Forge Release 11/11/2019 ver 1.6.30
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Release 11/11/2019 ver 1.6.30
by Spatzi » 24 Dec 2019, 16:16
Sentry Oak is bugged. It wins clash, loses defender, and still cannot attack. Get ‘invalid attack declaration’.
Re: Forge Release 11/11/2019 ver 1.6.30
by MrMystery314 » 25 Dec 2019, 22:59
The AI played Thorn of the Black Rose, but did not become the monarch; there were no cards like Torpor Orb on the battlefield which should have changed this interaction.
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Re: Forge Release 11/11/2019 ver 1.6.30
by MrMystery314 » 27 Dec 2019, 02:50
The AI controls a Sphinx of the Steel Wind, tapped, enchanted with Dance of the Dead. I control a Harvester of Souls and Sheoldred, Whispering One. On the opponent's upkeep, the Dance of the Dead untap trigger and the Sheoldred trigger go on the stack; the AI sacrifices the Sphinx to Sheoldred's ability, causing Harvester of Souls' ability to go on the stack as well as the Dance of the Dead's. I draw a card from Harvester of Souls, then the trigger from Dance of the Dead leaving the battlefield resolves. Then, when it goes back to the untap trigger from Dance of the Dead, the game freezes, presumably because the Sphinx is no longer on the battlefield.
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Re: Forge Release 11/11/2019 ver 1.6.30
by Fregnor » 27 Dec 2019, 23:59
The AI cannot play Mirror Mockery well. This aura should usually only be played on an opponent's creature or your own creature that has haste. The AI plays it on its own creature without haste and derives absolutely no benefit from it.
So this card should be flagged as a card the AI cannot play well with the standard line of code:
So this card should be flagged as a card the AI cannot play well with the standard line of code:
- Code: Select all
AI:RemoveDeck:All
Re: Forge Release 11/11/2019 ver 1.6.30
by chillwolf » 02 Jan 2020, 01:23
Xenagos haste triggers are not resolving correctly. The creature will have the haste symbol removed and the stats buffed, however the game will give an invalid attack error when you attemp to attack with the chosen creature.
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Re: Forge Release 11/11/2019 ver 1.6.30
by Mrs Non-Gorilla » 02 Jan 2020, 21:31
If I use Oko to turn food tokens into Elk tokens, then I don't have to pay The Tabernacle at Pendrell Vale for them.
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Re: Forge Release 11/11/2019 ver 1.6.30
by peepser » 03 Jan 2020, 18:52
Curse of the Forsaken is not working. I don't gain any life even though I am attacked by many creatures. In this gauntlet, it has worked in different games, but not this one. Curse is enchanting ME.
Re: Forge Release 11/11/2019 ver 1.6.30
by peepser » 03 Jan 2020, 19:18
Forge does not exit on new install. Have to control/alt/delte to close program.
Re: Forge Release 11/11/2019 ver 1.6.30
by DrinkWithClass » 03 Jan 2020, 20:53
When you tap Depala, Pilot Exemplar with the Deadlock Trap ability, the AI is still capable of using the "reveal the top X cards" ability
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Re: Forge Release 11/11/2019 ver 1.6.30
by friarsol » 04 Jan 2020, 01:54
Why wouldn't you be able to?DrinkWithClass wrote:When you tap Depala, Pilot Exemplar with the Deadlock Trap ability, the AI is still capable of using the "reveal the top X cards" ability
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Re: Forge Release 11/11/2019 ver 1.6.30
by schizophoenix » 04 Jan 2020, 02:24
Casting New Blood on Higure, the Still Wind only replaced the second instance of Ninja. I tested it and indeed it only let me choose Ninjas in my deck, not Vampires.
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Re: Forge Release 11/11/2019 ver 1.6.30
by DrinkWithClass » 04 Jan 2020, 03:32
Does't Deadlock Trap nullifies activated abilities of creatures?friarsol wrote:Why wouldn't you be able to?DrinkWithClass wrote:When you tap Depala, Pilot Exemplar with the Deadlock Trap ability, the AI is still capable of using the "reveal the top X cards" ability
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Re: Forge Release 11/11/2019 ver 1.6.30
by Matisek » 04 Jan 2020, 06:56
Why would he? It's simply like "Whenever Depala becomes tapped". And Deadlock doesn't have anything about blocking any abilities.
Re: Forge Release 11/11/2019 ver 1.6.30
by zeromasterk » 04 Jan 2020, 11:18
20/09/2016 Depala, Pilot Exemplar’s last ability is a triggered ability, not an activated ability. It doesn’t allow you to tap Depala whenever you want; rather, you need some other way of tapping it, such as by attacking.DrinkWithClass wrote:When you tap Depala, Pilot Exemplar with the Deadlock Trap ability, the AI is still capable of using the "reveal the top X cards" ability
20/09/2016 For the ability to trigger, Depala has to actually change from untapped to tapped. If an effect attempts to tap Depala, but it was already tapped at the time, this ability won’t trigger.
This is what the gatherer says about Depala. I think forge is working fine here. Depala is changed from untapped to tapped which triggers the ability and it's not an activated ability so Deadlock Trap does nothing to her.
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Re: Forge Release 11/11/2019 ver 1.6.30
by Tons » 05 Jan 2020, 18:27
Soul Collector's triggered ability (to return damaged creature to the battlefield under owner's control) doesn't work.
Thanks.
Thanks.
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