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Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 15 Aug 2018, 11:34
by Diena
ajani, wise counselor
-3: Creatures you control get +2/+2 until end of turn.

is a -1 in forge

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 15 Aug 2018, 13:03
by gos
Gaea's Liege adds the type "Forest" to lands it effects, but it doesn't remove other basic land types (and therefore remove the appropriate mana abilities), per the Rulings here: http://gatherer.wizards.com/Pages/Card/ ... eid=109744

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 15 Aug 2018, 15:15
by Aetherbird
Lathliss, Dragon Queen and Sarkhan, Fireblood create Dragon tokens with ONS images which dont fit their art style.
Greetings :)

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 15 Aug 2018, 16:07
by lindleya1
Celestial Mantle doesn't work. The ability triggers, but the life total doesn't change.

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 15 Aug 2018, 18:23
by lindleya1
Also, if Chandra, Roaring Flame is killed and goes to the command zone, it gets broken if you recast it. It becomes Chandra, Fire of Kaladesh, with the ability of the creature, but it's a legendary planeswalker with 0 loyalty counters.
Image

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 15 Aug 2018, 20:06
by Fregnor
As a follow-up to my previous comment:

The two cards are using the command A:SP$ when they are supposed to be using A:AB$ .

Screeching Phoenix should be coded this way:
Code: Select all
Name:Screeching Phoenix
ManaCost:4 R R
Types:Creature Phoenix
K:Flying
A:AB$ PumpAll | Cost$ 2 R | ValidCards$ Creature.YouCtrl | NumAtt$ +1 | SpellDescription$ Creatures you control get +1/+0 until end of turn.
Oracle:Flying\n{2}{R}: Creatures you control get +1/+0 until end of turn.
PT:4/4
Jiang Yanggu should be coded more like this:
Code: Select all
Name:Jiang Yanggu

ManaCost:4 G

Types:Legendary Planeswalker Yanggu

A:AB$ Pump | Cost$ AddCounter<2/LOYALTY> | Planeswalker$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Target creature gets +2/+2 until end of turn.

A:AB$ Token | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | TokenAmount$ 1 | TokenName$ Mowu | TokenTypes$ Legendary,Creature,Hound | TokenOwner$ You | TokenColors$ Green | TokenPower$ 3 | TokenToughness$ 3 | TokenImage$ mowu gs1 | TokenAltImages$ mowu2_gs1 | SpellDescription$ If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu. | IsPresent$ Creature.YouCtrl+namedMowu | PresentCompare$ EQ0

A:AB$ Pump | Cost$ SubCounter<5/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | References$ X | KW$ Trample | SpellDescription$ Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.

SVar:X:Count$TypeYouCtrl.
Land
Oracle:[+1]: Target creature gets +2/+2 until end of turn.\n[-1]: If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu.\n[-5]: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.

Loyalty:4
But an additional problem has been uncovered because the game now crashes when the -5 effect is activated.

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 15 Aug 2018, 22:10
by friarsol
Fregnor wrote:
Code: Select all
A:AB$ Pump | Cost$ SubCounter<5/LOYALTY> | Planeswalker$ True | Ultimate$ True | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +X | NumDef$ +X | References$ X | KW$ Trample | SpellDescription$ Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.

SVar:X:Count$TypeYouCtrl.
Land
But an additional problem has been uncovered because the game now crashes when the -5 effect is activated.
This looks a little wrong. Somehow an endline split your X variable in half, which is probably why you are getting a crash.

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 16 Aug 2018, 16:19
by Darth Agnon
Just noticed v1.6.14 was released (https://releases.cardforge.org/forge/fo ... op/1.6.14/) slightly later on release day for v1.6.13. Is vXX.14 the latest nightly, or an unannounced hotfix? Just curious, as I like to use the latest stable build...

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 16 Aug 2018, 18:57
by friarsol
Darth Agnon wrote:Just noticed v1.6.14 was released (https://releases.cardforge.org/forge/fo ... op/1.6.14/) slightly later on release day for v1.6.13. Is vXX.14 the latest nightly, or an unannounced hotfix? Just curious, as I like to use the latest stable build...
Just a mixup in the release scheduling. They both target the same sha.

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 17 Aug 2018, 19:44
by tackeltock
The card Khorvath's Fury (Battlebond) seems to be missing from this release. Is it going to be added?

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 17 Aug 2018, 19:55
by friarsol
tackeltock wrote:The card Khorvath's Fury (Battlebond) seems to be missing from this release. Is it going to be added?
Any reason why you think it isn't there? It was added in June:

https://git.cardforge.org/core-develope ... s_fury.txt

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 17 Aug 2018, 20:05
by tackeltock
friarsol wrote:Any reason why you think it isn't there?
True, thanks for the info. It showed up red when I used the Import function. That also happens with Runehorn Hellkite, but I can add them using the card catalogue.

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 18 Aug 2018, 22:31
by lindleya1
Contested War zone doesn't change control on the triggered ability's resolution

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 19 Aug 2018, 01:31
by GhostValk
Vraska the Unseen first ability doesn't work, it adds the loyalty counter but the creatures that deal damage to her are not destroyed.

EDIT: Nontoken creatures are not destroyed, looks like token creatures are.

Re: Forge Release 08/03/2018 ver 1.6.13

PostPosted: 19 Aug 2018, 20:34
by gos
Cast Apex of Power from my Hand, it didn't add any mana to my pool.