Bug Report Megathread
by mtgrares
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Bug Report Megathread
by Chrathrard » 16 Aug 2024, 03:27
Starting a megathread to keep things neater, given forum limitations.
In Adventure Mode:
1. Game crashes when winning an event. Any event, retested intermittently for about two years now.
2. Game crashes frequently when winning or losing in the first of a two-part battle, always when winning or losing the second, making them impossible. The new Java 8 version packaged with newer snapshots fixes these crashes.
3. Game crashes when attempting to add a card using double quotation marks. This makes it impossible to cheat in cards like Aladdin's Ring or Innkeeper's Talent, since a single set doesn't read the apostrophes.
4. The Myr Superion in The Library of Varsil (which causes significantly more crashes than other double battles) does not despawn once defeated, easily causing chain battles. This is not quite a soft lock, but combined with the crashing issue and the "Exit" button being disabled makes the dungeon essentially uncompletable.
5. Each time you select "Continue" to reload after a crash, one additional enemy spawns on the world map, beyond the maximum of 4.
6. The Vampire Dungeon has its staircases linked correctly when ascending, but not descending.
7. Many maps added in the last year still have the "Exit" function locked.
8. Camera zoom level causes invisible walls in dungeons and caves, often in the top left corners.
9. Failing to Enlist (due to Summoning Sickness) causes the attack to fail entirely.
In Adventure Mode:
2. Game crashes frequently when winning or losing in the first of a two-part battle, always when winning or losing the second, making them impossible.
3. Game crashes when attempting to add a card using double quotation marks. This makes it impossible to cheat in cards like Aladdin's Ring or Innkeeper's Talent, since a single set doesn't read the apostrophes.
4. The Myr Superion in The Library of Varsil (which causes significantly more crashes than other double battles) does not despawn once defeated, easily causing chain battles. This is not quite a soft lock, but combined with the crashing issue and the "Exit" button being disabled makes the dungeon essentially uncompletable.
5. Each time you select "Continue" to reload after a crash, one additional enemy spawns on the world map, beyond the maximum of 4.
6. The Vampire Dungeon has its staircases linked correctly when ascending, but not descending.
7. Many maps added in the last year still have the "Exit" function locked.
8. Camera zoom level causes invisible walls in dungeons and caves, often in the top left corners.
9. Failing to Enlist (due to Summoning Sickness) causes the attack to fail entirely.
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