Tovolar, Dire Overlord
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Tovolar, Dire Overlord
by Gatorism » 29 Apr 2022, 15:14
Tovolar's passive, "At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control" seems to trigger sometimes even if there are not 3 wolves under your control. I only have 2 creatures on my field, Tovolar and Realmwalker. The enemy AI does have a copy of my commander which could be falsely counting towards that 3 numbers (or I'm just missing some interaction entirely.)
Not sure how to bring up a bug report here but I figured if I made a topic someone could point me in the right direction, or tell me what I'm missing about the passive
Thanks!
Not sure how to bring up a bug report here but I figured if I made a topic someone could point me in the right direction, or tell me what I'm missing about the passive
Thanks!
- Gatorism
- Posts: 2
- Joined: 29 Apr 2022, 15:10
- Has thanked: 0 time
- Been thanked: 0 time
Re: Tovolar, Dire Overlord
by Gatorism » 11 May 2022, 12:13
I think I figured it out lol
Realmwalker with Changeling is both a wolf and a werewolf so it counts twice for Tovolar's upkeep check. Not sure if that is the intended result but it makes the most sense.
Realmwalker with Changeling is both a wolf and a werewolf so it counts twice for Tovolar's upkeep check. Not sure if that is the intended result but it makes the most sense.
- Gatorism
- Posts: 2
- Joined: 29 Apr 2022, 15:10
- Has thanked: 0 time
- Been thanked: 0 time
3 posts
• Page 1 of 1
Who is online
Users browsing this forum: Aswan jaguar and 81 guests