Adventure Mode
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Adventure Mode
by Galon » 29 Apr 2025, 12:48
Not sure where this would go. Can empty dungeons be removed unless there is a way to respawn treasure and monsters. I dont see a point in leaving them on the map. or can a sign post be put outside when empty like with an x on it.
Also would be nice to have a direct shop where you search cards instead of the blind draw from major cities. even if the direct shop was limited to certain sets.
I also thought it would be nice if you could limit the sets the shops pull from. ie. alpha beta trying to buy dual lands is alot of rerolls.
Love the game. keep up the good work.
Also would be nice to have a direct shop where you search cards instead of the blind draw from major cities. even if the direct shop was limited to certain sets.
I also thought it would be nice if you could limit the sets the shops pull from. ie. alpha beta trying to buy dual lands is alot of rerolls.
Love the game. keep up the good work.
- Galon
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Re: Adventure Mode
by Marilynbooth » 08 Jun 2025, 15:08
Marking dungeons as empty or allowing respawns of monsters/items would make the map less confusing. I also support having a direct shop to make it easier to find cards, especially for limited sets.Galon wrote:Not sure where this would go. Can empty dungeons be removed unless there is a way to respawn treasure and monsters. I dont see a point in leaving them on the map. or can a sign post be put outside when empty like with an x on it.
Also would be nice to have a direct shop where you search cards instead of the blind draw from major cities. even if the direct shop was limited to certain sets.
I also thought it would be nice if you could limit the sets the shops pull from. ie. alpha beta trying to buy dual lands is alot of rerolls.
Love the game. keep up the good work.
- Marilynbooth
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- Joined: 29 Oct 2024, 01:19
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