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Forge Release 10/15/2018 ver 1.6.17

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Re: Forge Release 10/15/2018 ver 1.6.17

Postby pfirpfel » 18 Oct 2018, 09:29

muppet wrote:
pfirpfel wrote:What other cards are affected?
Main:
1 Attendant of Vraska
1 Forest
1 Impervious Greatwurm
1 Island
1 Kraul Raider
1 Mountain
1 Plains
1 Precision Bolt
1 Ral's Dispersal
1 Ral's Staticaster
1 Ral, Caller of Storms
1 Swamp
1 Vraska's Stoneglare
1 Vraska, Regal Gorgon

these are the ones in guilds of ravnica that are rated 500 and so presumably not picked.

Thanks for fixing guildgates.
That's fine. Those cards don't appear in the GRN boosters. They are from the Planeswalker decks or the buy-a-box promo (Impervious Greatwurm).
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby SpiderBrigade » 19 Oct 2018, 17:33

pfirpfel wrote:That's fine. Those cards don't appear in the GRN boosters. They are from the Planeswalker decks or the buy-a-box promo (Impervious Greatwurm).
On a related note, how do cards like this interact with Quest mode? I'm stuck at 99% for GRN and I'm pretty sure it's due to Impervious Greatwurm and Ral, Caller of Storms. Somehow I did get two non-foil Rals but I'm not sure how if they're not in boosters.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby timmermac » 19 Oct 2018, 18:57

They will still appear in the spell shop as singles. You can also get them as quest rewards.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby Mrs Non-Gorilla » 20 Oct 2018, 01:47

When cards exiled with Azor's Gateway are returned to the graveyard by a BFZ processor like Blight Herder, they still count for the transform condition.
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azor.png
note four cards in exile and a Sanctum of the Sun on the battlefield
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby jojo » 20 Oct 2018, 12:45

its not work.
when i launch, stop "loading quest".
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby Burzum66 » 20 Oct 2018, 16:12

Hi,

I ve just found a bug with Protean Hydra.
If X +1 counters are removed from the hydra, at end step, Forge will always add 2 +1 counters instead of 2* X as stated into the card rules.

A
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby CokedUpZombie » 21 Oct 2018, 23:47

Teferi's Protection isn't working properly. When opponent is declaring attackers to hit my planeswalker and I cast Teferi's Protection my permanents phase out but the planeswalker takes damage and at end of turn dies when protection wears off if lethal.

Next issue: flip cards. If Sen Triplets takes a flip card and flip conditions are met the card flips but goes to the owner instead of staying mine.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby CokedUpZombie » 21 Oct 2018, 23:59

Also speaking of Sen Triplets I always get this screen when I am playing from opponents hand but no matter what option I choose the outcome is the same. So if it doesn't matter what I choose why do I have the option?
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20181021_185920.jpg
Insignificant choices
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby Mercynary9 » 22 Oct 2018, 15:24

I found two issues on one card, I guess that card was rushed? The card is Kraul Harpooner.

1. The rule text says "then you may have Kraul Harpooner fight that creature", it's an option for me to choose whether I want Kraul to attack that creature or not, but I can't choose to decline it since there's only one option which it fight the creature only, I want my Harpooner to stay as defense against flying creatures like Rekindling Pheonix not forcing my creature into Pheonix. Wished that didn't happen.

2. Another rule text says "Kraul Harpooner gets +X/+0 until end of turn", this may not impact the game much but imagine someone giving him a haste or someone forced another creature attacking this creature during your turn, the problem is that it does not have the buff but only when it attacked flying creature. So this needs a fix too.

Hope you can fix these problems! It's one of my favorite cards since I'm a new player.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby Mrs Non-Gorilla » 22 Oct 2018, 22:08

Fast-flickering Reality Acid (as with Felidar Guardian) leads to a broken sacrifice trigger. (The trigger goes on the stack, but doesn't do anything.) I think this may be an old-ish bug; I've seen in it at least a few versions now.
Attachments
felidar.png
Reality Acid was originally enchanting Elvish Spirit Guide.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby gos » 23 Oct 2018, 11:45

Mrs Non-Gorilla wrote:Fast-flickering Reality Acid (as with Felidar Guardian) leads to a broken sacrifice trigger. (The trigger goes on the stack, but doesn't do anything.) I think this may be an old-ish bug; I've seen in it at least a few versions now.
Ditto. Seen it for a few versions at least.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby Hib » 23 Oct 2018, 15:27

I cannot import decks anymore. When I paste a decklist, it gets reckonized but no cards will be added to the Deck panel
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby Mrs Non-Gorilla » 23 Oct 2018, 18:40

I used Karn, Scion of Urza to create a token with Divine Visitation out. The token was a 4/4 angel token with flying and vigilance, but had the ability of a Karn token as well (so in the screenshot, it's an 8/8 because I have four artifacts).
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divine.png
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby peepser » 23 Oct 2018, 21:47

Custodian of the trove and craven giant can't block great hart in DB step. (cage of hands is enchanting wild griffin)

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Custodian can't block.JPG
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby peepser » 23 Oct 2018, 22:07

Hill giant can't block llanowar sentinel. Am I misunderstanding creatures with summoning sickness? I thought all creatures can block regardless how long they have been out.
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hill giant can't block.JPG
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