Re: Forge Release 05/08/2018 ver 1.6.10
In the Forge.sh file I found where it calls Java with the 1024m parameter. I changed this to 4096m instead, but Forge still maxes out on memory at 1024MB. Can someone please tell me what else I need to change?puckboss3 wrote:I’m not sure if I’m doing something wrong, but the last couple versions haven been really bad for commander. I cannot even get through one game against 3 AIs before Forge grinds to a halt. Once Java gets to about 1 GB of memory, the game just doesn’t move anymore. It’s been this way a long time and I just restart it every game or two, but now it won’t last for one.
Also Forge used to automatically pick random decks for the AIs, but now I must select each AI and then click the random button for each one.
Am I the only one experiencing these issues? I’ve tried Java hacks in the past to get the process to use more memory but to no avail. My machine has 6 GB of memory, and even with Forge maxed out at around 1 GB, I’m still only using about 3 GB total.
Please don’t misunderstand, I’m not complaining. I’m EXTREMELY GRATEFUL for everyone involved with Forge. It’s FANTASTIC. I’m just thinking with the recent changes, I must need to tweak something on my end.
