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Forge Release 08/03/2018 ver 1.6.13

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Re: Forge Release 08/03/2018 ver 1.6.13

Postby Diena » 15 Aug 2018, 11:34

ajani, wise counselor
-3: Creatures you control get +2/+2 until end of turn.

is a -1 in forge
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby gos » 15 Aug 2018, 13:03

Gaea's Liege adds the type "Forest" to lands it effects, but it doesn't remove other basic land types (and therefore remove the appropriate mana abilities), per the Rulings here: http://gatherer.wizards.com/Pages/Card/ ... eid=109744
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby Aetherbird » 15 Aug 2018, 15:15

Lathliss, Dragon Queen and Sarkhan, Fireblood create Dragon tokens with ONS images which dont fit their art style.
Greetings :)
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby lindleya1 » 15 Aug 2018, 16:07

Celestial Mantle doesn't work. The ability triggers, but the life total doesn't change.
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby lindleya1 » 15 Aug 2018, 18:23

Also, if Chandra, Roaring Flame is killed and goes to the command zone, it gets broken if you recast it. It becomes Chandra, Fire of Kaladesh, with the ability of the creature, but it's a legendary planeswalker with 0 loyalty counters.
Image
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby Fregnor » 15 Aug 2018, 20:06

As a follow-up to my previous comment:

The two cards are using the command A:SP$ when they are supposed to be using A:AB$ .

Screeching Phoenix should be coded this way:
Code: Select all
Name:Screeching Phoenix
ManaCost:4 R R
Types:Creature Phoenix
K:Flying
A:AB$ PumpAll | Cost$ 2 R | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.
Oracle:Flying\n{2}{R}: Creatures you control get +1/+0 until end of turn.
PT:4/4
Jiang Yanggu should be coded more like this:
Code: Select all
Name:Jiang Yanggu

ManaCost:4 G

Types:Legendary Planeswalker Yanggu

A:AB$ Pump | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.

A:AB$ Token | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenName$ Mowu | TokenTypes$ Legendary,Creature,Hound | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ mowu gs1 | TokenAltImages$ mowu2_gs1 | SpellDescription$ If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu. | IsPresent$ Creature.YouCtrl+namedMowu | PresentCompare$ EQ0

A:AB$ Pump | Cost$ SubCounter<5/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | References$ X | KW$ Trample | SpellDescription$ Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.

SVar:X:Count$TypeYouCtrl.
Land
Oracle:[+1]: Target creature gets +2/+2 until end of turn.\n[-1]: If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu.\n[-5]: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.

Loyalty:4
But an additional problem has been uncovered because the game now crashes when the -5 effect is activated.
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby friarsol » 15 Aug 2018, 22:10

Fregnor wrote:
Code: Select all
A:AB$ Pump | Cost$ SubCounter<5/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | References$ X | KW$ Trample | SpellDescription$ Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.

SVar:X:Count$TypeYouCtrl.
Land
But an additional problem has been uncovered because the game now crashes when the -5 effect is activated.
This looks a little wrong. Somehow an endline split your X variable in half, which is probably why you are getting a crash.
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby Darth Agnon » 16 Aug 2018, 16:19

Just noticed v1.6.14 was released (https://releases.cardforge.org/forge/fo ... op/1.6.14/) slightly later on release day for v1.6.13. Is vXX.14 the latest nightly, or an unannounced hotfix? Just curious, as I like to use the latest stable build...
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby friarsol » 16 Aug 2018, 18:57

Darth Agnon wrote:Just noticed v1.6.14 was released (https://releases.cardforge.org/forge/fo ... op/1.6.14/) slightly later on release day for v1.6.13. Is vXX.14 the latest nightly, or an unannounced hotfix? Just curious, as I like to use the latest stable build...
Just a mixup in the release scheduling. They both target the same sha.
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby tackeltock » 17 Aug 2018, 19:44

The card Khorvath's Fury (Battlebond) seems to be missing from this release. Is it going to be added?
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby friarsol » 17 Aug 2018, 19:55

tackeltock wrote:The card Khorvath's Fury (Battlebond) seems to be missing from this release. Is it going to be added?
Any reason why you think it isn't there? It was added in June:

https://git.cardforge.org/core-develope ... s_fury.txt
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby tackeltock » 17 Aug 2018, 20:05

friarsol wrote:Any reason why you think it isn't there?
True, thanks for the info. It showed up red when I used the Import function. That also happens with Runehorn Hellkite, but I can add them using the card catalogue.
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby lindleya1 » 18 Aug 2018, 22:31

Contested War zone doesn't change control on the triggered ability's resolution
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby GhostValk » 19 Aug 2018, 01:31

Vraska the Unseen first ability doesn't work, it adds the loyalty counter but the creatures that deal damage to her are not destroyed.

EDIT: Nontoken creatures are not destroyed, looks like token creatures are.
Last edited by GhostValk on 21 Aug 2018, 12:49, edited 1 time in total.
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Re: Forge Release 08/03/2018 ver 1.6.13

Postby gos » 19 Aug 2018, 20:34

Cast Apex of Power from my Hand, it didn't add any mana to my pool.
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