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Re: Forge 06/26 (Unofficial Beta version)

Posted:
30 Jun 2010, 05:17
by s1886x
also, the combat information lingers on the bottom part of the side bar. i don't think that the program always clears it
Re: Forge 06/26 (Unofficial Beta version)

Posted:
30 Jun 2010, 07:38
by s1886x
when druid of anima got elvish champion's +1/+1 bonus, the new power/toughness appears to the right of the screen when i mouse over druid of anima, but not on druid of anima itself. on the card itself, the power/toughness shows as if elvish champion were not there
Re: Forge 06/26 (Unofficial Beta version)

Posted:
30 Jun 2010, 07:39
by s1886x
s1886x wrote:when druid of anima got elvish champion's +1/+1 bonus, the new power/toughness appears to the right of the screen when i mouse over druid of anima, but not on druid of anima itself. on the card itself, the power/toughness shows as if elvish champion were not there
nevermind. the problem is resolved as long as i continue the game
Re: Forge 06/26 (Unofficial Beta version)

Posted:
30 Jun 2010, 07:52
by s1886x
when the computer has tokens and it goes second, the tokens seem to have haste. however, the same doesn't apply for me having tokens
Re: Forge 06/16 (Unofficial Beta version)

Posted:
30 Jun 2010, 09:41
by Chris H.
s1886x wrote:Chris H. wrote:`
I have this ready for you questers:
where do i stick these?
`
Place them inside of your \forge0626\res\pics\icons\ folder.

Re: Forge 06/26 (Unofficial Beta version)

Posted:
30 Jun 2010, 10:00
by s1886x
it would seem that there is no upkeep on the first turn of the first player (at least when the human goes first), as the shrine doesn't activate in the house party quest on the first turn. it may have something to do with the computer's creatures having haste if they are already out when the computer goes second
Re: Forge 06/26 (Unofficial Beta version)

Posted:
30 Jun 2010, 10:42
by s1886x
i had an artifact equipped to a goblin war buggy. i didn't pay the echo cost. when the creature died, the artifact disappeared. it wasn't destroyed, it just disappeared. is this a glitch?
Re: Forge 06/26 (Unofficial Beta version)

Posted:
30 Jun 2010, 13:49
by Hellfish
Hi, s1886x!
It's nice that you enjoy Forge, and new bug reports are always appreciated, but could you please edit your previous posts if you've got new info and noone else has posted since? Makes the forum a lot tidier and easier to read.

Re: Forge 06/26 (Unofficial Beta version)

Posted:
30 Jun 2010, 15:41
by friarsol
s1886x wrote:i had an artifact equipped to a goblin war buggy. i didn't pay the echo cost. when the creature died, the artifact disappeared. it wasn't destroyed, it just disappeared. is this a glitch?
Looks like they weren't getting detached on destruction of the equipped creature. Should be fixed for the next version.
Re: Forge 06/26 (Unofficial Beta version)

Posted:
30 Jun 2010, 19:01
by DennisBergkamp
s1886x wrote:when druid of anima got elvish champion's +1/+1 bonus, the new power/toughness appears to the right of the screen when i mouse over druid of anima, but not on druid of anima itself. on the card itself, the power/toughness shows as if elvish champion were not there
Yeah, the updates that occur on the cards themselves are kind of inconsistent... always just look on the right panel to see the correct numbers.
One way to "solve" this is to just to download the images (looks much better too!).
Re: Forge 06/26 (Unofficial Beta version)

Posted:
30 Jun 2010, 20:06
by DennisBergkamp
friarisol wrote:s1886x wrote:i had an artifact equipped to a goblin war buggy. i didn't pay the echo cost. when the creature died, the artifact disappeared. it wasn't destroyed, it just disappeared. is this a glitch?
Looks like they weren't getting detached on destruction of the equipped creature. Should be fixed for the next version.
Hmm, ah yeah I think I do this as a SBE, but I guess it's good to "force" this on a destroy(), since it apparently doesn't check for SBEs when sacking something to echo (I noticed the equipment that disappeared returned to play a phase or two later).
Re: Forge 06/26 (Unofficial Beta version)

Posted:
02 Jul 2010, 16:02
by mtgrares
As always, thanks. I know programming Forge just takes hours and hours of time (and frustration).
Beached As fixed performance issues for the Incarnations (
Wonder,
Brawn, ...) -- will wonders never cease. I think everyone will be happy about this.
Beached As, Hellfish and Chris: thanks for the new cards, "I love the smell of fresh cardboard in the morning" which a misquote from
Apocalypse Now, about napalm not cardboard.
Re: Forge 06/26 (Unofficial Beta version)

Posted:
03 Jul 2010, 01:03
by fsntf
Has anyone else had a problem getting the token art with this new build? My comp crashed, and I got a new one. I reinstalled forge using this build, and when I went to dl the LQ pics, it got stuck on the last 44 which would be the tokens. I looked in the helper files thread and no luck. Ideas? Please and thank you's all around.
Re: Forge 06/26 (Unofficial Beta version)

Posted:
03 Jul 2010, 01:59
by Chris H.
fsntf wrote:Has anyone else had a problem getting the token art with this new build? My comp crashed, and I got a new one. I reinstalled forge using this build, and when I went to dl the LQ pics, it got stuck on the last 44 which would be the tokens. I looked in the helper files thread and no luck. Ideas? Please and thank you's all around.
`
This archive contains 83 of the LQ token pics. This will give you most of them.
Forge Tokens LQ 02-26-2010.zip
Re: Forge 06/26 (Unofficial Beta version)

Posted:
03 Jul 2010, 06:02
by fsntf
Thanks so much! I had a feeling an earlier build would have them, but no idea where to look. And now back to quest mode! Woo-hoo!
