Forge Mod--Get 3 cards from defeated enemies
I modded the QuestData and Gui_WinLose files to make 2 changes:
1 - about 15x as much money per victory (150 + 5*wins, instead of 10 + .3*wins)
2 - Whenever you defeat an opponent, you get 3 unique cards from their deck, which do not include basic lands. (it picks 3 cards from the deck, does not pick basic lands, and won't pick the same card twice). It displays these 3 cards the same way it displays a random rare when you win one of those.
3 - When you start the game, there are a lot more cards in your deck. I increased the number of commons more than I increased the number of uncommon/rare cards, so it's not like you start with an epic deck full of great rares, but you get enough cards that you can choose 1-3 colors and make a deck out of it.
I've been using it for about a week now, and it works without problems.
I like how it changes the game. I have more dual lands and more moxen, because the computer opponents have lots of those things. It also encourages you to fight against specific opponents if you like the cards in their deck. Also, you get lots of money for normal wins, so you don't have to do silly things like try to mill your opponents to death every time just to get a couple of bucks.
You can install the mod by editing the forge .jar file with 7-zip. You open up the .jar with 7-zip, open the "Forge" folder, and then copy the two modded files into the .jar, overwriting the vanilla versions.
However, I made this mod based on source code I downloaded from the repository. It's not compatible with the previous normal release of Forge. It may or may not be compatible with the version of Forge you download from the repository, because the repository keeps changing.
Therefore, I'm not ready to distribute the modded files yet. If there is interest, I could distribute them to be compatible with the next release of Forge, when that occurs. Please let me know what you think.
1 - about 15x as much money per victory (150 + 5*wins, instead of 10 + .3*wins)
2 - Whenever you defeat an opponent, you get 3 unique cards from their deck, which do not include basic lands. (it picks 3 cards from the deck, does not pick basic lands, and won't pick the same card twice). It displays these 3 cards the same way it displays a random rare when you win one of those.
3 - When you start the game, there are a lot more cards in your deck. I increased the number of commons more than I increased the number of uncommon/rare cards, so it's not like you start with an epic deck full of great rares, but you get enough cards that you can choose 1-3 colors and make a deck out of it.
I've been using it for about a week now, and it works without problems.
I like how it changes the game. I have more dual lands and more moxen, because the computer opponents have lots of those things. It also encourages you to fight against specific opponents if you like the cards in their deck. Also, you get lots of money for normal wins, so you don't have to do silly things like try to mill your opponents to death every time just to get a couple of bucks.
You can install the mod by editing the forge .jar file with 7-zip. You open up the .jar with 7-zip, open the "Forge" folder, and then copy the two modded files into the .jar, overwriting the vanilla versions.
However, I made this mod based on source code I downloaded from the repository. It's not compatible with the previous normal release of Forge. It may or may not be compatible with the version of Forge you download from the repository, because the repository keeps changing.
Therefore, I'm not ready to distribute the modded files yet. If there is interest, I could distribute them to be compatible with the next release of Forge, when that occurs. Please let me know what you think.