Forge Release 09/29/2019 ver 1.6.29
by mtgrares
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Re: Forge Release 09/29/2019 ver 1.6.29
by peepser » 07 Oct 2019, 23:01
Crashing drawbridge doesn't work. It won't let me tap it to give creatures haste, at any point in the turn.
Re: Forge Release 09/29/2019 ver 1.6.29
by Hanmac » 08 Oct 2019, 04:26
does it maybe has summoning sickness? it itself is a creaturepeepser wrote:Crashing drawbridge doesn't work. It won't let me tap it to give creatures haste, at any point in the turn.
Re: Forge Release 09/29/2019 ver 1.6.29
by guytrash » 08 Oct 2019, 16:26
Teferi's Time Twist has some weird interactions when used on a commander (assuming you do not use the commander replacement effect). It works properly at first (exiles until the end step, then returns to the battlefield), but when you activate a triggered ability of the commander after it returns, it tries to exile it permanently. I noticed this happen to Unesh, Criosphinx Sovereign and Rashmi, Eternities Crafter.
On an unrelated note, I'm not seeing any way to build/edit Oathbreaker decks from within the client. Is this just something that hasn't been implemented yet or am I missing something?
Thanks!
On an unrelated note, I'm not seeing any way to build/edit Oathbreaker decks from within the client. Is this just something that hasn't been implemented yet or am I missing something?
Thanks!
Re: Forge Release 09/29/2019 ver 1.6.29
by Marek14 » 09 Oct 2019, 08:26
I used Hostage Taker to exile Jiwari, the Earth Aflame and I'm trying to cast it. First mana I tap pays for one of the in Jiwari's mana cost, but the game refuses to let me pay non-red mana for the second symbol.
Re: Forge Release 09/29/2019 ver 1.6.29
by Xitax » 10 Oct 2019, 12:55
I think the problem is that the program expects 4 Food token pictures so it's looking for the other 3 sometimes and when it doesn't find them it uses the blank card.Leap wrote:Hello,
I have question about token.
I have add in cache/pics/tokens the file c_a_food_sac_ELD.jpg .
Sometime I have this picture but sometime not, I don't really know why. I have look in different card generating food and in tokenscript and don't see any difference in token variation.
c_a_food_sac_ELD.jpg
c_a_food_sac2_ELD.jpg
c_a_food_sac3_ELD.jpg
c_a_food_sac4_ELD.jpg
Re: Forge Release 09/29/2019 ver 1.6.29
by moumene04 » 12 Oct 2019, 21:00
hello i recently tried the android version and i noticed the arrows that show the blocking creatures and the target of an effect of a card can be so helpful so i was wondering is there a way that you could add them in the pc ver too or show me a way that i can unable this feature in the settings thanks
Re: Forge Release 09/29/2019 ver 1.6.29
by MrMystery314 » 13 Oct 2019, 03:34
Cabal Shrine still makes me discard a card when I cast a spell even if there aren't any other copies in graveyards. I haven't tested this for any other shrines, but I suspect the same thing may happen.
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Re: Forge Release 09/29/2019 ver 1.6.29
by Leap » 13 Oct 2019, 15:58
Thanks, I try this ! But it is like this for all tokens ? I have read a little bit the source code but don't found anything about this.Xitax wrote:I think the problem is that the program expects 4 Food token pictures so it's looking for the other 3 sometimes and when it doesn't find them it uses the blank card.Leap wrote:Hello,
I have question about token.
I have add in cache/pics/tokens the file c_a_food_sac_ELD.jpg .
Sometime I have this picture but sometime not, I don't really know why. I have look in different card generating food and in tokenscript and don't see any difference in token variation.
c_a_food_sac_ELD.jpg
c_a_food_sac2_ELD.jpg
c_a_food_sac3_ELD.jpg
c_a_food_sac4_ELD.jpg
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Re: Forge Release 09/29/2019 ver 1.6.29
by Spatzi » 13 Oct 2019, 15:59
Brazen borrower equipped with Giant’s skewer does not create a food token.
Re: Forge Release 09/29/2019 ver 1.6.29
by sirgigglz » 14 Oct 2019, 05:05
Xenagos, God of Revels doesn't appear to be granting haste properly. When targeting a summoning sick creature with its ability, the +X/+X buff will happen and the icon indicating its summoning sick status will disappear, but any attack I attempt to make using that creature after that results in a notification that the attack is invalid. Targeting the same creature with the ability the next turn, after summoning sickness naturally wears off, works as normal.
Re: Forge Release 09/29/2019 ver 1.6.29
by kevlahnota » 14 Oct 2019, 07:40
There's a system language bug that affects Forge if your system language is not English (Both PC and Android versions), try changing your system language to English.sirgigglz wrote:Xenagos, God of Revels doesn't appear to be granting haste properly. When targeting a summoning sick creature with its ability, the +X/+X buff will happen and the icon indicating its summoning sick status will disappear, but any attack I attempt to make using that creature after that results in a notification that the attack is invalid. Targeting the same creature with the ability the next turn, after summoning sickness naturally wears off, works as normal.
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Re: Forge Release 09/29/2019 ver 1.6.29
by leshrac » 16 Oct 2019, 18:03
There is a problem with Sylvan Library (not a new bug, just like the card it has existed forever, but maybe someone can find a solution for it): When you put the cards back on top of your library, you should be able to choose their order, but currently you can't do that, the game always put the first card drawn back first and then the other one on top of it.
This is a minor thing, but it is relevant when you are playing Sylvan Library alongside cards that care about the top of your library.
This is a minor thing, but it is relevant when you are playing Sylvan Library alongside cards that care about the top of your library.
Re: Forge Release 09/29/2019 ver 1.6.29
by MrMystery314 » 18 Oct 2019, 00:05
If the game is restarted with Karn Liberated's ultimate with a Possessed Portal exiled, the players in the restarted game begin with empty hands. I suspect this is because the game treats the permanents as being in play before opening hands are drawn; additionally, this scenario causes the game to freeze on "waiting for opponent..."
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Re: Forge Release 09/29/2019 ver 1.6.29
by gos » 18 Oct 2019, 13:01
I cast Animate Dead, targeting a Leonin Relic-Warder in my graveyard. When the Relic-Warder entered the battlefield, I targeted Animate Dead and exiled it. The Relic-Warder was duly sacrificed, but it did not return the Animate Dead to the battlefield.
So much for my infinite combo.
So much for my infinite combo.
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Re: Forge Release 09/29/2019 ver 1.6.29
by gos » 18 Oct 2019, 13:19
The tokens created by Legion Warboss are not forced to attack.
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