Forge Release 02/17/2019 ver 1.6.21
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Release 02/17/2019 ver 1.6.21
by Mrs Non-Gorilla » 28 Feb 2019, 22:56
The AI Dragonstormed out a Bogardan Hellkite, and an NPE happened while its ability was resolving:
As you can see in the screenshot, the damage was supposed to be divided between my two planeswalkers. At the time the exception happened, the Teferi had taken its damage (obviously) but the Karn hadn't.
- | Open
- > java.lang.NullPointerException
at forge.game.spellability.TargetRestrictions.getDividedValue(TargetRestrictions.java:772)
at forge.game.ability.effects.DamageDealEffect.resolve(DamageDealEffect.java:182)
at forge.game.spellability.AbilitySub.resolve(AbilitySub.java:111)
at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1367)
at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1335)
at forge.ai.ComputerUtil.playNoStack(ComputerUtil.java:299)
at forge.ai.PlayerControllerAi.playSpellAbilityNoStack(PlayerControllerAi.java:488)
at forge.game.trigger.WrappedAbility.resolve(WrappedAbility.java:488)
at forge.game.ability.AbilityUtils.resolveApiAbility(AbilityUtils.java:1367)
at forge.game.ability.AbilityUtils.resolve(AbilityUtils.java:1335)
at forge.game.zone.MagicStack.resolveStack(MagicStack.java:528)
at forge.game.phase.PhaseHandler.startFirstTurn(PhaseHandler.java:1056)
at forge.game.GameAction.startGame(GameAction.java:1615)
at forge.game.Match.startGame(Match.java:87)
at forge.match.HostedMatch$2.run(HostedMatch.java:235)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at java.lang.Thread.run(Thread.java:745)
As you can see in the screenshot, the damage was supposed to be divided between my two planeswalkers. At the time the exception happened, the Teferi had taken its damage (obviously) but the Karn hadn't.
Last edited by Mrs Non-Gorilla on 01 Mar 2019, 20:31, edited 1 time in total.
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Re: Forge Release 02/17/2019 ver 1.6.21
by epsilon82 » 01 Mar 2019, 05:46
Yeah, the Thief of Sanity/Hostage Taker bug has been around for a while. It's really frustrating. It used to work just fine but it seems like Forge simply cannot change colored mana costs to generic ones anymore.AStrangerIsHere wrote:Edit 3: I did a poor job at explaining the problem with Hostage Taker and Thief of Sanity. It's not possible to play a card exiled with them if you don't have mana of the adequate color. So, casting a Ball Lightning with only blue/black mana will only allow you to pay for the first and/or second red mana, but not the third. But if you have red mana, there won't be any problem.
Re: Forge Release 02/17/2019 ver 1.6.21
by SpellNexus » 01 Mar 2019, 23:41
Might of Old Krosa seems to add +0/+0.
Not much more to add
Not much more to add
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Re: Forge Release 02/17/2019 ver 1.6.21
by Fregnor » 02 Mar 2019, 19:09
I cannot get the images to work right for the RNA set.
If I try: Content Downloaders > Download LQ Card Pictures
then it basically hangs up and thinks forever and never gets anywhere.
If I try: Content Downloaders > Download LQ Set Pictures
then it basically hangs up and thinks forever and never gets anywhere.
I have the box checked in: Preferences > Graphic Options > Automatically Download Missing Card Art
But nothing happens. I know that this feature worked great in version 1.6.19 because I used it a ton of times.
I cannot get all the pictures right by manually downloading them, renaming them, and putting them in the correct folder because I cannot find the correct names to assign all of them. For example: Orzhov Guildgate . It does not work with the name Orzhov Guildgate.full .
What should I do?
If I try: Content Downloaders > Download LQ Card Pictures
then it basically hangs up and thinks forever and never gets anywhere.
If I try: Content Downloaders > Download LQ Set Pictures
then it basically hangs up and thinks forever and never gets anywhere.
I have the box checked in: Preferences > Graphic Options > Automatically Download Missing Card Art
But nothing happens. I know that this feature worked great in version 1.6.19 because I used it a ton of times.
I cannot get all the pictures right by manually downloading them, renaming them, and putting them in the correct folder because I cannot find the correct names to assign all of them. For example: Orzhov Guildgate . It does not work with the name Orzhov Guildgate.full .
What should I do?
Re: Forge Release 02/17/2019 ver 1.6.21
by friarsol » 02 Mar 2019, 19:25
The cert expired for the site a few hours ago.. The dev in charge has a busy weekend, but will update it when he gets a chance.Fregnor wrote:I cannot get the images to work right for the RNA set.
If I try: Content Downloaders > Download LQ Card Pictures
then it basically hangs up and thinks forever and never gets anywhere.
If I try: Content Downloaders > Download LQ Set Pictures
then it basically hangs up and thinks forever and never gets anywhere.
I have the box checked in: Preferences > Graphic Options > Automatically Download Missing Card Art
But nothing happens. I know that this feature worked great in version 1.6.19 because I used it a ton of times.
I cannot get all the pictures right by manually downloading them, renaming them, and putting them in the correct folder because I cannot find the correct names to assign all of them. For example: Orzhov Guildgate . It does not work with the name Orzhov Guildgate.full .
What should I do?
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Re: Forge Release 02/17/2019 ver 1.6.21
by epsilon82 » 03 Mar 2019, 19:15
Just so you know in case you need to manually manage your images in the future, cards with multiples of cards with the same name (almost always lands) are handled by putting a number at the end. So for Orzhov Guildgate you would need to name it "Orzhov Guildgate1.full" or "Orzhov Guildgate2.full". This also applies to basic lands for sets that have multiple art lands.Fregnor wrote:I cannot get the images to work right for the RNA set.
If I try: Content Downloaders > Download LQ Card Pictures
then it basically hangs up and thinks forever and never gets anywhere.
If I try: Content Downloaders > Download LQ Set Pictures
then it basically hangs up and thinks forever and never gets anywhere.
I have the box checked in: Preferences > Graphic Options > Automatically Download Missing Card Art
But nothing happens. I know that this feature worked great in version 1.6.19 because I used it a ton of times.
I cannot get all the pictures right by manually downloading them, renaming them, and putting them in the correct folder because I cannot find the correct names to assign all of them. For example: Orzhov Guildgate . It does not work with the name Orzhov Guildgate.full .
What should I do?
Re: Forge Release 02/17/2019 ver 1.6.21
by peepser » 03 Mar 2019, 20:51
how is it possible that Ironroot Treefolk can block a Phantom Monster? I had two Phantoms monsters, one of them was created by Vesuvan doppelganger
Last edited by peepser on 04 Mar 2019, 02:02, edited 1 time in total.
Re: Forge Release 02/17/2019 ver 1.6.21
by friarsol » 03 Mar 2019, 23:09
I'm guessing the Doppelganger one wasn't copying over Flying somehow. Did it say it had flying in the card detail panel?peepser wrote:how is it possible that Ironroot Treefolk can block a Phantom Monster? I had two Phantoms monsters, one of them was created by Vesuvian doppelganger
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Re: Forge Release 02/17/2019 ver 1.6.21
by peepser » 04 Mar 2019, 02:03
I never looked at that. Trying to duplicate this scenario but it's difficult. But you are probably right.friarsol wrote:I'm guessing the Doppelganger one wasn't copying over Flying somehow. Did it say it had flying in the card detail panel?peepser wrote:how is it possible that Ironroot Treefolk can block a Phantom Monster? I had two Phantoms monsters, one of them was created by Vesuvian doppelganger
Re: Forge Release 02/17/2019 ver 1.6.21
by friarsol » 04 Mar 2019, 03:05
I'm thinking it was something likepeepser wrote:I never looked at that. Trying to duplicate this scenario but it's difficult. But you are probably right.friarsol wrote:I'm guessing the Doppelganger one wasn't copying over Flying somehow. Did it say it had flying in the card detail panel?peepser wrote:how is it possible that Ironroot Treefolk can block a Phantom Monster? I had two Phantoms monsters, one of them was created by Vesuvian doppelganger
Doppleganger copies Monster. Everything is fine
Dopplegange copies itself copying Monster. Everything is not happy.
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Re: Forge Release 02/17/2019 ver 1.6.21
by peepser » 04 Mar 2019, 03:07
I did get out phantom monster again, and duplicated it with Vesuvan Doppelganger, and both monsters have flying in their description text. I wonder if it was because when the doppelganger asks me which creature I want to copy at the start of each turn, I may have picked the copy of the phantom monster, and not the original. Perhaps copying the copy removed flying from it.
Re: Forge Release 02/17/2019 ver 1.6.21
by BloodReyvyn » 04 Mar 2019, 04:32
Where can I get the source for this, if available?
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Re: Forge Release 02/17/2019 ver 1.6.21
by friarsol » 04 Mar 2019, 13:41
https://git.cardforge.org/core-developers/forgeBloodReyvyn wrote:Where can I get the source for this, if available?
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Re: Forge Release 02/17/2019 ver 1.6.21
by peepser » 04 Mar 2019, 20:48
Griffin Protector does not get plus 1/1 bonus when Thunder Totem is activated. It will get the bonus with regular creatures, but shouldn't it also get 1/1 bonus when a land becomes an artifact creature? The totem is a creature and has 'entered the battlefield.'
Re: Forge Release 02/17/2019 ver 1.6.21
by friarsol » 05 Mar 2019, 02:52
Nope. The Totem didn't enter the battlefield. It had already been on the battlefield and just changed forms.peepser wrote:Griffin Protector does not get plus 1/1 bonus when Thunder Totem is activated. It will get the bonus with regular creatures, but shouldn't it also get 1/1 bonus when a land becomes an artifact creature? The totem is a creature and has 'entered the battlefield.'
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