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Forge Release 10/15/2018 ver 1.6.17

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Forge Release 10/15/2018 ver 1.6.17

Postby Blacksmith » 15 Oct 2018, 15:46

Forge: 10/15/2018 ver 1.6.17





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Desktop: https://releases.cardforge.org/forge/forge-gui-desktop/1.6.17/forge-gui-desktop-1.6.17.tar.bz2



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GRN is finished! Please let us know if you see any other bugs most especially for the newers cards.

Forge now requires Java 8 (or newer). You will not be able to start the game if you are not yet running Java 8.

We have a Discord server for hanging out with Forge devs and other Forge fans. Feel free to jump on in and say hi!

Online Multiplayer is once again functional!



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New Cards
Venerated Loxodon; Vraska, Golgari Queen; Thief of Sanity; Thousand-Year Storm; Treasure Nabber; Charnel Troll; Coveted Jewel; Cheering Fanatic; Genesis Storm; Geode Golem; Isolated Watchtower; Discovery; Azra Bladeseeker; Aminatou, the Fateshifter; Primordial Mist; Plaguecrafter; Lazav, the Multifarious; Nimbus Champion; Selective Snare; Stadium Vendors; Sentinel Tower; Skull Storm; Beamsplitter Mage; Echo Storm; Unmoored Ego; Fury Storm; Mission Briefing; Mnemonic Betrayal

Guilds of Ravnica
All of Guilds of Ravnica has been implemented and is available in this release.

Token Changes
Some work that streamlines tokens is going on under the hood. This may be the cause of missing/incorrect token images if you notice any, though we don't expect there to be any issues.

Random Quest World
Added Randomized Standard Quest World with LDA archetype generated decks as duels and standard card pool - this is designed so that there is always a quest world representing the current standard metagame - with a standard cardpool and decks generated using the LDA archetype based deck generation. To access this mode, select the "Random Standard" world in the world selection dropdown.
In this world as well as the random duel opponents, there are randomly generated challenges of varying difficulty and of 2 different types. One type pits your standard decks against modern, legacy or vintage opponents, the other gives the AI a standard deck, but with a headstart of one or more cards on the battlefield.


Chaos Draft
Chaos Draft is now available in both desktop and mobile Forge, where each player starts with three boosters belonging to random sets from Magic: the Gathering history (only 15-card booster packs are used). To start a Chaos Draft, choose the appropriate menu item after starting a booster draft.

Bug fixes
Gonti (and friends) should be fixed now. Let us know if you see anything wonky with mana pools.
As always, this release of Forge features an assortment of bug fixes and improvements based on user feedback during the previous release run.





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Known issues are here: https://git.cardforge.org/core-developers/forge/issues

Feel free to report your own there if you have any.




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The Forge archive includes a MANUAL.txt file and we ask that you spend a few minutes reading this file as it contains some information that may prove useful. We do tend to update this file at times and you should quickly read this file and look for new information for each and every new release. Thank you.

The archive format used for the Forge distribution is ".tar.bz2". There are utilities for Windows, Mac OS and the various *nix's that can be used to extract/decompress these ".tar.bz2" archives. We recommend that you extract/decompress the Forge archive into a new and unused folder.

Some people use the Windows application 7zip. This utility can be found at http://www.7-zip.org/download.html. Mac users can double click on the archive and the application Archive Utility will launch and extract the archive. Mac users do not need to download a separate utility.

Once the Forge archive has been decompressed you should then be able to launch Forge by using the included launcher. Launching Forge by double clicking on the forge jar file in the past caused a java heap space error. Forge's memory requirements have increased over time and the launchers increase the java heap space available to Forge. Currently you can launch Forge by double clicking on the forge jar file without a java heap space error but this is likely to change as we add in more sounds, icons, etc.

- The Mac OS application version -
We haven't been able to distribute the OS X Application version of Forge in sometime. We've recently automated our release tools, and will continue to look in the viability of creating this file now that things are autoamted.


- Online Multiplayer -
For local network play you should only need two systems running Forge. One to host and one to join and play. For remote (over the Internet) play you will need to ensure that the port used (36743 by default) is forwarded to the hosting machine.




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(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
(Thanks to the XMage team for permission to use their targeting arrows.)
(Thanks to http://www.freesound.org/browse/ for providing some sound files.)
Last edited by Agetian on 10 Nov 2018, 06:21, edited 1 time in total.
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Postby Blacksmith » 15 Oct 2018, 15:46

DistinctStats.txt | Open
Implemented (Missing) / Total = Percentage Implemented
18204 (117) / 18321 = 99.36 %

Missing (117):
AEther Searcher
Agent of Acquisitions
Animus of Predation
Arcane Savant
Archdemon of Paliano
Azra Oddsmaker
Backdraft
Backup Plan
Balduvian Warlord
Bloodborn Scoundrels
Bring Down
Bronze Tablet
Butcher Orgg
Caller of the Untamed
Camouflage
Canal Dredger
Chaos Orb
Charging Binox
Coalition Flag
Coalition Honor Guard
Cogwork Grinder
Cogwork Librarian
Cogwork Spy
Cogwork Tracker
Combo Attack
Cruel Entertainment
Curse of Vengeance
Custodi Peacekeeper
Deal Broker
Divine Deflection
Dwarven Lightsmith
Emblazoned Golem
Emissary of Grudges
Equinox
Ertai's Meddling
Expropriate
Fade Away
Falling Star
False Orders
Fan Favorite
Fasting
Fumble
Game Plan
Gang Up
Garbage Fire
General Jarkeld
Glyph of Delusion
Glyph of Reincarnation
Goblin Artisans
Gorm the Great
Harm's Way
Hold the Perimeter
Huddle Up
Ice Cauldron
Illusionary Informant
Illusionary Mask
Illusionary Terrain
Impact Resonance
Infernal Denizen
Krovikan Vampire
Lava Burst
Lava-Field Overlord
Leovold's Operative
Lore Seeker
Lurking Automaton
Maelstrom Archangel Avatar
Magma Hellion
Mana Cache
Martyrdom
Mercenaries
Mindblade Render
Nacatl War-Pride
Noble Banneret
Oracle en-Vec
Out of Bounds
Paliano Vanguard
Paliano, the High City
Piracy
Plague of Vermin
Play of the Game
Preferred Selection
Primitive Justice
Psychic Battle
Pyramids
Pyretic Hunter
Raging River
Raiding Party
Rebirth
Refraction Trap
Regicide
Season of the Witch
Shadowbane
Shahrazad
Shaman's Trance
Shining Shoal
Skystreamer
Smuggler Captain
Sorrow's Path
Soul Echo
Spellweaver Duo
Spire Phantasm
Stalking Leonin
Standard Bearer
Stolen Strategy
Summoner's Bond
Tawnos's Coffin
Tempest Efreet
The Crowd Goes Wild
Timmerian Fiends
Together Forever
Urza's Miter
Vampire Charmseeker
Volatile Chimera
Whippoorwill
Whispergear Sneak
Word of Command
World at War


Overall Editions | Open
Set: Implemented (Missing) / Total = Percentage Implemented
Unstable: 6 (0) / 6 = 100.0%
Portal: 200 (0) / 200 = 100.0%
Ugin's Fate: 26 (0) / 26 = 100.0%
Whispering Woods: 1 (0) / 1 = 100.0%
Guildpact: 165 (0) / 165 = 100.0%
Zendikar Expeditions: 45 (0) / 45 = 100.0%
Dark Ascension: 158 (0) / 158 = 100.0%
Journey into Nyx: 165 (0) / 165 = 100.0%
Rivals of Ixalan: 205 (0) / 205 = 100.0%
Ravnica: City of Guilds: 291 (0) / 291 = 100.0%
Weatherlight: 167 (0) / 167 = 100.0%
Eighth Edition: 342 (0) / 342 = 100.0%
Champions of Kamigawa: 291 (0) / 291 = 100.0%
Legendary Cube: 149 (0) / 149 = 100.0%
Modern Masters 2017: 249 (0) / 249 = 100.0%
Mirrodin: 291 (0) / 291 = 100.0%
Battle for Zendikar: 254 (0) / 254 = 100.0%
Born of the Gods: 165 (0) / 165 = 100.0%
Global Series Jiang Yanggu & Mu Yanling: 40 (0) / 40 = 100.0%
New Phyrexia: 170 (0) / 170 = 100.0%
Welcome Deck 2017: 30 (0) / 30 = 100.0%
Welcome Deck 2016: 16 (0) / 16 = 100.0%
Visions: 167 (0) / 167 = 100.0%
Amonkhet: 272 (0) / 272 = 100.0%
Dragons of Tarkir: 254 (0) / 254 = 100.0%
Ixalan: 274 (0) / 274 = 100.0%
Aether Revolt: 194 (0) / 194 = 100.0%
Zendikar: 234 (0) / 234 = 100.0%
Eldritch Moon: 205 (0) / 205 = 100.0%
Signature Spellbook: Jace: 8 (0) / 8 = 100.0%
Eventide: 180 (0) / 180 = 100.0%
Commander Anthology: 289 (0) / 289 = 100.0%
Revised Edition: 296 (0) / 296 = 100.0%
Planechase Anthology: 222 (0) / 222 = 100.0%
Time Spiral: 286 (0) / 286 = 100.0%
Portal: Three Kingdoms: 170 (0) / 170 = 100.0%
Seventh Edition: 335 (0) / 335 = 100.0%
Scourge: 143 (0) / 143 = 100.0%
Tenth Edition: 368 (0) / 368 = 100.0%
Masterpiece Series - Amonkhet: 54 (0) / 54 = 100.0%
Return to Ravnica: 254 (0) / 254 = 100.0%
Planar Chaos: 165 (0) / 165 = 100.0%
Arena: 2 (0) / 2 = 100.0%
Darksteel: 165 (0) / 165 = 100.0%
Shattered Chains: 1 (0) / 1 = 100.0%
Guilds of Ravnica: 268 (0) / 268 = 100.0%
Planechase 2012: 177 (0) / 177 = 100.0%
Morningtide: 150 (0) / 150 = 100.0%
Unglued: 5 (0) / 5 = 100.0%
Beatdown: 82 (0) / 82 = 100.0%
Lorwyn: 286 (0) / 286 = 100.0%
Final Sacrifice: 1 (0) / 1 = 100.0%
Dominaria: 265 (0) / 265 = 100.0%
Anthologies: 81 (0) / 81 = 100.0%
Modern Masters 2015: 249 (0) / 249 = 100.0%
Commander's Arsenal: 18 (0) / 18 = 100.0%
Prophecy: 143 (0) / 143 = 100.0%
Magic Online Deck Series: 35 (0) / 35 = 100.0%
Commander: 303 (0) / 303 = 100.0%
Innistrad: 254 (0) / 254 = 100.0%
Odyssey: 335 (0) / 335 = 100.0%
Masterpiece Series - Kaladesh: 54 (0) / 54 = 100.0%
Dragon's Maze: 156 (0) / 156 = 100.0%
Fifth Edition: 434 (0) / 434 = 100.0%
Iconic Masters: 249 (0) / 249 = 100.0%
Gatecrash: 249 (0) / 249 = 100.0%
Fate Reforged: 180 (0) / 180 = 100.0%
Time Spiral "Timeshifted": 121 (0) / 121 = 100.0%
Ninth Edition: 344 (0) / 344 = 100.0%
Unhinged: 5 (0) / 5 = 100.0%
Modern Event Deck: 26 (0) / 26 = 100.0%
Fifth Dawn: 165 (0) / 165 = 100.0%
Planeshift: 143 (0) / 143 = 100.0%
Masters 25: 249 (0) / 249 = 100.0%
Starter 2000: 52 (0) / 52 = 100.0%
Mercadian Masques: 335 (0) / 335 = 100.0%
Shards of Alara: 234 (0) / 234 = 100.0%
Magic 2011: 234 (0) / 234 = 100.0%
Magic 2013: 234 (0) / 234 = 100.0%
Magic 2012: 234 (0) / 234 = 100.0%
Magic 2015: 269 (0) / 269 = 100.0%
Magic 2014: 234 (0) / 234 = 100.0%
Magic Origins: 273 (0) / 273 = 100.0%
Core Set 2019: 299 (0) / 299 = 100.0%
Modern Masters: 229 (0) / 229 = 100.0%
Battle Royale: 105 (0) / 105 = 100.0%
Urza's Saga: 335 (0) / 335 = 100.0%
Torment: 143 (0) / 143 = 100.0%
Duels of the Planeswalkers: 101 (0) / 101 = 100.0%
Commander 2013: 341 (0) / 341 = 100.0%
Commander 2015: 327 (0) / 327 = 100.0%
Shadows over Innistrad: 287 (0) / 287 = 100.0%
Saviors of Kamigawa: 165 (0) / 165 = 100.0%
Scars of Mirrodin: 234 (0) / 234 = 100.0%
Classic Sixth Edition: 335 (0) / 335 = 100.0%
Dissension: 180 (0) / 180 = 100.0%
Promo set for Gatherer: 27 (0) / 27 = 100.0%
Mirrodin Besieged: 150 (0) / 150 = 100.0%
Kaladesh: 264 (0) / 264 = 100.0%
Explorers of Ixalan: 47 (0) / 47 = 100.0%
Theros: 234 (0) / 234 = 100.0%
Stronghold: 143 (0) / 143 = 100.0%
Archenemy: Nicol Bolas: 121 (0) / 121 = 100.0%
Hour of Devastation: 199 (0) / 199 = 100.0%
Planechase: 191 (0) / 191 = 100.0%
Khans of Tarkir: 254 (0) / 254 = 100.0%
Urza's Legacy: 143 (0) / 143 = 100.0%
Urza's Destiny: 143 (0) / 143 = 100.0%
Legions: 145 (0) / 145 = 100.0%
Oath of the Gatewatch: 183 (0) / 183 = 100.0%
DragonCon 1994: 1 (0) / 1 = 100.0%
Alara Reborn: 145 (0) / 145 = 100.0%
Archenemy: 191 (0) / 191 = 100.0%
Conflux: 145 (0) / 145 = 100.0%
Invasion: 334 (1) / 335 = 99.7%
Onslaught: 334 (1) / 335 = 99.7%
Commander 2014: 321 (1) / 322 = 99.69%
Commander 2017: 298 (1) / 299 = 99.67%
Commander 2018: 296 (1) / 297 = 99.66%
Shadowmoor: 285 (1) / 286 = 99.65%
Commander Anthology Vol. II: 278 (1) / 279 = 99.64%
Eternal Masters: 248 (1) / 249 = 99.6%
Avacyn Restored: 233 (1) / 234 = 99.57%
Magic 2010: 233 (1) / 234 = 99.57%
Rise of the Eldrazi: 232 (1) / 233 = 99.57%
Future Sight: 179 (1) / 180 = 99.44%
Commander 2016: 339 (2) / 341 = 99.41%
Tempest: 333 (2) / 335 = 99.4%
Betrayers of Kamigawa: 164 (1) / 165 = 99.39%
Starter 1999: 157 (1) / 158 = 99.37%
Coldsnap: 154 (1) / 155 = 99.35%
Portal: Second Age: 154 (1) / 155 = 99.35%
Commander Theme Decks: 145 (1) / 146 = 99.32%
Worldwake: 144 (1) / 145 = 99.31%
Exodus: 142 (1) / 143 = 99.3%
Nemesis: 142 (1) / 143 = 99.3%
Judgment: 142 (1) / 143 = 99.3%
Fourth Edition: 365 (3) / 368 = 99.18%
Chronicles: 115 (1) / 116 = 99.14%
Homelands: 114 (1) / 115 = 99.13%
Mirage: 332 (3) / 335 = 99.1%
Vanguard: 105 (1) / 106 = 99.06%
Fallen Empires: 101 (1) / 102 = 99.02%
Treasure Chests: 72 (1) / 73 = 98.63%
Alliances: 142 (2) / 144 = 98.61%
Ice Age: 366 (7) / 373 = 98.12%
Limited Edition Beta: 286 (6) / 292 = 97.95%
Unlimited Edition: 286 (6) / 292 = 97.95%
Limited Edition Alpha: 284 (6) / 290 = 97.93%
Legends: 303 (7) / 310 = 97.74%
Deckmasters: Garfield vs. Finkel: 43 (1) / 44 = 97.73%
Arabian Nights: 76 (2) / 78 = 97.44%
Apocalypse: 139 (4) / 143 = 97.2%
The Dark: 115 (4) / 119 = 96.64%
Antiquities: 81 (4) / 85 = 95.29%
Conspiracy: 197 (13) / 210 = 93.81%
Conspiracy: Take the Crown: 203 (18) / 221 = 91.86%
Battlebond: 231 (23) / 254 = 90.94%

Total over all sets: 30140 (139) / 30279


FormatStandard.txt | Open
XLN RIX DOM M19 GRN
Implemented (Missing) / Total = Percentage Implemented
1249 (0) / 1249 = 100.00 %

Missing (0):


FormatModern.txt | Open
8ED MRD DST 5DN CHK BOK SOK 9ED RAV GPT DIS CSP TSP TSB PLC FUT 10E LRW EVE SHM MOR ALA CFX ARB M10 ZEN WWK ROE M11 SOM MBS NPH M12 ISD DKA AVR M13 RTR GTC DGM M14 THS BNG JOU M15 KTK FRF DTK MM2 ORI BFZ OGW SOI EMN KLD AER AKH W17 HOU XLN RIX DOM M19 GRN
Implemented (Missing) / Total = Percentage Implemented
12026 (8) / 12034 = 99.93 %

Missing (8):
Balduvian Warlord
Divine Deflection
Harm's Way
Nacatl War-Pride
Plague of Vermin
Refraction Trap
Shining Shoal
World at War
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby fateatfish » 16 Oct 2018, 06:16

Banlist of legacy isn't updated, decks with Deathrite Shaman and Gitaxian Probe are still legal in this version.
Also many of the default legacy decks of forge contain these two cards, you may also wanna update those decks.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby gos » 16 Oct 2018, 10:52

All previous Brawl decks are no longer accessible with this version of forge. This is not incorrect behavior per se, as they all contained cards from Kaladesh and Amonkhet blocks which are no longer Brawl legal. I added a deck that conforms to the new Brawl card pool and it appears normally.

However, I would expect that leaving the Deck Conformance preference unchecked would allow me to see all the decks I have in the /decks/brawl folder, but it does not. This is certainly the case with Commander decks.

There is absolutely no indication why the decks are not appearing, not in-game and nothing in the log file. This made for a very frustrating experience in figuring out what was wrong.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby pfirpfel » 16 Oct 2018, 13:21

fateatfish wrote:Banlist of legacy isn't updated, decks with Deathrite Shaman and Gitaxian Probe are still legal in this version.
Also many of the default legacy decks of forge contain these two cards, you may also wanna update those decks.
Ban list will be updated with the next release, it is also already available in the latest snapshot.

For the generated decks, we're working on it.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby SpiderBrigade » 16 Oct 2018, 18:56

Nice work! Getting to 100% on Standard is great.

A previously mentioned bug that's been around since 1.6.9:

Prototype Portal is cast from hand, imprinting Sculpting Steel from hand. A second Sculpting Steel is also in hand.
Activate Portal, have the copied Sculpting Steel enter as a copy of Prototype Portal. ETB imprint ability of new Prototype Portal happens, allowing the Sculpting Steel in hand to be copied.
New portal can be activated, costing 3 as expected, but then nothing happens.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby muppet » 16 Oct 2018, 19:36

At the very end of the last release I mention that in Guilds of Ravnica draft the splt cards were all rated 500 and not picked. That has been changed but now guildgates have got 500 ratings and are not picked along with some other cards.


I asked last time if there was a way to change ratings ourselves but before I looked for a reply this release appeared and I missed any reply that happened sorry.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby juzamjedi » 17 Oct 2018, 02:15

I finally posted a cube update after a long hiatus. Would be nice to include in main program for the next update. viewtopic.php?f=26&t=6482&start=21
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby pfirpfel » 17 Oct 2018, 09:06

muppet wrote:At the very end of the last release I mention that in Guilds of Ravnica draft the splt cards were all rated 500 and not picked. That has been changed but now guildgates have got 500 ratings and are not picked along with some other cards.


I asked last time if there was a way to change ratings ourselves but before I looked for a reply this release appeared and I missed any reply that happened sorry.
I fixed the guildgates. This change is available in the snapshot.

What other cards are affected?
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby gos » 17 Oct 2018, 12:07

Blacksmith wrote:Gonti (and friends) should be fixed now. Let us know if you see anything wonky with mana pools.
As always, this release of Forge features an assortment of bug fixes and improvements based on user feedback during the previous release run.
Bravo! I noticed something slightly wonky - when I tried to use the "Auto" button to pay for a card that I had exiled with Thief of Sanity forge seemed to require the "correct" colored mana, i.e. the spell cost {3} {W} {B} and I had Islands and Swamps; forge first displayed the cost as {5} when I started casting it, but tapped 4 lands and asked me to add an additional {W} when I used the auto option. However, when I tried tapping the lands individually, it worked just fine, the mana cost going from {5} to {4} and so on until I cast the spell.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby friarsol » 17 Oct 2018, 13:39

gos wrote:
Blacksmith wrote:Gonti (and friends) should be fixed now. Let us know if you see anything wonky with mana pools.
As always, this release of Forge features an assortment of bug fixes and improvements based on user feedback during the previous release run.
Bravo! I noticed something slightly wonky - when I tried to use the "Auto" button to pay for a card that I had exiled with Thief of Sanity forge seemed to require the "correct" colored mana, i.e. the spell cost {3} {W} {B} and I had Islands and Swamps; forge first displayed the cost as {5} when I started casting it, but tapped 4 lands and asked me to add an additional {W} when I used the auto option. However, when I tried tapping the lands individually, it worked just fine, the mana cost going from {5} to {4} and so on until I cast the spell.
Ah yea. The AI/Auto tapper doesn't know how to use this ability. We'll have to figure out the best way to handle that until the AI knows what to do.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby muppet » 17 Oct 2018, 18:53

pfirpfel wrote:
muppet wrote:At the very end of the last release I mention that in Guilds of Ravnica draft the splt cards were all rated 500 and not picked. That has been changed but now guildgates have got 500 ratings and are not picked along with some other cards.


I asked last time if there was a way to change ratings ourselves but before I looked for a reply this release appeared and I missed any reply that happened sorry.
I fixed the guildgates. This change is available in the snapshot.

What other cards are affected?
draft

Main:
1 Attendant of Vraska
1 Forest
1 Impervious Greatwurm
1 Island
1 Kraul Raider
1 Mountain
1 Plains
1 Precision Bolt
1 Ral's Dispersal
1 Ral's Staticaster
1 Ral, Caller of Storms
1 Swamp
1 Vraska's Stoneglare
1 Vraska, Regal Gorgon

these are the ones in guilds of ravnica that are rated 500 and so presumably not picked.

Thanks for fixing guildgates.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby verdealex79 » 17 Oct 2018, 19:27

Often - when I activate the ability of the black card Nightshade Seer and I choose to "autotap" to pay for the ability - the ability triggers without me paying the mana.. lands stay "untapped".

It happens only sometimes - most of the times, everything works and the swamps are tapped correctly; anyway, it still happens quite often - not a thing I noticed once and never saw again.

The card is inside the prebuilt deck "Assassin" that you can choose by starting a quest.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby Nateen » 17 Oct 2018, 21:49

Mana Reflection gives two extra mana when tapping a land.
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Re: Forge Release 10/15/2018 ver 1.6.17

Postby gos » 17 Oct 2018, 22:17

When I activated Nissa, Steward of Element's ultimate for the second time during the same game, both the 2 lands I targeted and the 2 lands I had targeted earlier were affected!

nissa.PNG
gos
 
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