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Sealed cube without duplicates

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Sealed cube without duplicates

Postby mort47 » 17 Dec 2018, 11:53

Hi all,

I've made a .sealed file for my cube. It looks like this:

Code: Select all
Name:TestCube
DeckFile:TestCube
IgnoreRarity:True
LandSetCode:RTR

Booster: 15 Any
NumPacks: 3
When I test this in sealed, I get multiple copies of cards. Is there a way to prevent this behaviour and force it to be singleton like in draft? If I put Singleton:True in the .sealed file it throws an error: "The cardpool has been depleted and has no more cards for slot Any".

Running on Android if that's relevant.

Thanks.
mort47
 
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Re: Sealed cube without duplicates

Postby mort47 » 17 Dec 2018, 12:28

New theory: It is working as expected, but there aren't enough cards in the cube to generate packs for eight players (basically what the error message is telling me). It works if I reduce the number of packs to 3. It's a 540 card cube.

Rather than go up to 720 cards, is there a way to reduce the number of opponents in sealed mode?
mort47
 
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