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Bug - Missing Valakut Triggers

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Bug - Missing Valakut Triggers

Postby rifforama » 30 Aug 2019, 22:30

I'm using build forge-1.6.28-SNAPSHOT-r31-6344c8fc3c

I had seven lands in play: Valakut, 2 Forest, Mountain, Plains, Stomping Ground, Cinder Glade. I cast Scapeshift, sacrificing everything but the Valakut, putting these lands into play: 3 Mountain, 2 Cinder Glade, Stomping Ground. I was expecting to get 6 Valakut triggers, which would have killed the opponent. I actually got 3. I've attached a screenshot of the game log.

This is running on MacOS X 10.14.4, Java 11.

Java details:

$ java --version
openjdk 11.0.3 2019-04-16
OpenJDK Runtime Environment AdoptOpenJDK (build 11.0.3+7)
OpenJDK 64-Bit Server VM AdoptOpenJDK (build 11.0.3+7, mixed mode)
Attachments
Screen Shot 2019-08-30 at 6.14.19 PM.png
Screenshot of the log
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Re: Bug - Missing Valakut Triggers

Postby rstollenwerk » 03 Dec 2019, 17:36

I have this exact problem, I think cinder glade isn't counting as a mountain, causing the lack of Valakut triggers.

If I shift using all shocks it work's perfectly, so its definitely the glades that are broken
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