Description: Playing Quest with custom deck, beat first opponent. Changed theme to see what the others looked like. On loading next opponent game crashed and won't reload without giving error and crash report . UI disappeared. Tried uninstalling/reinstalling and deleting game data to no avail. Android platform latest (1.6) update.
edit: Using Google Pixel 2 Android 8.1. I can't open the app without getting the error, after the initial loading process. I'd rather not have to factory reset my phone but I could if I need to. Thanks!
- NullPointerException | Open
- Code: Select all
Forge Version: 1.6.11.001
Operating System: Linux 4.4.88-g1b72a7fee7bf armv8l
Java Version: 0 The Android Project
java.lang.NullPointerException: Attempt to invoke virtual method 'int com.badlogic.gdx.graphics.g2d.TextureRegion.getRegionWidth()' on a null object reference
at forge.assets.FTextureRegionImage.getWidth(FTextureRegionImage.java:17)
at forge.toolbox.FLabel.drawContent(FLabel.java:325)
at forge.toolbox.FLabel.drawContent(FLabel.java:319)
at forge.toolbox.FLabel.draw(FLabel.java:301)
at forge.Graphics.draw(Graphics.java:147)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.Graphics.draw(Graphics.java:147)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.toolbox.FScrollPane.draw(FScrollPane.java:312)
at forge.Graphics.draw(Graphics.java:147)
at forge.toolbox.FContainer.draw(FContainer.java:64)
at forge.screens.FScreen.draw(FScreen.java:164)
at forge.Graphics.draw(Graphics.java:147)
at forge.screens.FScreen.draw(FScreen.java:159)
at forge.Forge.render(Forge.java:321)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:422)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1571)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1270)