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Crash Report - Haunt ability on "Belfry Spirit"

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Crash Report - Haunt ability on "Belfry Spirit"

Postby EldritchQuasar » 21 Jun 2018, 23:01

This has happened a few times for me. Whenever the card "Belfry Spirit", which has the ability "Haunt" is killed. I am prompted to select a creature to apply Haunt too. Upon selecting a creature, Java crashes. So far I have only tried haunting an opponent's creature. I can't say if it crashes if I were to haunt my own creature.

Description: [describe what you were doing when the crash occurred]

NullPointerException | Open
Code: Select all
Forge Version:    1.6.11.001
Operating System: Linux 3.18.14-12605602 armv8l
Java Version:     0 The Android Project

java.lang.NullPointerException: Attempt to invoke virtual method 'boolean forge.game.player.Player.equals(java.lang.Object)' on a null object reference
   at forge.game.GameAction.changeZone(GameAction.java:381)
   at forge.game.GameAction.moveTo(GameAction.java:549)
   at forge.game.GameAction.moveTo(GameAction.java:534)
   at forge.game.GameAction.exile(GameAction.java:706)
   at forge.game.GameAction.exile(GameAction.java:699)
   at forge.game.ability.effects.HauntEffect.resolve(HauntEffect.java:14)
   at forge.game.spellability.AbilitySub.resolve(AbilitySub.java:111)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1350)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1327)
   at forge.player.HumanPlaySpellAbility.playAbility(HumanPlaySpellAbility.java:185)
   at forge.player.HumanPlay.playSpellAbilityNoStack(HumanPlay.java:255)
   at forge.player.PlayerControllerHuman.playSpellAbilityNoStack(PlayerControllerHuman.java:207)
   at forge.game.trigger.WrappedAbility.resolve(WrappedAbility.java:508)
   at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1350)
   at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1327)
   at forge.player.HumanPlaySpellAbility.playAbility(HumanPlaySpellAbility.java:185)
   at forge.player.HumanPlay.playSpellAbilityNoStack(HumanPlay.java:255)
   at forge.player.HumanPlay.playSpellAbilityNoStack(HumanPlay.java:246)
   at forge.player.PlayerControllerHuman.playTrigger(PlayerControllerHuman.java:1604)
   at forge.game.trigger.TriggerHandler.runSingleTrigger(TriggerHandler.java:650)
   at forge.game.trigger.TriggerHandler.runWaitingTrigger(TriggerHandler.java:357)
   at forge.game.trigger.TriggerHandler.runWaitingTriggers(TriggerHandler.java:330)
   at forge.game.GameAction.checkStateEffects(GameAction.java:1025)
   at forge.game.phase.PhaseHandler.checkStateBasedEffects(PhaseHandler.java:1028)
   at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:939)
   at forge.game.GameAction.startGame(GameAction.java:1665)
   at forge.game.Match.startGame(Match.java:87)
   at forge.match.HostedMatch$2.run(HostedMatch.java:235)
   at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1133)
   at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:607)
   at java.lang.Thread.run(Thread.java:762)
EldritchQuasar
 
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