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Forge for Android v1.6.53.001

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Re: Forge for Android v1.6.29.001

Postby klaxnek » 07 Oct 2019, 20:51

PrimordialBogle wrote:Hi guys!

Forge had been running flawlessly until I updated it this morning. Now all I get is "Invalid Address: (name of title ect). Translation Needed??"

I can't play the game, or do anything really! Have uninstalled multiple times, each time the same error. Any help on fixing this?

Attached my Forge.log for help also! Thanks a million guys, and keep up the wonderful work!!
Reading your log I'm pretty sure your assets are not updated. Try to fully uninstall (delete Forge folder) and update them via Forge.

You can also install them manually. Here is the url of updated assets:
https://releases.cardforge.org/forge/fo ... assets.zip
You can unzip that file in Forge folder.
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Re: Forge for Android v1.6.29.001

Postby zeromasterk » 08 Oct 2019, 00:46

Questing Beast tries to do damage to a planeswalker with its ability even when I do not attack with it. I was in a game where I attacked with a Voracious Hydra and the ability of Questing Beast was activated.
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Re: Forge for Android v1.6.29.001

Postby Aslan001 » 08 Oct 2019, 03:15

klaxnek wrote:
PrimordialBogle wrote:Hi guys!

Forge had been running flawlessly until I updated it this morning. Now all I get is "Invalid Address: (name of title ect). Translation Needed??"

I can't play the game, or do anything really! Have uninstalled multiple times, each time the same error. Any help on fixing this?

Attached my Forge.log for help also! Thanks a million guys, and keep up the wonderful work!!
Reading your log I'm pretty sure your assets are not updated. Try to fully uninstall (delete Forge folder) and update them via Forge.

You can also install them manually. Here is the url of updated assets:
https://releases.cardforge.org/forge/fo ... assets.zip
You can unzip that file in Forge folder.
I tried to do this and the game is now working properly. You just need to to save your deck before deleting the forge's file otherwise it can be really sad.

All you need to do I'd to copy the deck folder somewhere else on your phone and put him back to its place after you reinstalled forge

Thanks for all
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Re: Forge for Android v1.6.29.001

Postby Comodore 65 » 08 Oct 2019, 18:58

I am sooo happy found this program its just perfect first i think it will be overvelming all card and frankly i am no good deck builder, thank so much to devs to do this and add draft sealed deck matches and random deck generates no offical game will ever do this thank again who ever do this,shame wizard coast shame
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Re: Forge for Android v1.6.29.001

Postby theinfernumflame » 08 Oct 2019, 22:06

Oath of Nissa doesn't let me spend colorless mana as though it were mana of any color. But the way it's worded, it seems like it should. There is an Oath Tron deck that exists to take advantage of this interaction.
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Re: Forge for Android v1.6.29.001

Postby friarsol » 09 Oct 2019, 02:17

theinfernumflame wrote:Oath of Nissa doesn't let me spend colorless mana as though it were mana of any color. But the way it's worded, it seems like it should. There is an Oath Tron deck that exists to take advantage of this interaction.
I think it should work. I think auto pay just doesn't work with it
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Re: Forge for Android v1.6.29.001

Postby Wcclark » 09 Oct 2019, 02:25

Hi there! I'm another pixel 3 user that seems to not be able to update to the new version. When I try to "update now," it sends me back to my home screen and restarts forge before the app can update.

I'm on Android version 10, if that's anything important.
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Re: Forge for Android v1.6.29.001

Postby Madtree » 09 Oct 2019, 12:46

Hey,

First time using the android version. Was wondering if there is any way to order decks by color when searching like on the PC? (I know you can filter by color, but searching puts all RGB together for instance instead of alphabetically separating R, G, B, RG, RB, GB, and RGB).
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Re: Forge for Android v1.6.29.001

Postby hidalgo » 10 Oct 2019, 08:57

Visual improvements in this release are soooo nice, many thanks!
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Re: Forge for Android v1.6.29.001

Postby zeromasterk » 10 Oct 2019, 11:16

I found something that is not completely a bug but is a little annoying. When you play the adventure of Fae of Wishes and you have a Fires of Invention in play it lets you choose to play the adventure again from the exile. The adventure does not activate which is ok, however the card is blocked and you cant choose to summon the creature from exile anymore.
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Re: Forge for Android v1.6.28.002

Postby zeromasterk » 11 Oct 2019, 15:09

zeromasterk wrote:Finally we received the 1.6.29 update! Thank you so much guys! Finally Kethis now works perfectly!
But Metallic Mimic is still bugged, it does not assigns a counter to a second Metallic Mimic that enters the battlefield and with the same type chosen for both.
Legion Warboss token does not attacks when it can.
Creatures you target with Gods Willing can still be blocked by sources of the color you choose for protection.
And if there is an animated land of Nissa, Who Shakes the World, if you use Legion's End over it, the other lands into the battlefield of the same name that are not creatures are also exiliated.
But anyways Keep the good work! :D :D
After some more testing I can confirm that Gods Willing works very well. It does not have any bugs so ignore that part. However the other cards that I mention do not work well.
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Re: Forge for Android v1.6.29.001

Postby Hanmac » 12 Oct 2019, 08:03

@zeromasterk: i fixed Metallic Mimic, just isn't released yet (can we seen on snapshot)
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Re: Forge for Android v1.6.29.001

Postby zeromasterk » 12 Oct 2019, 11:21

Hanmac wrote:@zeromasterk: i fixed Metallic Mimic, just isn't released yet (can we seen on snapshot)
Ok, thank you very much! We will wait for the release then!
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Re: Forge for Android v1.6.29.001

Postby theinfernumflame » 12 Oct 2019, 18:34

friarsol wrote:
theinfernumflame wrote:Oath of Nissa doesn't let me spend colorless mana as though it were mana of any color. But the way it's worded, it seems like it should. There is an Oath Tron deck that exists to take advantage of this interaction.
I think it should work. I think auto pay just doesn't work with it
Manually paying didn't work either, unfortunately.

EDIT: Specifically, I was trying to cast Dack Fayden with 1 green and 2 colorless mana in my pool. It let me spend the green toward a colored source, the colorless toward the colorless, but wouldn't let me spend that second colorless mana for the second colored requirement.
Last edited by theinfernumflame on 13 Oct 2019, 15:08, edited 2 times in total.
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Re: Forge for Android v1.6.29.001

Postby theinfernumflame » 12 Oct 2019, 18:38

Xenagos, God of Revels either isn't giving haste properly, or is bugged in a way that the targeted creature can't attack. It looks like the creature gets haste, but the game tells me I've declared an invalid attack if I attack with the targeted creature (only when that creature would be summoning sick).
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