Forge Mobile Backport for Linux/Windows v1.6.38.001
by mtgrares
Moderators: timmermac, friarsol, Blacksmith, KrazyTheFox, Agetian, CCGHQ Admins
Re: Forge Mobile Backport for Linux/Windows v1.6.36.001
by Agetian » 14 Jul 2020, 08:44
UPDATE (07/14/20): Forge Mobile Backport v1.6.36.001 has been released. It's a release based on Forge for Android v1.6.36.001 and desktop Forge v1.6.36. Enjoy! 
IMPORTANT UPGRADE REMINDER: When upgrading from the previous version of the mobile backport, please remember that it's always best to start with a fresh empty folder, unpack the new version there, then move the profile folder from your previous version to the new folder. This will help avoid mixing executables and resources from the old and the new versions of the game.
- Agetian

IMPORTANT UPGRADE REMINDER: When upgrading from the previous version of the mobile backport, please remember that it's always best to start with a fresh empty folder, unpack the new version there, then move the profile folder from your previous version to the new folder. This will help avoid mixing executables and resources from the old and the new versions of the game.
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Re: Forge Mobile Backport for Linux/Windows v1.6.36.001
by Nigol » 27 Jul 2020, 05:32
From what I can see you create these backport versions manually and you need to change 2 lines so it works on a release build, but since the assetDir has moved it doesn't work while debugging. I changed the file so it detects if it's running from source and sets the dir automatically.
https://git.cardforge.org/Nigol/forge/-/commit/d0bfcde3d626f417f315ee9a2249c7889c809df9
Merge it into the master if you find this useful. It might be possible to automate the build for release.cardforge.org. I just find this easier when testing thing and then later creating a build for play.
https://git.cardforge.org/Nigol/forge/-/commit/d0bfcde3d626f417f315ee9a2249c7889c809df9
Merge it into the master if you find this useful. It might be possible to automate the build for release.cardforge.org. I just find this easier when testing thing and then later creating a build for play.
Re: Forge Mobile Backport for Linux/Windows v1.6.36.001
by Agetian » 28 Aug 2020, 12:47
@ Nigol: Yeah, it's a nice feature - feel free to open a MR on git.
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Gaea's Touch Doesn't Work
by dungeonmasterforhire » 16 Nov 2020, 10:43
Gaea's Touch doesn't work, it won't allow you to play an extra land on your turn.
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Re: Forge Mobile Backport for Linux/Windows v1.6.38.001
by Agetian » 13 Feb 2021, 15:33
UPDATE (02/13/21): Forge Mobile Backport v1.6.38.001 has been released. It's a release based on Forge for Android v1.6.38.001 and desktop Forge v1.6.38. Enjoy! 
IMPORTANT UPGRADE REMINDER: When upgrading from the previous version of the mobile backport, please remember that it's always best to start with a fresh empty folder, unpack the new version there, then move the profile folder from your previous version to the new folder. This will help avoid mixing executables and resources from the old and the new versions of the game.
- Agetian

IMPORTANT UPGRADE REMINDER: When upgrading from the previous version of the mobile backport, please remember that it's always best to start with a fresh empty folder, unpack the new version there, then move the profile folder from your previous version to the new folder. This will help avoid mixing executables and resources from the old and the new versions of the game.
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Re: Forge Mobile Backport for Linux/Windows v1.6.38.001
by N25 » 16 Feb 2021, 08:01
Very stupid question, but can this run on a Raspberry Pi 4/400?
Re: Forge Mobile Backport for Linux/Windows v1.6.38.001
by friarsol » 16 Feb 2021, 15:38
Can it run Java?N25 wrote:Very stupid question, but can this run on a Raspberry Pi 4/400?
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Re: Forge Mobile Backport for Linux/Windows v1.6.38.001
by N25 » 17 Feb 2021, 03:08
It seems to be the case: https://pimylifeup.com/raspberry-pi-java/friarsol wrote:Can it run Java?N25 wrote:Very stupid question, but can this run on a Raspberry Pi 4/400?
I'll have to try it out sometime, but just wondering if anyone has already tried it just to see if it's worth the time and effort to do it.
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