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Two Bug Reports/AI Issues

PostPosted: 24 Dec 2023, 15:45
by HedgeWizard
Two cards are having the same issue: Adaptive Gemguard and Warden of the Inner Sky.

The AI will tap all available creatures every turn, including the one it gives counters to in order to make it very strong. This leaves the AI wide open to attack every turn. So if the AI draws and plays one of these two cards, it is pretty much a foregone conclusion that it will lose the game.

So for the sake of draft format, these two cards should be flagged as unplayable by the AI:

Code: Select all
AI:RemoveDeck:All
If a fix was found, so that the AI would wisely play these cards like a human, only tapping spare cards not needed for defense, the flag could then be removed.