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Re: A quest strategy question

PostPosted: 26 Jun 2010, 21:18
by timmermac
With the release of the newest version (woot!), I am retiring this quest. I finished with a record of 132-84. I'll be starting the new one up as soon as the pictures copy over from the June 5th version. I'll fill everybody in periodically on this one as well.

Re: A quest strategy question

PostPosted: 26 Jun 2010, 21:28
by Chris H.
timmermac wrote:With the release of the newest version (woot!), I am retiring this quest. I finished with a record of 132-84. I'll be starting the new one up as soon as the pictures copy over from the June 5th version. I'll fill everybody in periodically on this one as well.
`
I think that it may be time for me to retire my quest and start over. I reached 334 wins and 12 losses. :D

There are close to 160 AI decks to face so it should not be too boring. You may want to wait until I update the rarity files and upload to the new beta topic. The new rarity files that I will upload will allow the new cards to be available for the quest mode card pool. :wink:

Re: A quest strategy question

PostPosted: 27 Jun 2010, 01:22
by timmermac
rotflmao! The computer just tried to Threaten my Citanul Centaurs! The centaurs just sat there and said "you tried what, again?"

Re: A quest strategy question

PostPosted: 27 Jun 2010, 03:30
by timmermac
I'm now 4-3 in the new version. I've got an 0/2 Plant Wall that I got almost immediately.

Re: A quest strategy question

PostPosted: 27 Jun 2010, 04:22
by timmermac
I finished the day with a 7-4 record. The Barney Rubble decks will have to wait until I have more direct damage in the deck so that I can kill him without worrying about all of those damned walls.

Re: A quest strategy question

PostPosted: 27 Jun 2010, 21:47
by Chris H.
The plant wall is nice. It is hard to sell cards at the start, but if you can get enough credits to train to 0/3 … it can make a difference. But what to sell?

Which colors did you pick and did they come with any threat removal?

Re: A quest strategy question

PostPosted: 27 Jun 2010, 22:16
by timmermac
I went with red/green, and there isn't anywhere near enough damage/removal yet to kill all those walls. I may have to check the other colors when next I have access to my computer and see if the other colors have enough removal to wipe away the walls.

Re: A quest strategy question

PostPosted: 27 Jun 2010, 22:54
by Chris H.
timmermac wrote:I went with red/green, and there isn't anywhere near enough damage/removal yet to kill all those walls. I may have to check the other colors when next I have access to my computer and see if the other colors have enough removal to wipe away the walls.
`
Some decks might have to be toned down somewhat and some might have to be toned up. I will look at that deck and see if there is some room for adjustments. :D

Re: A quest strategy question

PostPosted: 28 Jun 2010, 01:06
by timmermac
That may not be necessary. I think the key to beating Barney Rubble is playing with lots of direct damage, namely Lightning Bolts, Incinerates, Shocks, Blazes, Fireballs, etc. I just haven't been able to get enough of that yet. When I do, I'll be able to beat it. Getting a Wolf may help as well.

Re: A quest strategy question

PostPosted: 28 Jun 2010, 11:35
by Chris H.
timmermac wrote:I went with red/green, and there isn't anywhere near enough damage/removal yet to kill all those walls. I may have to check the other colors when next I have access to my computer and see if the other colors have enough removal to wipe away the walls.
`
I had to "roll the dice" a few times and I finally got a pool of cards with some promise. I now have a 41 card R/W deck that is mostly creatures and Land. I went with this pool since it has an Akroma, Angel of Fury and I have never played with this card before.

I sold my black, green and blue cards and got enough credits to buy and train my plant wall to 1/3 with deathtouch and purchased a 1/2 Wolf Pet. Granted, I had to sell most of my cards to do this and I am not sure that I would try this same approach a second time.

I hope to out rush the computer for a number of games while I wait for some good R/W cards to appear. I might get lucky and win Akroma, Angel of Fury's sister. That would be fun. :)

Re: A quest strategy question

PostPosted: 30 Jun 2010, 19:16
by timmermac
Currently I'm 14-14. I'm playing mainly with a red deck, though I made a green one right before I left for work. Mixing Jedit Ojanen of Efrava and Epic Proportions could get really ugly for the opponent if he's playing green.

Re: A quest strategy question

PostPosted: 01 Jul 2010, 18:19
by Chris H.
I recently won my 25th match and enjoyed playing against several quest assignment decks. I am continuing with my decision to sell all B,G,U cards and to only keep the W and R cards.

I suspect that a few of the easy and medium decks may need some minor adjustments. I am not sure that it is necessary though … I think that I should wait to see how other people feel about the play balance.

People may feel that the quest mode proves that the computer AI can put up a good fight with a good deck. :mrgreen:

Re: A quest strategy question

PostPosted: 02 Jul 2010, 03:25
by timmermac
I'm currently 28-20 with a couple of hours before I call it a night. I'm currently alternating between a red deck and a green deck. I've managed to win 2 Time Walks to this point. They'll both be going away when I get to 51 wins. The green deck has a Lhurgoyf in it. Between him and the other fatties I have in that deck, it's going to win me a bunch of matches. I'm still partial to red, though. All that burn... :twisted: Plus the dragons... :twisted: :twisted: :twisted: :twisted:

Re: A quest strategy question

PostPosted: 02 Jul 2010, 05:02
by timmermac
Finished up the night 32-20. Currently waiting for Slivers, Doubling Season, Beastmaster Ascension and Coat of Arms.

Re: A quest strategy question

PostPosted: 02 Jul 2010, 21:46
by timmermac
OK, Ned Flanders is officially cheesy. 2nd turn Hellkite Overlord with an Entomb and Exhume play. d'oh. I like it. That deck won't be an automatic win for me.

Edit: Game 2, Entomb, Reanimate, Hellkite Overlord. ouch. I might have to try and put a version of this deck together.