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Re: Forge 08/20/2010 (unofficial BETA) version

PostPosted: 31 Aug 2010, 21:37
by juzamjedi
IMO the power could stay as-is, but if you want to change it that's fine too. As long as the wall has 4+ toughness and gains a little life automatically then I would be happier. I just don't like clicking extra buttons. ;)

Edit: Ironically I think if you increase the power on the wall the AI will play better. Right now the AI is pretty bad about running his guys into your Deathtouch wall, but if the power matches the toughness of AI's attacker the AI won't throw away his creature.

Re: Forge 08/20/2010 (unofficial BETA) version

PostPosted: 01 Sep 2010, 12:55
by Rob Cashwalker
I've found the AI holding back attacks most of the time, up to 2/2 and 2/3. It runs 3/3's into it all the time though.

Re: Forge 08/20/2010 (unofficial BETA) version

PostPosted: 01 Sep 2010, 22:02
by Caranthol
I don't know if this was said before but the cards are giant and I can't resize them. See it by yourselve.

Any solution?

Thank you.

Re: Forge 08/20/2010 (unofficial BETA) version

PostPosted: 01 Sep 2010, 22:07
by DennisBergkamp
Use the old GUI instead - in the main menu uncheck the "New GUI" option.
By the way, the cards should shrink dynamically in size once more cards enter the battlefield.

Re: Forge 08/20/2010 (unofficial BETA) version

PostPosted: 01 Sep 2010, 22:09
by Caranthol
DennisBergkamp wrote:Use the old GUI instead - in the main menu uncheck the "New GUI" option.
By the way, the cards should shrink dynamically in size once more cards enter the battlefield.
Thank you, Dennis. I'm already using the old GUI.

Re: Forge 08/20/2010 (unofficial BETA) version

PostPosted: 11 Sep 2010, 17:46
by Resonantg
Don't forget the August-October Deck Building Contest is in full swing in the Decks section. The theme this time is "Balance: Nature vs. Machine"

Some really good early entries are proving this is going to be a good contest.

Re: Forge 08/20/2010 (unofficial BETA) version

PostPosted: 28 Sep 2010, 15:24
by Resonantg
We are entering the final two weeks of the Deck Building challenge. If you have toyed with joining in, now's the time to send in your submission. Some awesome ideas for decks are out there lurking.

I feel it. :c)