It is currently 16 Apr 2024, 19:25
   
Text Size

Forge Release 03/20/2020 ver 1.6.33

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Forge Release 03/20/2020 ver 1.6.33

Postby gos » 22 Apr 2020, 11:08

Bontu the Glorified can't attack even though I sacrifice a creature when I use Attrition.
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

Re: Forge Release 03/20/2020 ver 1.6.33

Postby friarsol » 22 Apr 2020, 12:25

gos wrote:Bontu the Glorified can't attack even though I sacrifice a creature when I use Attrition.
Was there a replacement effect on the creature you sacrificed?
friarsol
Global Moderator
 
Posts: 7593
Joined: 15 May 2010, 04:20
Has thanked: 243 times
Been thanked: 965 times

Re: Forge Release 03/20/2020 ver 1.6.33

Postby gos » 22 Apr 2020, 15:26

friarsol wrote:
gos wrote:Bontu the Glorified can't attack even though I sacrifice a creature when I use Attrition.
Was there a replacement effect on the creature you sacrificed?
Yes! Of course. Rayami, First of the Fallen. Excellent instinct, I applaud. :oops:
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

Re: Forge Release 03/20/2020 ver 1.6.33

Postby mahan21 » 25 Apr 2020, 09:34

Has anyone checked Pernicious Deed on 1.6.33 if working properly on edh? I tried testing using a custom game wherein my opponent has an Akiri, Line-Slinger on the field. First I paid 2 and sac Pernicious deed but only my Skullclamp got destroyed. For my second attempt, I paid 6 but only my Muldrotha, the Gravetide got destroyed.
mahan21
 
Posts: 29
Joined: 07 Jul 2011, 16:54
Has thanked: 1 time
Been thanked: 0 time

Re: Forge Release 03/20/2020 ver 1.6.33

Postby Ral » 28 Apr 2020, 13:00

Grave Betrayal triggers on deaths but never resolves the trigger when the end step comes - the creatures stay in the graveyard. I don't think there are any other effects preventing it working.
Ral
 
Posts: 3
Joined: 27 Mar 2020, 10:30
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Release 03/20/2020 ver 1.6.33

Postby Ral » 28 Apr 2020, 21:42

Activating The Scarab God when it's not possible to resolve it's activated ability appears to sometimes float 2UB even if you never actually pay that cost. Happens most often when activating during upkeep with the triggered first ability on the stack and no valid targets for the activated ability, but isn't consistent.
Ral
 
Posts: 3
Joined: 27 Mar 2020, 10:30
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Release 03/20/2020 ver 1.6.33

Postby shteev » 29 Apr 2020, 10:56

Theros block draft (Journey/Born/Theros) within Quest Mode Draft Tournaments plays as normal with the correct Theros block boosters, but is listed on the tournament header page is 'Ice Age', and gives prizes from the Ice Age set.

[edit] the next time I entered a Theros block draft within Quest mode, the name and prizes were correctly given as Theros block.
Last edited by shteev on 29 Apr 2020, 12:50, edited 1 time in total.
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Forge Release 03/20/2020 ver 1.6.33

Postby shteev » 29 Apr 2020, 12:43

I can't figure out why this is happening?

I attack with my Pheres-Band Centaurs, and the log declares that I haven't attacked this turn.

This happened twice in this game; First I attacked with a 3/7, next turn I played a Satyr Grovedancer and attacked with a 4/8... on neither turn did my opponent take damage, my creature was tapped as if it attacked, but the log declared I had not attacked.

The next turn I played a second Satyr Grovedancer and attacked with a 5/9... my opponent took 5 damage.
Attachments
Forge 1.6.33 No attack 01.png
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Forge Release 03/20/2020 ver 1.6.33

Postby shteev » 29 Apr 2020, 15:54

shteev wrote:I can't figure out why this is happening?

I attack with my Pheres-Band Centaurs, and the log declares that I haven't attacked this turn.

This happened twice in this game; First I attacked with a 3/7, next turn I played a Satyr Grovedancer and attacked with a 4/8... on neither turn did my opponent take damage, my creature was tapped as if it attacked, but the log declared I had not attacked.

The next turn I played a second Satyr Grovedancer and attacked with a 5/9... my opponent took 5 damage.
Similar bug, different game: I attack with a single creature, it taps as normal, but then the game log tells me I didn't attack.
Attachments
Forge 1.6.33 No attack 02.png
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Forge Release 03/20/2020 ver 1.6.33

Postby shteev » 30 Apr 2020, 08:01

Booted game first thing in the morning, finished drafting 3 boosters worth of Iconic Masters in Tournament Mode Draft (I picked red/green), and the game crashed before I got to the deckbuilding screen:

| Open
java.lang.IndexOutOfBoundsException: Index: 19, Size: 19
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at forge.quest.data.QuestAchievements.generateDrafts(QuestAchievements.java:243)
at forge.quest.QuestTournamentController.update(QuestTournamentController.java:201)
at forge.screens.home.quest.CSubmenuQuestDraft.update(CSubmenuQuestDraft.java:80)
at forge.screens.home.CHomeUI.itemClick(CHomeUI.java:53)
at forge.screens.home.CHomeUI.selectPrevious(CHomeUI.java:109)
at forge.screens.home.CHomeUI.initialize(CHomeUI.java:88)
at forge.control.FControl.setCurrentScreen(FControl.java:326)
at forge.view.FNavigationBar.closeTab(FNavigationBar.java:176)
at forge.view.FNavigationBar.closeTab(FNavigationBar.java:164)
at forge.gui.framework.FScreen.close(FScreen.java:281)
at forge.screens.deckeditor.controllers.CEditorQuestDraftingProcess.saveDraft(CEditorQuestDraftingProcess.java:218)
at forge.screens.deckeditor.controllers.CEditorQuestDraftingProcess.onAddItems(CEditorQuestDraftingProcess.java:127)
at forge.screens.deckeditor.controllers.ACEditorBase.addItems(ACEditorBase.java:173)
at forge.screens.deckeditor.CDeckEditorUI$1.move(CDeckEditorUI.java:190)
at forge.screens.deckeditor.CDeckEditorUI.moveSelectedItems(CDeckEditorUI.java:176)
at forge.screens.deckeditor.CDeckEditorUI.addSelectedCards(CDeckEditorUI.java:188)
at forge.screens.deckeditor.CDeckEditorUI$3.keyPressed(CDeckEditorUI.java:224)
at forge.itemmanager.views.ItemView$IncrementalSearch.keyPressed(ItemView.java:464)
at java.awt.AWTEventMulticaster.keyPressed(Unknown Source)
at java.awt.Component.processKeyEvent(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)


Rebooted game, I *think* I selected the same Iconic Masters draft to play, and the game crashed at the same point:

| Open
java.lang.IndexOutOfBoundsException: Index: 14, Size: 14
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at forge.quest.data.QuestAchievements.generateDrafts(QuestAchievements.java:243)
at forge.quest.QuestTournamentController.update(QuestTournamentController.java:201)
at forge.screens.home.quest.CSubmenuQuestDraft.update(CSubmenuQuestDraft.java:80)
at forge.screens.home.CHomeUI.itemClick(CHomeUI.java:53)
at forge.screens.home.CHomeUI.selectPrevious(CHomeUI.java:109)
at forge.screens.home.CHomeUI.initialize(CHomeUI.java:88)
at forge.control.FControl.setCurrentScreen(FControl.java:326)
at forge.view.FNavigationBar.closeTab(FNavigationBar.java:176)
at forge.view.FNavigationBar.closeTab(FNavigationBar.java:164)
at forge.gui.framework.FScreen.close(FScreen.java:281)
at forge.screens.deckeditor.controllers.CEditorQuestDraftingProcess.saveDraft(CEditorQuestDraftingProcess.java:218)
at forge.screens.deckeditor.controllers.CEditorQuestDraftingProcess.onAddItems(CEditorQuestDraftingProcess.java:127)
at forge.screens.deckeditor.controllers.ACEditorBase.addItems(ACEditorBase.java:173)
at forge.screens.deckeditor.CDeckEditorUI$1.move(CDeckEditorUI.java:190)
at forge.screens.deckeditor.CDeckEditorUI.moveSelectedItems(CDeckEditorUI.java:176)
at forge.screens.deckeditor.CDeckEditorUI.addSelectedCards(CDeckEditorUI.java:188)
at forge.screens.deckeditor.CDeckEditorUI$3.keyPressed(CDeckEditorUI.java:224)
at forge.itemmanager.views.ItemView$IncrementalSearch.keyPressed(ItemView.java:464)
at java.awt.AWTEventMulticaster.keyPressed(Unknown Source)
at java.awt.Component.processKeyEvent(Unknown Source)
at javax.swing.JComponent.processKeyEvent(Unknown Source)
at java.awt.Component.processEvent(Unknown Source)
at java.awt.Container.processEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
at java.awt.Component.dispatchEventImpl(Unknown Source)
at java.awt.Container.dispatchEventImpl(Unknown Source)
at java.awt.Window.dispatchEventImpl(Unknown Source)
at java.awt.Component.dispatchEvent(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$500(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.awt.EventQueue$4.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)


Rebooted game, picked a different draft to play (Masters Edition IV), this time the game did not crash.

Bought a *different* Iconic Masters draft with a draft token, and that one didn't crash the game either.
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Forge Release 03/20/2020 ver 1.6.33

Postby shteev » 30 Apr 2020, 12:28

AI decided to crash the game pumping up it's Heroes Bane, even though it had no time left to attack with it since it had 0 cards in it's library.
Attachments
Forge 1.6.33 Heroes Bane.png
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Forge Release 03/20/2020 ver 1.6.33

Postby lindleya1 » 30 Apr 2020, 23:00

There's a slight issue with some flicker effects interacting with the command zone. Some effects like Illusionist's Stratagem, Essence Flux, Displace etc work if you decide to send your commander to the command zone, but some; notably Ghostly Flicker and Nephalia Smuggler, don't bring the card back properly, despite being the same effect.
lindleya1
 
Posts: 105
Joined: 01 Jul 2015, 23:32
Has thanked: 1 time
Been thanked: 6 times

Re: Forge Release 03/20/2020 ver 1.6.33

Postby shteev » 03 May 2020, 22:52

shteev wrote:
shteev wrote:I can't figure out why this is happening?

I attack with my Pheres-Band Centaurs, and the log declares that I haven't attacked this turn.

This happened twice in this game; First I attacked with a 3/7, next turn I played a Satyr Grovedancer and attacked with a 4/8... on neither turn did my opponent take damage, my creature was tapped as if it attacked, but the log declared I had not attacked.

The next turn I played a second Satyr Grovedancer and attacked with a 5/9... my opponent took 5 damage.
Similar bug, different game: I attack with a single creature, it taps as normal, but then the game log tells me I didn't attack.
I'm getting this bug a *lot*, now. I'm playing, maybe, 7 or 8 drafts a day, and getting this bug maybe twice a day. I still can't figure out if there's a reason for it.
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Forge Release 03/20/2020 ver 1.6.33

Postby vilq » 04 May 2020, 08:25

If an opponent is unable to draw a card (empty library) before combat phase, the game proceeds to declare blockers and freezes.
Attachments
Clipboard01.jpg
User avatar
vilq
 
Posts: 12
Joined: 05 Dec 2016, 14:03
Has thanked: 0 time
Been thanked: 0 time

Re: Forge Release 03/20/2020 ver 1.6.33

Postby gos » 04 May 2020, 10:45

Ral wrote:Grave Betrayal triggers on deaths but never resolves the trigger when the end step comes - the creatures stay in the graveyard. I don't think there are any other effects preventing it working.
I've seen this bug also.
gos
 
Posts: 4369
Joined: 03 Mar 2011, 15:21
Location: Reykjavík, Iceland
Has thanked: 231 times
Been thanked: 232 times

PreviousNext

Return to Forge

Who is online

Users browsing this forum: No registered users and 53 guests


Who is online

In total there are 53 users online :: 0 registered, 0 hidden and 53 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 53 guests

Login Form