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Mage, another Java Magic project

PostPosted: 11 May 2010, 15:51
by mtgrares
I haven't tried it but this was posted in the "General Discussion" forum. It is Java based also.

BetaSteward wrote:MAGE (Magic, Another Game Engine) has been updated to version 0.2

I have fixed a lot of bugs, added more game mechanics, added more cards, improved the client interface, made the AI smarter (only slightly), improved the server performance and reduced the memory footprint.

If you are interested in trying it out you can download it from http://code.google.com/p/magic--another-game-engine

For the next version I am going to add multiplayer games and make the computer player competitive.

If you find any major bugs or want to make suggestions or if you are interested in contributing to the project contact me at BetaSteward_at_googlemail.com

BetaSteward

Re: Mage, another Java Magic project

PostPosted: 15 May 2010, 08:18
by tony85poon
In my opinion, we should work step by step, i.e., keep on working on the current forge program. It is easy to "think big", but practically, making a multiplayer magic gaming platform is just impractical. He has pointed that he only made the AI smarter "slightly", which means there is still room for improvement for the single player version.