Forge 09/12/2010 (unofficial BETA) version
by mtgrares
Moderators: timmermac, friarsol, Blacksmith, KrazyTheFox, Agetian, CCGHQ Admins
Re: Forge 09/12/2010 (unofficial BETA) version
by Chris H. » 14 Sep 2010, 12:38
The dev team is in the process of making a major change to Forge. This archive contains the last version of the run-forge.jar and cards.txt files prior to the major change that is taking place. These two files are from revision 2016 found on the SVN.
There are several new cards, a couple of bug fixes and slight changes to the way the spell text for permanents are displayed. Enjoy.
There are several new cards, a couple of bug fixes and slight changes to the way the spell text for permanents are displayed. Enjoy.
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Chris H. - Forge Moderator
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Re: Forge 09/12/2010 (unofficial BETA) version
by Caranthol » 15 Sep 2010, 08:07
Due to the Recently Added Cards filter doesn't work anymore, could you put here what are the new cards you added in this new revision?Chris H. wrote:The dev team is in the process of making a major change to Forge. This archive contains the last version of the run-forge.jar and cards.txt files prior to the major change that is taking place. These two files are from revision 2016 found on the SVN.
There are several new cards, a couple of bug fixes and slight changes to the way the spell text for permanents are displayed. Enjoy.
Thank you.
Caranthol of Fornost, Dúnadan Knight, North Raider
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Re: Forge 09/12/2010 (unofficial BETA) version
by Chris H. » 15 Sep 2010, 11:26
`Caranthol wrote:Chris H. wrote:Due to the Recently Added Cards filter doesn't work anymore, could you put here what are the new cards you added in this new revision?
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Chris H. - Forge Moderator
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Re: Forge 09/12/2010 (unofficial BETA) version
by Caranthol » 15 Sep 2010, 12:15
Thank you!!
Caranthol of Fornost, Dúnadan Knight, North Raider
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Re: Forge 09/12/2010 (unofficial BETA) version
by DeadSpeak » 15 Sep 2010, 12:59
Hi everyone,
Great new update, with Scars cards as well... nice.
These last twenty cards, starting with Afflict and ending with Tenza, Godo's Maul ... how do I get them into Forge?
I have replaced the run-forge.jar and cards.txt with the ones from Forge_Fix_r2016, but these twenty cards doesn't show up in Forge.
Any ideas?
Great new update, with Scars cards as well... nice.
These last twenty cards, starting with Afflict and ending with Tenza, Godo's Maul ... how do I get them into Forge?
I have replaced the run-forge.jar and cards.txt with the ones from Forge_Fix_r2016, but these twenty cards doesn't show up in Forge.
Any ideas?
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Re: Forge 09/12/2010 (unofficial BETA) version
by Mr.Chaos » 15 Sep 2010, 13:16
SWEETNESS! Thanks guys!
At this rate, we will eventually catch up with the WoC boys in terms of cards. So far we have always lagged behind in terms of number of cards (and we still do) but it really is starting to feel like we are doing some serious catching up lately. Great work.
4100 and counting... Woohoo!
At this rate, we will eventually catch up with the WoC boys in terms of cards. So far we have always lagged behind in terms of number of cards (and we still do) but it really is starting to feel like we are doing some serious catching up lately. Great work.
4100 and counting... Woohoo!
= coder at work, according to a coder.It does explain some of the bugs. - Mr.Chaos
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Re: Forge 09/12/2010 (unofficial BETA) version
by Chris H. » 15 Sep 2010, 13:38
`DeadSpeak wrote:Hi everyone,
Great new update, with Scars cards as well... nice.
These last twenty cards, starting with Afflict and ending with Tenza, Godo's Maul ... how do I get them into Forge?
I have replaced the run-forge.jar and cards.txt with the ones from Forge_Fix_r2016, but these twenty cards doesn't show up in Forge.
Any ideas?
When I uncompress forge 09-12 the deck editor states 4102 cards and I then copied the r2016 run-forge.jar and cards.txt files into forge 09-12. The deck editor now shows 4123 cards.
Take another look in the deck editor. How many cards do you see next to "Total" ?
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Chris H. - Forge Moderator
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Re: Forge 09/12/2010 (unofficial BETA) version
by DeadSpeak » 15 Sep 2010, 14:23
Hey Chris,
The editor still says 4102 cards.
I've even tried putting the 09-12 in a new folder, without pictures, and then overwriting the files to no avail...
I'll just wait 'till the next update.
The editor still says 4102 cards.
I've even tried putting the 09-12 in a new folder, without pictures, and then overwriting the files to no avail...
I'll just wait 'till the next update.
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Re: Forge 09/12/2010 (unofficial BETA) version
by timmermac » 15 Sep 2010, 15:27
Make sure that you put the cards.txt file into your /res folder, otherwise the game may not pick up on the cards.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
Re: Forge 09/12/2010 (unofficial BETA) version
by Bog Wraith » 15 Sep 2010, 17:02
Chris,
When I pasted over the cards.txt file in res folder and replaced the run-forge file I get this error:
String index out of range: -1
Version:
Forge -- official beta: $Date: 2010-05-01 03:21:42 -0400 (Sat, 01 May 2010) $, SVN revision: $Revision: 916 $
OS: Mac OS X Version: 10.6.4 Architecture: x86_64
Java Version: 1.6.0_20 Vendor: Apple Inc.
Detailed error trace:
java.lang.StringIndexOutOfBoundsException: String index out of range: -1
at java.lang.AbstractStringBuilder.replace(AbstractStringBuilder.java:797)
at java.lang.StringBuilder.replace(StringBuilder.java:271)
at forge.Card.getText(Card.java:717)
at forge.SpellAbility.getStackDescription(SpellAbility.java:263)
at forge.Spell.getStackDescription(Spell.java:24)
at forge.Spell_Permanent.<init>(Spell_Permanent.java:19)
at forge.CardFactory.getCard2(CardFactory.java:259)
at forge.CardFactory.getCard(CardFactory.java:230)
at forge.CardFactory.<init>(CardFactory.java:72)
at forge.AllZone.<clinit>(AllZone.java:22)
at forge.Gui_NewGame$2.run(Gui_NewGame.java:183)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:633)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
The deck editor shows a total of only 731 cards.
I've reverted back to the 0912 release.
It is working properly on my Windows 7 install however, showing a total of 4123 cards.
When I pasted over the cards.txt file in res folder and replaced the run-forge file I get this error:
String index out of range: -1
Version:
Forge -- official beta: $Date: 2010-05-01 03:21:42 -0400 (Sat, 01 May 2010) $, SVN revision: $Revision: 916 $
OS: Mac OS X Version: 10.6.4 Architecture: x86_64
Java Version: 1.6.0_20 Vendor: Apple Inc.
Detailed error trace:
java.lang.StringIndexOutOfBoundsException: String index out of range: -1
at java.lang.AbstractStringBuilder.replace(AbstractStringBuilder.java:797)
at java.lang.StringBuilder.replace(StringBuilder.java:271)
at forge.Card.getText(Card.java:717)
at forge.SpellAbility.getStackDescription(SpellAbility.java:263)
at forge.Spell.getStackDescription(Spell.java:24)
at forge.Spell_Permanent.<init>(Spell_Permanent.java:19)
at forge.CardFactory.getCard2(CardFactory.java:259)
at forge.CardFactory.getCard(CardFactory.java:230)
at forge.CardFactory.<init>(CardFactory.java:72)
at forge.AllZone.<clinit>(AllZone.java:22)
at forge.Gui_NewGame$2.run(Gui_NewGame.java:183)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
at java.awt.EventQueue.dispatchEvent(EventQueue.java:633)
at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:296)
at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:211)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:201)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:196)
at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:188)
at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
The deck editor shows a total of only 731 cards.
I've reverted back to the 0912 release.
It is working properly on my Windows 7 install however, showing a total of 4123 cards.
'Twas in the bogs of Cannelbrae
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
My mate did meet an early grave
'Twas nothing left for us to save
In the peat-filled bogs of Cannelbrae.
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Re: Forge 09/12/2010 (unofficial BETA) version
by DeadSpeak » 15 Sep 2010, 18:01
Timmermac...
thanks buddy, that did the trick.
thanks buddy, that did the trick.
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Re: Forge 09/12/2010 (unofficial BETA) version
by danielvinson » 16 Sep 2010, 01:17
Thanks! This gives me a good reason to retire my old quest:


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Re: Forge 09/12/2010 (unofficial BETA) version
by weirdingway » 16 Sep 2010, 23:01
Did you pick her up off the rebound after I dumped her for Baneslayer Angel?danielvinson wrote:Thanks! This gives me a good reason to retire my old quest:
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Re: Forge 09/12/2010 (unofficial BETA) version
by Huggybaby » 16 Sep 2010, 23:09
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Re: Forge 09/12/2010 (unofficial BETA) version
by Rob Cashwalker » 17 Sep 2010, 02:57
Hold on now... I don't want to have to stretch my moderator muscles too hard...
The Force will be with you, Always.
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