Forge 03/13 (Unofficial Beta version)
2828 cards in total.
There's a lot of new stuff in this version, so hopefully everything's stable.
Fixes/Features:
- Added multikicker and X cost functionality.
- Fixed Avenger of Zendikar (will put counters on changeling creatures).
- Made Boomerang cascadable and it should work correctly with Isochron Scepter.
- Zerker fixed Darkwater Catacombs.
- Fixed AI part for Meloku, the Clouded Mirror.
- Switching controllership when destroying a Control Magic should remove the creature from combat.
- Fixed a crash with Man-o'-War when the AI doesn't have any legal targets the human player controls.
- Rob added new Buyback code that makes it more keywordable.
- Moved some combat code around (check for blocker triggers should only happen once now).
- Equipment should get removed now whenever something is grabbed with Control Magic and other cards.
- Zerker added a "Sacrifice at EOT" keyword.
- Zerker added Trample + Haste to Sparksmith tokens.
- Zerker fixed Umbral Mantle.
- AI should block a lot more often now.
- Added Regenerate: B to Mortivore.
- Fixed a bug with Cascade and abilities triggering on casting spells.
- AI shouldn't play a Planeswalker if it controls one with the same sybtype.
- Fixed an infinite loop with Ajani Vengeant controlled by the AI.
- Changeling creatures should trigger Ally abilities now.
- Fixed Muraganda Petroglyphs not working with tokens without abilities.
- Added a check to Howling Mine to make sure it's untapped (thanks slapshot5!).
- Fixed Rathi Trapper mana text.
- Zerker fixed a TableSorter bug.
- Chris converted a lot of cards from code to keyword.
- Fixed the Deathtouch bug.
- Fixed the getColor() method in CardListUtil (this should fix a bunch of cards - Nocturnal Raid, Valorous Charge, ...).
- Some minor checks added in canDestroyAttacker() and canDestroyBlocker().
- Deathtouch shouldn't destroy Planeswalkers anymore.
New cards:
- Bunch of X cards (Hurricane, Earthquake, Death Grasp, Prosperity, Braingeyser, ...).
- A few Multikicker cards.
- Bunch of Fog cards (Fog, Holy Day, Respite, Darkness, etc.) - unusable by AI.
- Isochron Scepter, Helix Pinnacle, Ravnica bouncelands (thanks Zerker!)
- Ley Druid, Ivory Tower, Ali from Cairo, Icy Manipulator (thanks slapshot5!)
- Howl of the Night Pack, Beacon of Creation, Echoing Courage (thanks BinarySpike!).
- Wall of Reverence (thanks jim!)
- Many more...
There's a lot of new stuff in this version, so hopefully everything's stable.
Fixes/Features:
- Added multikicker and X cost functionality.
- Fixed Avenger of Zendikar (will put counters on changeling creatures).
- Made Boomerang cascadable and it should work correctly with Isochron Scepter.
- Zerker fixed Darkwater Catacombs.
- Fixed AI part for Meloku, the Clouded Mirror.
- Switching controllership when destroying a Control Magic should remove the creature from combat.
- Fixed a crash with Man-o'-War when the AI doesn't have any legal targets the human player controls.
- Rob added new Buyback code that makes it more keywordable.
- Moved some combat code around (check for blocker triggers should only happen once now).
- Equipment should get removed now whenever something is grabbed with Control Magic and other cards.
- Zerker added a "Sacrifice at EOT" keyword.
- Zerker added Trample + Haste to Sparksmith tokens.
- Zerker fixed Umbral Mantle.
- AI should block a lot more often now.
- Added Regenerate: B to Mortivore.
- Fixed a bug with Cascade and abilities triggering on casting spells.
- AI shouldn't play a Planeswalker if it controls one with the same sybtype.
- Fixed an infinite loop with Ajani Vengeant controlled by the AI.
- Changeling creatures should trigger Ally abilities now.
- Fixed Muraganda Petroglyphs not working with tokens without abilities.
- Added a check to Howling Mine to make sure it's untapped (thanks slapshot5!).
- Fixed Rathi Trapper mana text.
- Zerker fixed a TableSorter bug.
- Chris converted a lot of cards from code to keyword.
- Fixed the Deathtouch bug.
- Fixed the getColor() method in CardListUtil (this should fix a bunch of cards - Nocturnal Raid, Valorous Charge, ...).
- Some minor checks added in canDestroyAttacker() and canDestroyBlocker().
- Deathtouch shouldn't destroy Planeswalkers anymore.
New cards:
- Bunch of X cards (Hurricane, Earthquake, Death Grasp, Prosperity, Braingeyser, ...).
- A few Multikicker cards.
- Bunch of Fog cards (Fog, Holy Day, Respite, Darkness, etc.) - unusable by AI.
- Isochron Scepter, Helix Pinnacle, Ravnica bouncelands (thanks Zerker!)
- Ley Druid, Ivory Tower, Ali from Cairo, Icy Manipulator (thanks slapshot5!)
- Howl of the Night Pack, Beacon of Creation, Echoing Courage (thanks BinarySpike!).
- Wall of Reverence (thanks jim!)
- Many more...