Forge Release 06/11/2022 ver. 1.6.53
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Re: Forge Release 06/11/2022 ver. 1.6.53
by PrinzMurmel » 05 Jan 2023, 11:48
Hi, I'm also interested in the planned next release since I am experiencing NullPointerExceptions with the AI trying to assign blockers (in the desktop 1.6.53)kevlahnota wrote:read user guide: https://github.com/Card-Forge/forge/wiki/User-GuideMatok86 wrote:Hello.
Does anyone know if there will be an upcoming Forge update?
Just asking since it's some months i don't see updates and i think is quite weird.
If someone has news about what's going on i am thankful.
And btw I also would appreciate a better date format like YYYY-MM-DD for future release notes
Regards, P.M.
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Re: Forge Release 06/11/2022 ver. 1.6.53
by Rooger » 07 Jan 2023, 21:01
Not sure if this is the right place but I found a small mistake in one edition file regarding the ScryfallCode.
World Magic Cup Qualifiers
Code=PWCQ
Type=Promo
ScryfallCode=WMC
World Magic Cup Qualifiers
Code=PWCQ
Type=Promo
ScryfallCode=WMC
Re: Forge Release 06/11/2022 ver. 1.6.53
by kevlahnota » 07 Jan 2023, 23:43
Don't really know why you are still using the old release version (a lot of card and edition fixes and updates are included). Try using the latest snapshot (latest release was January 7, 2023). Also refer to the user guide here for the snapshot installation: https://github.com/Card-Forge/forge/wiki/User-GuideRooger wrote:Not sure if this is the right place but I found a small mistake in one edition file regarding the ScryfallCode.
World Magic Cup Qualifiers
Code=PWCQ
Type=Promo
ScryfallCode=WMC
The edition you reported was updated last June 4, 2021 commit. If the issue persists on snapshot then please open an issue on github or report it to forge discord server (so devs that manages the editions can update it or create a merge request, don't really know if other devs still visit the forums).
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kevlahnota - Programmer
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Re: Forge Release 06/11/2022 ver. 1.6.53
by Rooger » 08 Jan 2023, 01:26
I reported that on the latest snapshot and I'm just trying to help...
Here is the relevant line, the ScryfallCode should be WMC instead of PWCQ.
Here is the relevant line, the ScryfallCode should be WMC instead of PWCQ.
Re: Forge Release 06/11/2022 ver. 1.6.53
by Nekoatl » 21 Jan 2023, 21:10
Goblins of the Flarg is missing its sacrifice ability.
Re: Forge Release 06/11/2022 ver. 1.6.53
by Diena » 22 Jan 2023, 14:16
Using 1.6.54.SNAPSHOT-2023.1.2, when the trigger of Spirit-Sister's Call resolves, it proposes to sacrifice a permanent if the user clicks No, the permanent from the graveyard is still put to the battlefield.
Re: Forge Release 06/11/2022 ver. 1.6.53
by Nekoatl » 02 Feb 2023, 19:22
When Vindictive Lich dies in a Commander game with 3 opponents, it should be possible to choose each option and apply one to each opponent (assuming none have hexproof or the like). However, attempting to do so results in the prompt resetting after the 3rd option is selected, meaning at most 2 options can be chosen.
Re: Forge Release 06/11/2022 ver. 1.6.53
by BlueTemplar » 06 Jul 2023, 13:50
Any reason why this (latest stable release) as well as the latest experimental release (forge-gui-desktop-1.6.57-SNAPSHOT-07.06) are missing MobileForgeLauncher.jar ?
viewtopic.php?p=255064#p255064
viewtopic.php?p=255064#p255064
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BlueTemplar - Posts: 169
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