Re: Forge Release 03/20/2018 ver 1.6.8
Posted: 21 Mar 2018, 01:09
Thanks for the reply! And thank you for your hard work on Forge Apologies if I sounded too negative; it's a great work you guys are doing. My comment about card art originates from the fact that I started MTG with Wagic: the Homebrew; disabling the art always helped mitigate lag . It just felt a little like when Forge online multiplayer slowed down, it was at points where it loaded art, e.g. when drawing starting hands.jamincollins wrote:While the existing client/server communication is far from optimized, it does not send card art from the server to the client (or vice versa) to my knowledge. The issue is that all client actions are sent to the server for processing. Some of these require multiple round trips. Which, like I've indicated, is not optimal. My first step was to restore network play functionality. I'll be working on reducing both the size and frequency of client/server messages in the future.Darth Agnon wrote:Feature request: Could we have a switch to "disable card art" in the Forge settings dropdown menu? It would probably save on the lag in human vs human online multiplayer games, as well as save me from mum from looking over my shoulder...