Achievement Strategy Discussion
Hello, everyone!
There's an "Achievement Discussion" thread over in the development forum, but it seems they're more focused on creating the achievements and the images, and there's not much discussion on getting the achievements themselves in-game.
I wanted to discuss ways people have gotten achievements, or ones they've been having difficulty getting, simply in relation to gameplay.
For instance, these are last four I've been having difficulty getting:
Sealed
Here are some recommendations for other achievements I have managed:
There's an "Achievement Discussion" thread over in the development forum, but it seems they're more focused on creating the achievements and the images, and there's not much discussion on getting the achievements themselves in-game.
I wanted to discuss ways people have gotten achievements, or ones they've been having difficulty getting, simply in relation to gameplay.
For instance, these are last four I've been having difficulty getting:
Sealed
- Hellbent (Mythic): Win a game with no cards in Hand, Library, Graveyard, or on the Battlefield. I got the rare version, but I can't think of a set where I can get the mythic version. Anybody have any recommendations for blocks or sets capable of this?
- EDIT: See below.
- Need for Speed (Mythic): Win a game by Turn 2. I can't find a Sealed combo that's quite that fast; my best is Turn 4. Again, any recommendations?
- Mana Screwed (Mythic): Win a game despite playing only 0 lands. Not many ways to play completely mana-less in Sealed.
- Hellbent (Mythic): Win a game with no cards in Hand, Library, Graveyard, or on the Battlefield. Just like on Sealed, I have the rare version, but can't think of any limited combos for this.
- EDIT: Okay, I spent an hour scouring Scryfall. I found a doable way to get this one in Limited, and achieved it only after 5 drafts and only one game attempt: The format is M13, and the combo is Worldfire and Spelltwine. Yes, it's a rare and a mythic, but the AI doesn't take either very high, so you're quite likely to be able to get them both; I was able to let both wheel and pick up the rest of the pieces first. You should be playing a mill deck. Get Worldfire into your graveyard (I liked using Wild Guess for this), then mill out your opponent while drawing through your deck. Get both players to zero cards in deck, and cast Spelltwine exiling Worldfire and something useless or unusable of your opponent's. Worldfire exiles everything, the opponent loses to drawing on empty library.
- I also managed to achieve this in Sealed. However, it was horrifically difficult. It took roughly 250 Sealed pools just to get both pieces in the same pool, and even then the deck was terrible. I had no mill cards, so I had to use Sign in Blood. And then I had to decide each game whether I would hope that they had something like a Searing Spear in their graveyard to use with Spelltwine, or whether I should rely on them decking. It took ~40 games, most of which I lost. I absolutely would not recommend.
Here are some recommendations for other achievements I have managed:
- | Open