saviors of Kamigawa: 165 (0) / 165 = 100.0%
Scars of Mirrodin: 234 (0) / 234 = 100.0%
Classic Sixth Edition: 335 (0) / 335 = 100.0%
Dissension: 180 (0) / 180 = 100.0%
Promo set for Gatherer: 27 (0) / 27 = 100.0%
Mirrodin Besieged: 150 (0) / 150 = 100.0%
Kaladesh: 264 (0) / 264 = 100.0%
Archenemy: Nicol Bolas: 121 (0) / 121 = 100.0%
Hour of Devastation: 199 (0) / 199 = 100.0%
Planechase: 191 (0) / 191 = 100.0%
Khans of Tarkir: 254 (0) / 254 = 100.0%
Urza's Legacy: 143 (0) / 143 = 100.0%
Urza's Destiny: 143 (0) / 143 = 100.0%
Legions: 145 (0) / 145 = 100.0%
Oath of the Gatewatch: 183 (0) / 183 = 100.0%
Alara Reborn: 145 (0) / 145 = 100.0%
Archenemy: 191 (0) / 191 = 100.0%
Conflux: 145 (0) / 145 = 100.0%
Invasion: 334 (1) / 335 = 99.7%
Onslaught: 334 (1) / 335 = 99.7%
Commander 2014: 321 (1) / 322 = 99.69%
Commander 2017: 298 (1) / 299 = 99.67%
Shadowmoor: 285 (1) / 286 = 99.65%
Eternal Masters: 248 (1) / 249 = 99.6%
Avacyn Restored: 233 (1) / 234 = 99.57%
Magic 2010: 233 (1) / 234 = 99.57%
Rise of the Eldrazi: 232 (1) / 233 = 99.57%
Future Sight: 179 (1) / 180 = 99.44%
Tempest: 333 (2) / 335 = 99.4%
Visions: 166 (1) / 167 = 99.4%
Betrayers of Kamigawa: 164 (1) / 165 = 99.39%
Starter 1999: 157 (1) / 158 = 99.37%
Coldsnap: 154 (1) / 155 = 99.35%
Portal: Second Age: 154 (1) / 155 = 99.35%
Worldwake: 144 (1) / 145 = 99.31%
Exodus: 142 (1) / 143 = 99.3%
Judgment: 142 (1) / 143 = 99.3%
Nemesis: 142 (1) / 143 = 99.3%
Fourth Edition: 365 (3) / 368 = 99.18%
Chronicles: 115 (1) / 116 = 99.14%
Homelands: 114 (1) / 115 = 99.13%
Commander 2016: 338 (3) / 341 = 99.12%
Mirage: 332 (3) / 335 = 99.1%
Vanguard: 105 (1) / 106 = 99.06%
Fallen Empires: 101 (1) / 102 = 99.02%
Alliances: 142 (2) / 144 = 98.61%
Ice Age: 366 (7) / 373 = 98.12%
Limited Edition Beta: 286 (6) / 292 = 97.95%
Unlimited Edition: 286 (6) / 292 = 97.95%
Limited Edition Alpha: 284 (6) / 290 = 97.93%
Arabian Nights: 76 (2) / 78 = 97.44%
Legends: 302 (8) / 310 = 97.42%
Apocalypse: 139 (4) / 143 = 97.2%
The Dark: 115 (4) / 119 = 96.64%
Antiquities: 81 (4) / 85 = 95.29%
Conspiracy: 197 (13) / 210 = 93.81%
Conspiracy: Take the Crown: 202 (19) / 221 = 91.4%

Total over all sets: 27089 (115) / 27204


FormatStandard.txt | Open
KLD AER AKH W17 HOU XLN
Implemented (Missing) / Total = Percentage Implemented
1205 (0) / 1205 = 100.00 %

Missing (0):


FormatModern.txt | Open
8ED MRD DST 5DN CHK BOK SOK 9ED RAV GPT DIS CSP TSP TSB PLC FUT 10E LRW EVE SHM MOR ALA CFX ARB M10 ZEN WWK ROE M11 SOM MBS NPH M12 ISD DKA AVR M13 RTR GTC DGM M14 THS BNG JOU M15 KTK FRF DTK MM2 ORI BFZ OGW SOI EMN KLD AER AKH W17 HOU XLN
Implemented (Missing) / Total = Percentage Implemented
11194 (8) / 11202 = 99.93 %

Missing (8):
Balduvian Warlord
Divine Deflection
Harm's Way
Nacatl War-Pride
Plague of Vermin
Refraction Trap
Shining Shoal
World at War
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Re: Forge Release 09/29/2017 ver 1.6.4

Postby Agetian » 30 Sep 2017, 07:51

Experimental macOS packages for 1.6.4 are available here:
viewtopic.php?f=26&t=21186

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Re: Forge Release 09/29/2017 ver 1.6.4

Postby dingbat1 » 30 Sep 2017, 18:54

Awesome!
I love that y'all are still plugging away at the old cards.
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Re: Forge Release 09/29/2017 ver 1.6.4

Postby lindleya1 » 30 Sep 2017, 19:31

Thought Lash's cumulative upkeep still doesn't apply correctly. It only exiles one card on upkeep, rather than cumulative. For example:
https://gyazo.com/537c992d514c56591792e034ddc3bd4e
There should be 15 cards in exile (1+2+3+4+5), but there are only 5.
Last edited by lindleya1 on 01 Oct 2017, 16:58, edited 1 time in total.
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Re: Forge Release 09/29/2017 ver 1.6.4

Postby gos » 30 Sep 2017, 21:37

. Celestial Convergence is triggering from my library.
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Re: Forge Release 09/29/2017 ver 1.6.4

Postby lordknightstradmore » 01 Oct 2017, 02:10

Aerial Modification
AI uses the card on a Vehicle to turn it into an Artifact Creature. But the AI then still continues to crew avalable units for the Vehicle at any time it chooses to attack.

Glorifier of Dusk
AI aggressively uses its "pay 2 life gain flying" ability even though it wont attack on that turn and stops only until AI is low on HP.

Vance's Blasting Cannon (VBG)
As the card activates is Upkeep ability, it leaves a Card named "Vance Blasting Cannon Effect" that notes the player what is the exiled face down card from your topdeck. As the AI with VBG creates that card effect, the "VBG Effect" intentionaly shows what is the exiled face down card. The Upkeep Ability doesnt specified that the player must "Reveals the Card" when it will be exiled faced down on upkeep and only the owner of the VBG should know what that card is.
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Re: Forge Release 09/29/2017 ver 1.6.4

Postby Agetian » 01 Oct 2017, 03:59

lordknightstradmore wrote:Vance's Blasting Cannon (VBG)
As the card activates is Upkeep ability, it leaves a Card named "Vance Blasting Cannon Effect" that notes the player what is the exiled face down card from your topdeck. As the AI with VBG creates that card effect, the "VBG Effect" intentionaly shows what is the exiled face down card. The Upkeep Ability doesnt specified that the player must "Reveals the Card" when it will be exiled faced down on upkeep and only the owner of the VBG should know what that card is.
Hmm, maybe I'm missing something, but there's nothing on Vance's Blasting Cannons that I can see that specifies that the exiled card should be face down?

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Re: Forge Release 09/29/2017 ver 1.6.4

Postby lordknightstradmore » 01 Oct 2017, 06:18

I apologize for the wrong report on Vance....
I may have jumbled some mechanics on some cards into VBC....
Yes you are right, It doesnt specified that effect....
Please Disregard the last one...
*Wanna Kill myself now....*
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Re: Forge Release 09/29/2017 ver 1.6.4

Postby Agetian » 01 Oct 2017, 06:21

No worries :) And I fixed the other two things upstream.

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Re: Forge Release 09/29/2017 ver 1.6.4

Postby Agetian » 01 Oct 2017, 06:24

gos wrote:. Celestial Convergence is triggering from my library.
Fixed upstream. :)

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Re: Forge Release 09/29/2017 ver 1.6.4

Postby Agetian » 01 Oct 2017, 06:25

lindleya1 wrote:Thought Lash's cumulative upkeep still doesn't apply correctly. It only exiles one card on upkeep, rather than cumulative. For example:
Image
There should be 15 cards in exile (1+2+3+4+5), but there are only 5.
Can't reproduce this so far. For me, it's asking to exile one card at a time, but it definitely asks to exile as many times as there are age counters on the card...

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Re: Forge Release 09/29/2017 ver 1.6.4

Postby lindleya1 » 01 Oct 2017, 17:03

Agetian wrote:
lindleya1 wrote:Thought Lash's cumulative upkeep still doesn't apply correctly. It only exiles one card on upkeep, rather than cumulative. For example:
Image
There should be 15 cards in exile (1+2+3+4+5), but there are only 5.
Can't reproduce this so far. For me, it's asking to exile one card at a time, but it definitely asks to exile as many times as there are age counters on the card...

- Agetian
Edited my previous post because the link didn't show up properly, but I'll post it again here too: https://gyazo.com/537c992d514c56591792e034ddc3bd4e
it's one of the possible win conditions of my Zedruu deck, but when the AI has it it only exiles 1 per upkeep
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Re: Forge Release 09/29/2017 ver 1.6.4

Postby MaxMtg » 01 Oct 2017, 17:19

I know this has been requested but will you ever consider adding promos?
I use a lot of promos in my cube and real life decks
Scryfall already has the promos compiled https://scryfall.com/sets?type=promo
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Re: Forge Release 09/29/2017 ver 1.6.4

Postby Agetian » 01 Oct 2017, 18:12

@ lindleya1: Fixed upstream, even though in a bit of a hacky way.

@ MaxMtg: Yeah, might be good to have IMO, and thus might be worth asking around in Discord. I know that someone even tried to compile the edition definition files for Forge, but I'm not sure what state that is in (and if it was ever released anywhere as a mod)...

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