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Bug. Frenetic Sliver doesn't work.

PostPosted: 17 Feb 2020, 20:56
by Brogletroll
Doesn't seem to have its activated ability nor does it give it to other slivers.

Re: Bug. Frenetic Sliver doesn't work.

PostPosted: 17 Feb 2020, 20:57
by Brogletroll
Sorry I'm on the latest android version. I think I'm posting in the right place but I'm not sure.

Sidenote: Someone was posting about a bug with quests and pets and I'm just really confused and want to make sure I'm not missing out on a gnarly feature here.

Re: Bug. Frenetic Sliver doesn't work.

PostPosted: 29 Feb 2020, 04:40
by Northmoc1344
Thanks for the bug report. I'll look into it tomorrow!

Starting a new thread is an OK way to post bugs, but I would have seen it sooner if you'd replied to the thread about the latest Android version. The latest version threads are fixed up above so it's easier for us to see when people post.

Quest Mode is a fun and unique mode of play. You should check it out! The pets aren't vital to the experience, but they are fun IIRC.

Another good place to chat with people about Forge, bugs, quest mode, and MTG in general is our Discord. Come on by and say hi! https://discord.gg/3v9JCVr

Re: Bug. Frenetic Sliver doesn't work.

PostPosted: 29 Feb 2020, 19:31
by Northmoc1344
Brogletroll wrote:Doesn't seem to have its activated ability nor does it give it to other slivers.
Here's a hotfix for you! Open you frenetic_sliver.txt file, then paste the following line of script over the corresponding line in your file. We'll get this fix incorporated into the program for future snapshots/releases. Thanks again for the report!

Code: Select all
SVar:Frenetic:AB$ FlipACoin | Cost$ 0 | ConditionPresent$ Card.Self | ConditionCompare$ EQ1 | WinSubAbility$ DBExile | LoseSubAbility$ DBSacSelf | SpellDescription$ If this permanent is on the battlefield, flip a coin. If you win the flip, exile this permanent and return it to the battlefield under its owner's control at the beginning of the next end step. If you lose the flip, sacrifice it.