Crash report

Hi, there is no dedicated crash report thread, is there?
Then here it goes (Galaxy Tab A6 (585), Marshmellow):
First match with last opponent from a MRD/MRD/MRD draft pool, I had a Tel-Jilad Exile, equipped with Viridian Longbow and a Clockwork Condor, equipped with Vulshok Gauntlets and Lightning Greaves. I moved the Lightning Greaves to Tel-Jilad Exile and ended my turn. Opponent plays Domineer on my Clockwork Avian, I "OK" this and... see below.
Then here it goes (Galaxy Tab A6 (585), Marshmellow):
First match with last opponent from a MRD/MRD/MRD draft pool, I had a Tel-Jilad Exile, equipped with Viridian Longbow and a Clockwork Condor, equipped with Vulshok Gauntlets and Lightning Greaves. I moved the Lightning Greaves to Tel-Jilad Exile and ended my turn. Opponent plays Domineer on my Clockwork Avian, I "OK" this and... see below.
- Code: Select all
Description: [describe what you were doing when the crash occurred]
[spoiler=NullPointerException][code]
Forge Version: 1.6.6.004
Operating System: Linux 3.18.14-12479655 armv8l
Java Version: 0 The Android Project
java.lang.NullPointerException: Attempt to invoke virtual method 'boolean forge.game.player.Player.hasKeyword(java.lang.String)' on a null object reference
at forge.game.card.Card$3.visit(Card.java:5074)
at forge.game.card.Card$3.visit(Card.java:5063)
at forge.game.card.Card.visitUnhiddenKeywords(Card.java:3422)
at forge.game.card.Card.visitKeywords(Card.java:3277)
at forge.game.card.Card.canBeTargetedBy(Card.java:5063)
at forge.game.spellability.SpellAbility.canTarget(SpellAbility.java:983)
at forge.ai.ComputerUtilCombat.predictPowerBonusOfAttacker(ComputerUtilCombat.java:1369)
at forge.ai.ComputerUtilCombat.predictPowerBonusOfAttacker(ComputerUtilCombat.java:1215)
at forge.ai.ComputerUtilCombat.damageIfUnblocked(ComputerUtilCombat.java:202)
at forge.ai.AiAttackController.doesHumanAttackAndWin(AiAttackController.java:384)
at forge.ai.AiAttackController.notNeededAsBlockers(AiAttackController.java:305)
at forge.ai.AiAttackController.declareAttackers(AiAttackController.java:975)
at forge.ai.AiController.declareAttackers(AiController.java:1085)
at forge.ai.PlayerControllerAi.declareAttackers(PlayerControllerAi.java:427)
at forge.game.phase.PhaseHandler.declareAttackersTurnBasedAction(PhaseHandler.java:491)
at forge.game.phase.PhaseHandler.onPhaseBegin(PhaseHandler.java:268)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:1004)
at forge.game.GameAction.startGame(GameAction.java:1607)
at forge.game.Match.startGame(Match.java:87)
at forge.match.HostedMatch$2.run(HostedMatch.java:225)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1133)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:607)
at java.lang.Thread.run(Thread.java:762)
[/code][/spoiler]